PJ O'Reilly
SaGa Frontier Remastered sees Square Enix's cult classic JRPG looking and playing better than ever, with a lovely HD lick of paint and lots of restored content and quality of life improvements providing hardcore fans with an experience they'll doubtless enjoy. However, this is still a game that's aged quite poorly in many respects; an idiosyncratic, eccentric and infuriating experience that refuses to guide you or help you in any way, and one that, in the end, is quite hard to recommend to anyone who isn't already a fan.
Star Wars: Republic Commando has aged surprisingly well and proves to be a ton of fun to revisit in this admittedly rather basic Switch port. The squad system here is still supremely satisfying to get to grips with, the HUD elements are slick, and there's plenty of atmospheric fun to be had as you blast your way through the three campaign stories on offer. Yes, there's no doubt the level design is archaic, there's no great variety in enemies, the visuals have had only the most basic of touch-ups and it's a real shame the multiplayer has been completely excised. Overall, though, this is still a welcome return for one of the very best Star Wars video game offerings.
Outriders really has taken us completely by surprise. This is a game that gets off to a pretty bad start but, once the combat kicks off properly, quickly reveals itself to be one of the slickest and most addictive looter shooters we've played in a long while. Launch weekend has been a mess of server issues, for sure, but stick with what People Can Fly has dished up here and you'll find yourself handsomely rewarded. This one comes highly recommended.
Bladed Fury is a good-looking hack 'n slash platformer that tells a decent tale and is set in an engrossing period of history that's been nicely infused here with mythological and supernatural elements. It's Soul Sliver mechanic adds plenty of scope for strategic combat shenanigans and its levels have a few good ideas thrown into the mix. However, all of these positive aspects are let down by poor implementation, dull enemies who don't force you to utilise your moveset, bland and repetitive area layouts, simplistic platforming and constant technical issues that plague combat just as it's starting to up the ante. If the framerate issues are addressed this one may be worth a look for fans of the genre, otherwise it's hard to recommend in its current state.
Tales from the Borderlands is arguably Telltale Games' finest hour and easily one of the very best choice-driven narrative adventures available on any system. This is ten glorious hours' worth of top-notch entertainment with a world-class cast, consistently excellent writing that manages to perfectly balance comedy and drama, non-stop twisted action and a cast of kooky characters that are a joy to spend time with. This really is the best the Borderlands universe has ever been, and a game that everyone should experience at least once.
Kingdoms of Amalur: Re-Reckoning is a rather barebones revamp of a cult classic action RPG that's really beginning to show its age in many respects. The core combat here is still strong stuff, crunchy hack and slash action with plenty of flexibility and variety in how you go about decking out your character, but it's also surrounded by a world and story that are very much of their time. Fans of the original game will no doubt enjoy what is a mostly fine Switch port, but there so many other, more modern RPG experiences available at this point on Nintendo's console that everyone else should perhaps approach with a measure of caution.
Apex Legends on Switch delivers the full-fat Battle Royale experience we know and love in a heavily compromised state. There's still fun to be had here if you can lower your expectations but, over time, the massive graphical downgrade and niggling framerate and performance issues begin to grate. If you've got no other choice but to play on Switch we'd recommend diving in and seeing how you fare before splashing any cash on paid versions or battle passes but, overall, this is a game that is best experienced on other platforms – at least until Panic Button can steady the ship somewhat with future updates.
Skyforge is a properly mediocre MMORPG that could, perhaps, have been a reasonable enough little timesink for a bunch of friends or solo players who just want to mindlessly blow through its content without thinking too much. There's no shortage of content here, and the idea of having eighteen different classes to master is an attractive one. However, this Switch port is such a huge disappointment on a technical level; it's such a lazy, janky, stuttery, buggy, low-resolution mess that it's hard to see how anyone could be bothered to stick with it for long enough to properly engage with anything it's got to offer. If you're in need of an MMORPG to play on your Switch right now, we recommend you download and play just about anything else that's available because seriously, this ain't it.
Hellpoint is a reasonably decent sci-fi/Soulslike effort that sticks closely to FromSoftware's well-worn formula whilst introducing a few neat new tricks and twists of its own. The combat here is solid, the space station setting often spectacular and the narrative as enticingly cryptic as you'd expect from the genre. However, the whole thing suffers massively due to myriad technical issues on Switch. Constant crashes to the console's homescreen, a seriously flaky framerate, long loading times and a pretty huge graphical downgrade result in an experience that's infuriating for all the wrong reasons and one that it's almost impossible to recommend in its current form. Here's hoping Cradle Games has some big patches incoming.
