Scott Ellison II
- Myst / RIVEN
- Red Dead Redemption
- The Witcher 3: Wild Hunt
Scott Ellison II's Reviews
Far Cry 6 is a much longer game than its predecessors, where you’re looking at an upwards of 40 hours just to see the end of the campaign. It does feel like an amalgamation of the Far Cry games up to this point, and doesn’t do a lot new to set itself apart. So Far Cry 6 retreads a lot of familiar ground that the series is known for, but with a bold new backdrop that helps keep it exciting. Far Cry 6 adds some RPG-lite elements to its systems that thankfully don’t get in the way of the gameplay. Dani is awesome as a fully voiced protagonist. She brings so much personality as she sings along to the songs in the car, speaks her mind, and is just a total badass in everything she does. Far Cry 6 is a next-generation adventure, hindered only by a few last-generation ideas.
Blizzard had to strike a careful balance of changing just enough, but not too much, which is no easy feat. Though in a lot of ways it feels like unearthing a relic like that in which you find during your dungeon-crawling exploits. Its dated design is solved by its sequel or other games within the action RPG genre. Diablo II: Resurrected has the same deep customization it’s known for. In addition, the new visuals modernize it for both PC and consoles. No matter where you play, this is the best version of the classic dungeon crawler. This remaster made in such a way to ensure that Diablo II: Resurrected is played for the next 20 plus years.
HOT WHEELS UNLEASHED evokes the feeling you had as a kid playing with Hot Wheels, and cranks it up to eleven. This is the best Hot Wheels game ever made. It doesn’t matter who you are, kid or adult, you’ll be enamored seeing your favorites in motion. There’s so much to love here. HOT WHEELS UNLEASHED is such a joy to play, and hard to put down.
DEATHLOOP succeeds at the artistry of repetition with tight gameplay and the interplay between its systems. While the structure strays from what they’re known for, this is undeniably Arkane. In a lot of ways, this feels like a ‘Greatest Hits of Arkane’, offering a little something from all of their games. It’s a next-generation experience I won’t soon forget. I never tired of having to do the same kinds of things again and again. The loops are done are on your terms, giving you full agency. DEATHLOOP is the paragon of immersive sims, and standard bearer for the time loop sub-genre.
Truth Quest is aimless, offering little motivation to drive this mystery home. The short runtime makes it easy to chew, however. It does recycle a lot of content from the base game alongside the new activities, though it isn’t quite enough to keep things exciting. But if more Maneater is what you’re after, then Truth Quest has that in spades. This DLC just lacks the charm of what made Maneater so special, yet it remains fitting for the tone of the game. Maneater: Truth Quest is an inessential add-on, but there’s enough interesting things to satiate most.
The overarching mystery of the ringworld persists until you discover the truth. And with all of its system and randomness, Dice Legacy is challenging, enamoring, and rewarding. You’ll never get to settle on any one way of playing, always trying new things. DESTINYbit have made one of the best city builders the year. Dice Legacy is infinitely replayable that you’ll fall head over heels for.
Comanche fails to live up to the pedigree of its predecessors in just about every way. Not a barn burner of a release by any stretch. Though it manages to try new and exciting things with a modicum of success, it’s not enough. Half the game is inaccessible due to the multiplayer being dead on arrival, and you’re likely never to see it unless you coordinate. It has a short and unsatisfying campaign, but it does have a solid challenge mode that’ll really test you. This is a budget priced game, and there’s fun to be had, but you’d be better off spending your time elsewhere than with Comanche.
Golf Club Wasteland was a pleasant surprise, from the solid gameplay to the poignant stories that there are to tell. In the roughly three hours it took me to complete the first time, I was enamored by everything it would give me, and still wanted more. And thanks to the other modes, I did. I do wish the game was a little zippier, as getting around takes too long, and the lack of a quick restart in more demanding modes hurt those experiences. This is an emotionally dense game that earns everything it works for. Golf Club Wasteland is notably touching, and something everyone should play this year.
Twelve Minutes is a thought-provoking, intriguing puzzler. There’s a reliance on trial-and-error, even in purposeful repetition that felt painful to deal with. This resulted in reaching points of frustration often, which made the four or so hours feel that much longer. That said, I was compelled to see it through as each new discovery was made. As bizarre as it was, the ending has a swerve I didn’t see coming that I came to enjoy. The game is at its best when either the things you make a guess about or deduce, just work out, and your loop pushes things forward. If you can endure the obtuse design of its puzzles for the unraveling narrative, Twelve Minutes might just be worth playing.
For the first time in the series, WRC 10 feels fully featured. It’s brimming with modes and ways to play, sure to make a fan out of anyone and give you more than enough replayability into next year. It’s a shame then that some of the bugs and issues from prior years have persisted into this year’s entry. There’s nothing egregious with the issues, but it’s rather surprising they haven’t been stamped out. The 50th Anniversary Mode is sure to be a favorite, and the highly-requested livery editor will satisfy long-time fans. This game captures the thrill of taking hairpin turns at high speeds like a pro, and drifting through snow with elegance. WRC 10 is authentic to the sport, something that’s not to be overlooked.
