House Of Ashes gets closer to being a silly 00s survival horror than previous Dark Picture Anthology games, but it's still trying to be too serious for its own good, especially with the paper-thin political theming.
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Despite bugs and queue times, Amazon Games' new MMORPG is good piratey fun (especially the Faction system), but the early game is very grindy and you will cut down a lot of trees.
I love the weird beauty of Sable and its coming-of-age adventure story, but there are a lot of small irritants that pile up and - perhaps worst of all - your bike just isn't fun to drive.
Tails Of Iron is a fun 2D Soulslike that will really tickle anyone who loves Redwall. The combat and world are both detailed and good, so it's a shame about all the padding in the middle.
Exploring and taking photos to solve puzzles in Toem is somehow nostalgic and modern all at the same time, and it's sweet, wholesome fun.
There are many cute details in this co-op kiwis-running-a-post-office puzzle game, but ultimately its puzzles become frustrating too often to be properly fun.
This dating sim meets dungeon crawler has wonderful characters and great writing that delivers some really thrilling romances, but it's let down by the dungeoning side feeling a bit undercooked.
This political road trip is rendered an exciting and entertaining time by its cast and the deliberately piecemeal nature of its storytelling, rather than the story itself.
Twelve Minutes' time loop puzzle is layered and weird, but its short time limit doesn't find the sweet spot between tense and frustrating.
Deck Nine's new standalone effort Life Is Strange: True Colors has the most interesting power and likeable cast I can remember in a Life Is Strange game. I just wish it did more with its own story.