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Root Letter Media
Critic Reviews for Root Letter
I play video games to have a good time. I’m sure you do, too. Even when we turn on something truly masochistic like Dark Souls or Super Meat Boy, we do so knowing that the uphill battle we struggle with will culminate in a satisfying, euphoric sense of accomplishment and joy. My laborious, 10-hour uphill battle with Root Letter ended in the hill giving way to a massive drop into a bottomless ravine, and as I fell through the ravine, I felt regret. I felt pain. I felt aggravation.
Root Letter is not the worst example of the modern visual novel, that suffering from a lingering story, routine, almost zero interaction and stereotyped characters. Of course, if you love Japanese culture, then you will be pleased to experience all facets of local life. But to be honest Root Letter is too similar with Telltale games only without pathos and with static cute graphics.
Review in Russian | Read full review
√Root Letter has many interesting ideas, but they never fully gel together at the end. I had high hopes after the first couple of hours of gameplay, but it was hard to continue after determining I did not like Max at all. It was even harder to like it after learning who Aya was. Perhaps the multiple endings do make it all easier to swallow and there is something mind-blowing within, but I doubt many will feel enticed to replay to find out.