This is Cyan’s Myst opus. It’s a massive rework that is so impressive to experience all over again. It’s near-perfect, and simply must be played. This manages to be both how I remember it, yet a wholly refreshing experience, that captures the spirit of the 1993 original in new and exciting ways. There’s something for veterans and newcomers to enjoy, with longevity to spare, thanks to the new randomizer mode. With this, Myst remains the best puzzle and adventure game ever.
Aliens: Fireteam Elite is a lot of fun whether solo, or with friends. It feels rather disjointed not having any cutscenes or meaningful threads for any of the campaigns. The crashes, bugs, and audio flatness get in the way of its overall enjoyment and longevity. Cold Iron Studios have post-launch content lined up, and so there’s promise of these issues being fixed and there being more to do in the near future. Aliens: Fireteam Elite lacks the connective tissue and spectacle that the films are known for, yet manages to provide entertainment for mindless, late-night sessions with friends.
Neon Giant has some minor performance issues to iron out with RTX and DX12. The developers have made a game that’s as complex as you want, but doesn’t overcomplicate anything. Every system has a purpose, and is a weapon of opportunity for you to overcome obstacles. I love when the game isn’t having me fight everything in sight, and allowing me to take in the world. No game has made me want DLC or more content than The Ascent has. Simply put, The Ascent is a brilliant game, that absolutely lives up to the hype.
I was hoping for more, but I can’t say I’m disappointed with what I got. SkyDrift Infinity doesn’t try to do anything more than it claims to be. It’s a fun-for-all ages game that will take several hours to see all the content, and many more hours in order to do everything that there is to offer. SkyDrift Infinity is wonderfully engaging and enjoyable spectacle, just not an essential purchase.
I enjoyed what Tate Multimedia did with Steel Rats in a motorcycle platformer, but the Urban Trials series has really landed for me in Urban Trial Tricky Deluxe Edition. From pursuing every challenge, to the high score hunting, and besting every time, there’s something for everyone and a means to achieve it. Whether you’ve got fifteen minutes or a couple of hours, the game fits in either direction to satisfy and make progress. Urban Trial Tricky Deluxe Edition is great for any age, and a casual experience to get started with expert nuance in the later levels that really defines the experience.
For an annual release, Codemasters manages to top themselves year over year, and this time is no different. After being bought by EA, I can only see positives by this relationship, and shows a promising future for the F1 series. The story of Braking Point is an absolute highlight, the return of fan-favorite Two Player Career mode is a delight, career mode is as fun as ever, and makes for a wonderful package. With raytracing, DLSS, and other next-generation features, F1 2021 feels truly fresh and exciting, like it hasn’t been before.
Boomerang X is wonderfully executed and offers a great ramp up with each successive level, it’s a shame then that it’s over all too soon. New Game + acts like a totally optional but rewarding victory lap, adding another layer of difficulty which helps satisfy the desire to play more of it. The combat offers a very specific toolset to dispatch your foes with, and the movement demands you to always be on the move, in the air or on the ground in order avoid early deaths. This is a game about split-second decisions involving tactics just as much as skill. Boomerang X is a ballet of bustle as you slay the ancient beasts, sending them into oblivion.
When you swing with that weapon with purpose, and it connects, it’s a joy so few games can give. Every fight is a nail biter and you’re having so much fun that you don’t care whether you win or lose. Not only do those on console get to enjoy what Chivalry 2 is all about this time, but there’s crossplay so that everyone on PC and console can play together. Everything about the game is cinematic and grand, and never disappoints. Chivalry 2 is a sequel that exceeds expectations and has been worth the wait.
While I lauded the original Contracts for its promise and revitalization for the series, turned out to be short-lived. This is a good game, marred by outdated stealth design, a continued lack of manual saving, and frustrations solved by other games many times over. This is a game that’s meant to be replayed, and should despite some drawbacks and flaws CI Games has yet to address. It’s true that Sniper Ghost Warrior Contracts 2 is a better game than its predecessor in every way, still providing thrills through a deep and rewarding sniping system enhanced by some impressive gore and ranges only real snipers have experienced, until now.
Now that it's free from the shackles of Stadia exclusivity, Wave Break can now be enjoyed by those on Switch and PC. The game has its foibles, and it's not as smooth as Tony Hawk's Pro Skater, but it's a good time. Funktronic Labs needs to add a 'quick restart' feature, pronto. The combination of guns and skateboating amid the bright aesthetics makes for great fun. There's good reason why I can't stop playing and trying to perfect each level. If you can't beat the heat this Summer, then soak up the sun in Wave Break.