John Little
- Silent Hill 2
- Total War: Shogun 2
- Doom 3
John Little's Reviews
A very creative, if simply presented, puzzle platformer that gets every aspect spot on and doesn't outstay its welcome.
Broforce is quite literally a blast to play. It has the humour down, the exhilarating precise combat and level design, the enemy variation, and not to mention a plethora of content to get stuck into.
Brimming with style and satisfying puzzling, The Sexy Brutale is a creative and unique experience. One of the better puzzle titles to come out in recent memory.
Ys VIII: Lacrimosa of Dana is an exhilarating and extensive experience, which fans of the franchise, and just fans of action RPGs in general, absolutely need to play.
Dragon's Crown Pro offers upgraded visuals and some nice audio options as a remaster, however for returning fans there isn't any special reason to go back for this. For others, however, this is the definitive version of a very enjoyable and stylish side-scrolling fantasy brawler.
A sequel that expanded and improved in all the right places, and avoided the temptation of fixing things that weren't broken.
Perhaps not as heavy as Gone Home, but Tacoma still provides an intriguing and emotional experience, and with the addition of 3D recordings to view and explore, the game offers up a unique take on the genre.
I don’t think there are any noteworthy improvements or flaws with this version, and if you’re a fan who’s already played another port then I can’t really see this being of interest to you. For everyone else, however, I would thoroughly recommend if you’re into visual novels or even just the anime or manga. It’s such a great story and theme, with lovable characters and solid writing.
An excellent and unique tower defence, combining lane strategy and shooter gameplay to great effect.
There's not much in the way of story to talk about (a cat decides to play a video game of itself saving ducks, what more do you want?), but the gameplay is solid all round. The aesthetic is cheery and exciting, the music pumping and catchy, and there is enough content to keep you going.
Generally speaking, it's a great tower offence game. There are some fun objectives in the levels and the mixture of juggling abilities, your squad's set-up and their direction is quite a thrilling challenge, which makes for some very satisfying gameplay.
Fetch is a great character, with an interesting back-story. The gameplay is solid and addictive, and with the inclusion of the arenas and challenges there is a decent amount of content on offer.
It's not a perfect game – it can be frustrating and needlessly complicated at times – but the story, aesthetic, top notch voice acting and sound track, and creative inspiration more than make up for it.
The combat is satisfying and full of strategy, the world is interesting and visually pleasing – the whole steampunk, western, space aesthetic is great, and even extends to the music with the band Steam Powered Giraffe providing the saloon band style soundtrack – and the story is quirky and comes with a nice twist.
An interesting visual novel that incorporates some interactive elements to keep you engaged. Great story and some really nice visual design. Unfortunately the game frustrates in some areas and doesn't leave as much of a lasting impressions as it could have, however this is a solid, enjoyable experience nonetheless.
A sequel to cult classic Nier was a worrying prospect to some, however Platinum Games have done a brilliant job with this spiritual sequel. While it has some niggling issues, the combat is typically brilliant for Platinum, and the game excels in almost every other respect. A beautifully crafted, yet quirky world that demands multiple playthroughs.
An emotional game with an intriguing world and interesting 'meta' features. OneShot is a great little adventure game, though perhaps a bit short and initially frustrating.
RiME had a rocky road to release, but thankfully the final product was worth the wait. A beautiful world with an emotionally affecting story and some fun gameplay. Not without its issues, but a solid adventure game nonetheless.
The original Knack was troubled, to say the least. A lame story, tedious and simplistic gameplay, and a bizarre difficulty curve. A sequel was an odd choice, but thankfully it seems the mistakes have been learned from and the final product is better in just about every way.
Chuchel is a casual game with enough variation and challenge to engage an audience beyond children. He’s a funny little character and the world is intriguing and joyously bizarre.