Though it may not be the most shining chapter in Hitman’s ongoing episodic saga, Agent 47’s sojourn into Southeast Asia is still a contract well worth taking. The setting may feel uninspired, and the episode may suffer from some unwelcome technical issues, but these nagging problems don’t keep this bloody tour of Bangkok’s luxurious resort from delivering another successful hit.
Though it may feel a bit repetitive at times, the game's impressive emphasis on story, varied cast of playable characters and welcome customization features will keep all but the most jaded players engaged from start to finish. If you're a fan of the series who's been eagerly anticipating a proper Attack on Titan game deserving of the name, this is the experience you've been waiting for.
When all is said and done, you’ll be hard pressed to find another game that rivals Touhou Genso Rondo: Bullet Ballet’s bizarre yet captivating premise in the PlayStation 4’s library. While it may not be much of a looker, don’t let the scaled-down presentation fool you: CUBETYPE and NIS America’s latest release is a high-energy mashup that fans of both fighting games and shoot ’em ups who are looking for craving something a bit different should definitely add to their collection.
I certainly have a soft spot for the beat 'em ups, and I'm happy to report that Le Cartel's debut release is one of the best ones I've played in my nearly thirty year love affair with the genre. It's a bone-breaking homage to such classics as Final Fight and Streets of Rage that's guaranteed to both shock and entertain. Whether you're diving in solo or teaming up with friends or paint Russia red, Mother Russia Bleeds is a damn good time, and a masterclass brawler that deserves a spot in your library.
Worms: W.M.D may not pack the glitziest graphics or a compelling narrative, but the consistently hilarious blend of wiggly warfare and wealth of wacky weaponry make it stand out from the pack. If you’re a veteran of the series who’s been waiting for these segmented superstars to return to their former glory, look no further than Worms: W.M.D. And if you’re a newcomer looking for a bit of lighthearted destruction, there’s never been a better time to enlist.
When all is said and done, playing MeiQ: Labyrinth of Death is a bit like eating sushi from your local supermarket. Sure, you know it isn’t as good as the stuff at your favorite haunt downtown, but it’s (probably) not going to kill you. And while it might leave you feeling full and somewhat satisfied in the end, you’ll probably have to steel your nerves to swallow some of the more squishy, unappealing bits peppered throughout MeiQ’s experience.
Much like its weathered and minimalist setting, Colorado smartly abandons the excessive clutter and distractions we’ve seen in previous chapters. And honestly, it’s all the better for it. What’s left is a deeply utilitarian contract that smartly trims the fat, allowing players to focus purely on perfecting their bloody craft.
While Snow Place Like Home admittedly feels like a step backwards for the series, it’s still well worth experiencing. It’s often plodding. And the episode may not deliver the most compelling puzzles we’ve seen so far, but when it comes to storytelling, The Odd Gentlemen have once again hit the mark.