Horizon Zero Dawn doesn't redefine open world RPGs but it absolutely raises the bar for future additions to the genre. Few projects successfully weave all of their disparate parts together into something both unique and interesting. Guerilla managed to do both in its first non-FPS release while simultaneously incorporating many of those (still optional) parts into the core story.
Mekazoo does an excellent job of carving out its own identity, combining a unique aesthetic with mechanics that combine low level puzzle-solving and basic platforming mechanics. While we’ve certainly seen many of the elements on display in Mekazoo , I can’t think of any that managed to repurpose basic aspects of the platforming experience in such a unique manner.
The rise of new properties, like Titanfall and Overwatch , combined with resurgent properties, like Destiny or Battlefield, make it hard to justify the shrinking number of new ideas Call of Duty. Those who purchased Infinite Warfare on day one may not relate to anything in this article. But those with less fondness for the franchise, or just expecting IW to at least match the quality of Advanced Warfare or Black Ops 3, should probably turn their attention elsewhere.
Battlefield 1 is the greatest addition to the franchise since Bad Company , and its lone sequel, pairing its beloved 64-player combat with an innovative new take on the single-player campaign. The stories told within can definitely be a bummer at times but it’s rare that we felt anything but positive about our time with Battlefield 1.
It is sandbox gaming on rails, giving players just enough freedom to deserve its genre placement without exposing them to an overwhelming array of resources and recipes. Gating some content behind the game’s narrative progression may irritate those with substantial genre experience. But the system provides a streamlined sandbox experience for those of us with less time; a design philosophy that clearly sets Dragon Quest Builders apart from the competition.