Rogue Heroes: Ruins of Tasos is a delightful Zelda-inspired roguelite that's chock full of secrets, surprises, and some top-notch dungeon crawling action. There's an excellent central hub area to evolve and expand here, lots of fun little side quests to indulge in and a well-designed overworld that takes full advantage of your hero's ever-growing armoury of weapons, skills and gadgets. There are perhaps a few too many skill trees and upgrade mechanics for our liking and the story is entirely forgettable, but overall this one comes highly recommended for co-op and solo adventurers alike.
Perils on Gorgon is a well-written and highly enjoyable expansion to The Outer Worlds that provides lots of interesting new background info and lore whilst whisking players off on an engaging eight to ten-hour long sci-fi mystery. There's nothing new here in terms of mechanics, no great big surprises or new gameplay additions, but it sure does feel great to get back together with the crew of the Unreliable in a Switch port of Obsidian's sci-fi RPG that's been patched into a much more playable state in the months since it initially released.
Gal*Guns Returns is a so-so remaster of a tedious on-rails shooter that features dull, unchallenging and highly repetitive action set against a cringe-worthy story that's neither titillating or in any other way engaging. This is a very short and basic game for the asking price, and one that it's hard to see anyone outside of hardened (no pun intended) Gal*Gun fans deriving even the slightest amount of enjoyment from.
Hero-U: Rogue to Redemption is a successful return to the Quest for Glory universe as well as a clever, addictive and highly replayable adventure game in its own right. Fans of the franchise will find lots of little references and in-jokes to revel in as they make their way through the substantial campaign, and newcomers should enjoy the well-written, smartly balanced mix of point and click puzzling, time/relationship management and turn-based combat on offer.
Persona 5 Strikers is a slick and stylish spin-off that manages to successfully combine a surprisingly strong story with some satisfying Musou-inspired hack-and-slash action. There are a few issues here and there, with some necessary grinding at points, slight difficulty imbalances and a camera that can be a bit of a pain during busy battles but, overall, this is a thoroughly entertaining action RPG that comes highly recommended.
Gods Will Fall is a unique and challenging dungeon crawler that cleverly combines a handful of inventive gameplay mechanics, resulting in constantly tense and thrilling runs through some seriously tough death chambers and boss battles. This is a pretty brutal and unforgiving game – one some players are sure to bounce hard off – but stick with it until it clicks, explore, experiment, forge ahead through frustration and you'll be rewarded with one of the most addictive and original roguelikes we've played in quite some time.
Shing! has a few decent ideas and a reasonable premise up its sleeve but all of these things collapse under the weight of poor performance issues combined with scrappy combat and shoddy enemy AI and placement. The game's unique right-stick control mechanic could have worked a treat but isn't refined enough or even given the room to breathe and the story that backs the whole thing up is let down by atrociously dated writing. If you're desperate for a four-player co-op side-scroller you may find something to enjoy along the way here, but otherwise, this one is almost impossible to recommend.
Atelier Ryza 2: Lost Legends and the Secret Fairy takes everything good about Gust's 2019 Atelier adventure and further refines it, resulting in the best entry in the long-running franchise to date. This may still be a relatively small-scale, old-fashioned JRPG experience, but it's one that's full of heart, great characters, slick combat and some excellent new ruin-based dungeons. Anyone looking for a relaxed and enchanting JRPG to sink their time into should definitely check this one out.
Hitman 3 is a superb final entry in what must now be regarded as one of gaming's truly great trilogies. This is a fittingly slick and satisfying send off for Agent 47, a succession of expertly crafted and endlessly replayable missions - omitting that final level dud - that sees our favourite assassin wind up his story in triumphantly fine form. IO Interactive really has brought all of their mission crafting expertise to bear here, resulting in a handful of levels that rank with the very best Hitman has to offer, and all while throwing in a couple of genuine curveballs and surprises as they go. This is essential stuff.
WRITHE is a tiny little budget blaster that nails its old-school aesthetic, is refreshingly straightforward in what it attempts to achieve and has a genuinely fun sci-fi setup. However, scrappy enemy AI that feels badly judged and, more often than not, just straight-up unfair holds the whole thing back, resulting in a shooter that lacks balance and never manages to find itself in the addictive groove it needs to in order to encourage players to stick with its fiendishly difficult combat.
Werewolf: The Apocalypse - Heart of the Forest is a decent visual novel that starts out strong but loses some of its appeal due to how rushed it all ends up feeling. There's a fantastic premise here with an atmospheric setting, some strong characters and plenty of decisions to be made that feel genuinely important to how your character develops. However, the speed at which it begins to introduce new situations, characters and mechanics in its final chapters before coming to a surprisingly premature end takes some of the shine off what otherwise could have been a properly top-notch effort.