Evan Norris
- The Legend of Zelda: Breath of the Wild
- Deus Ex
- Halo: Combat Evolved
Evan Norris's Reviews
If you love old-school shooters like Quake and Unreal Tournament, and miss the barbarism of middle school gym class, this is the game for you.
Runner3 is a wonderfully weird game.
If you're looking for a thoughtful sci-fi story and/or a point-and-click adventure in the LucasArts mold, and can tolerate the short running time, this is a good pick.
Where some re-releases and remasters are content to add a single extra mode or a graphical face-lift, Shantae: Half-Genie Hero Ultimate Edition aspires to more.
If you can look past some uninspired visuals, you might find yourself having a lot of fun with Rogue Aces.
Super Daryl Deluxe is extraordinary — not just because it's a terrific RPGvania, but because it's the work of two university students.
The Alliance Alive is yet another terrific RPG on 3DS, a platform that refuses to go quietly.
Add enough human contestants and the fun rises exponentially.
Clustertruck is a great, inspired idea. That idea never makes a proper translation from the theoretical to the practical, however.
Despite suffering from some unoptimized console controls, bland combat, and boring level design, Titan Quest is a serviceable RPG in the vein of Diablo and Baldur's Gate.
An adventure worthy of the Assassin's Creed faithful, particularly those seeking a down-to-earth story that fills in the backstory of the North American brotherhood.
Blasters is a satisfactory take on a popular VR genre, elevated by the breadth of its weapon options and its physically demanding bullet hell action.
The VR love child of Lemmings and Pikmin.
It's a fine game, and a great way to honor the heritage of an indigenous community.
A nice little package that combines light management elements with survival-horror gameplay.
An engaging, enjoyable action-platformer with a strong story, a neat partner mechanic, a masterful soundtrack, and some opulent pixel art.
For all its clever notions and science-fiction world-building, The Fall 2 struggles to summon interesting gameplay scenarios beyond its admittedly strong final act.
Perhaps, as was the case for Supersonic Acrobatic Rocket-Powered Battle-Cars, Disc Jam is just a few years and a few tweaks away from something special.
It's packed with content and fun to play, just weighed down by the process of farming stars.
There is an abundance of pixel-art platformers on the market today, many of them indistinguishable from one another, but Sandberg's game stands out.