Daniel Bischoff
Give Destiny a try if you like the idea of cooperation blended evenly with competition. The truth remains in its satisfyingly responsive mechanics, relatively forgiving checkpoint systems, competitive multiplayer, and the opportunity to blast away a million and one guys if that's what your story really needs to framed around. If not, there's always a beautiful sunset behind the Traveler in the tower.
Whether or not the horn sounds on home ice, every goal will give the fan in you the same satisfaction as if the game were live right in front of you.
Her imprisonment and Sucker Punch's use of a familiar location at the crux of this story breathe new life into neon-powered gameplay loops that had already proven themselves one of the best open-world mechanics yet.
With all the playtime, all the free updates, all the unique class-changing items, and the online community that will surely stick with the game post-launch you'd have trouble finding a game with much more to offer.
If CounterSpy doesn't look like the kind of game you'd want to play, don't. Even for indie fanatics it's missable, though I doubt you'd want to give up the visuals or the procedurally generated levels.
Try not to approach Hohokum with the mind to "complete it" or "solve it" as many avid players like to treat their video games. Instead, try to think of the experience as a lesson in how games still manage to combine music and moving visuals to instill an artistic push in another.
People love scores, the score here isn't changing.
[W]ith persistent cooperative play and plenty of exploration, genuinely fun combat, and gorgeous 1080p graphics, it's hard to find a better value for your digital currency of choice.
As with any adventure game, you might feel like you need to backtrack a little too much, though the potential for getting stuck is severely limited by a generous hint system. Valiant Hearts could very well be the most poignant World War I game ever made, especially as it tells a tale from both sides of the conflict without getting bogged down in the unnecessarily stupid allegiances and battles that wasted thousands of precious lives.
Knowing your role makes Intercept one of the better cooperative experiences available on PlayStation 4 right now.
While less emphasis on DLC, a practice mode, and a better explanation of the submission game would have been helpful, EA Sports UFC gets a no-contest from this reviewer. It doesn't hurt that there's no other MMA game to compete against, much less on PlayStation 4, but the game's presentation has all the bells and whistles you'd expect from a fully loaded fight card. You'll have to stop short of beating the virtual opponent in front of you to death, but bruises and blood will leave you feeling like your TV just fell on you and got the clinch in two moves.
Even at less than two hours of playtime, I can't complain when it costs more to go to a movie. In that way, Entwined feels like Journey and that's high praise for upstart developer Pixelopus.
Tomodachi Life does its best to cut through a lot of society's hateful garbage to produce an incredible island paradise of distraction and more often than not succeeds, but not without stumbling all over itself, revealing too many embarrassing inner thoughts. Just like that kid in gym class, it's possible to cross a line trying to prove a point. There's no progress in Tomodachi Life without you and maybe that's to the game's advantage. It puts no pressure on you to keep playing if you really hate the game, but revisiting your island paradise later won't leave you feeling guilty since you don't have to worry about picking a bunch of weeds.
These missteps get corrected through truly next-gen multiplayer that'll pervade the experience if you let it, along with gobs of side-objectives, collectables, augmented reality games like NVZN (third-person alien blasting around the city), and digital trips that allow Ubisoft to add fantastic elements like the Spider tank. The focus on setting up Watch Dogs as a new franchise will pay off in the years to come, but it does come at the main game's expense.
I've played enough Mario Kart in my life to know that this is the best version of the venerable kart-racer since the Nintendo 64 era.
Thankfully, Triple Deluxe doesn't save the best for last and instead sprinkles it throughout the adventure like a good Dream Star should. If you've been following the franchise for years, you'll love this title and if this is your first shot at Kirby's brand of suck, don't be scared. While this review may have been a mouthful, breathing enemies in and out will come naturally.
If not for a few missteps, Child of Light would be the first must-buy role-playing game of the next-generation.
If you're a major Call of Duty fan, I don't have to tell you to buy a season pass for Ghosts and the remaining DLC packs. However, if you're a casual player like me, reconsider your purchase of the Hardened or Veteran or Super-Soldier pack with the included remote control helo-tank when the next yearly entry rolls around.
I didn't want inFamous: Second Son to end by the time the credits rolled, but at the same time I wanted it to take more risks.
Dinosaurs and babies might not mix in history, but on 3DS they do just fine together. There’s a wealth of rewarding gameplay for anyone with fossil fuel left in the tank for yet another coin-collecting, Shy Guy-stomping, Yoshi spotlight. One of my favorite Nintendo characters continues to impress with heaps of charm and an oh-so-sweet soundtrack, meaning anyone looking for a spring break distraction will find a cold-blooded welcome on Yoshi’s New Island.