I'm hopelessly addicted to the dragon apocalypse. I willingly fling myself out of a ship onto the backs of dragons again and again. Sometimes the random nature of EarthNight can create runs that feel nigh impossible, but those are balanced out by the times when I do really well. There's a certain momentum to removing the ability to go backward, creating zen in the utter chaos. EarthNight is the perfect blend of its elements—incredible visuals, a driving soundtrack, and fast-paced gameplay that is rewarding to learn. Slay just one dragon, and you can't help but want to slay them all.
There are many redeemable elements of Re:MIND. Its main campaign fills out Kingdom Hearts III’s ending, and King Mickey is just an epic badass. But unless you’re a glutton for punishment, it’s probably better to just catch up on the story elements via YouTube and await news of the next game in the series.
As an expansion clearly built by Jurassic Park fans for Jurassic Park fans, this is not only a must-have addition to Jurassic World Evolution, but presents a pretty compelling argument for even picking up the game in the first place.
Plants vs. Zombies: Battle for Neighborville embraces all of the charm and fun of its predecessors, but manages to up the ante with a lot of new and updated features. Sometimes having too many players feels overly chaotic for a character-based hero shooter, and losing the variants makes the roster feel a little thin, but PopCap spent more than a month proving to early players that it was committed to Neighborville for the foreseeable future. For all the good it brings, it's easy to overlook a couple of worms in the garden.
Concrete Genie has plenty of depth and heart, feeling freeform enough to relinquish creative control to the player, but also guided enough for those that might feel they lack the creativity or patience to make compelling art. It’s pacing is brilliant, keeping great momentum as it works its way through the narrative, even it it stumbles slightly when it comes to giving certain mechanics room to breathe.