Azario Lopez
- Final Fantasy VII
Sense: A Cyberpunk Ghost Story will cause several headaches after the many forehead palms players will endure through this cryptic adventure. The story will rarely make sense, and the haphazard nature of the puzzle design force many moments of aimless backtracking. This is a game that the developer seemed to make for themselves, and it shows in the design and layout. Still, there’s something here for a follow-up release, but I really hope that quality assurance is in the budget this time around.
Inmost took me by surprise as I wasn’t prepared for the incredible story it has to tell. Its gameplay and puzzle elements are perfectly symmetrical, making it easy to immerse yourself in this dark world for an evening and come out feeling satisfied, if not, a little melancholic. Load times and lack of direction do very little to hinder this adventure that I think is well worth your time.
Crysis Remastered is more of a capsule from a simpler time of the first-person shooting genre. Playing is undoubtedly fun because of the various things that players can do, with the inclusion of tight gunplay and engaging missions. However, I can’t help but wish for a complete remake because the age of this adventure holds it back from being anything more than a way for us to show our kids the terrible mechanics and AI that we used to put up with.
Hades takes away all the annoying parts of the roguelike genre and adds accessible systems without lowering the difficulty that these types of games offer. It is a standout experience within the genre and will test your skills in a balanced and manageable way that makes each run challenging, yet, approachable. There is so much to unlock here and so much to discover that dying for the hundredth time isn’t that bad.
Moero Crystal H borrows a lot from its predecessor to the point that returning fans may just feel like they are playing the exact same game. Still, it builds on what made the first entry so good and doesn’t take from its more sophisticated systems. Collecting monsters girls becomes the only real fuel for this adventure, but I don’t think it needed more than that. It’s entertaining to those looking for a mindless game and strategic enough to be a straightforward dungeon-crawler RPG. Regardless, I’m sure you knew if this game was for you within this review’s first few sentences.
13 Sentinels: Aegis Rim makes its mark on the adventure genre by expertly telling a story through 13 protagonists. The time-traveling segments don’t leave the player in the dark as it pieces together everything using a unique adventure-based system. This game has a story to tell, and it rolls it out perfectly; the added strategic battle-system only makes it clear what this group is up against and what’s at stake if they lose.
Something went terribly wrong with the development of Tamarin. Nothing works and everything comes off like it was slapped together causing this entire adventure to feel like a random and confusing mess. Still, if you’re trying to experience one of the most bonkers 3D platformers ever developed, you found it, but I urge you not to put your money into this game.
Minoria brings an excellent action game to consoles. It plays it safe with its Metroidvania design, but it excels when it comes to immersive world-building and environmental layout. There’s so much to discover here, but expect to die many times doing so. Thankfully, there’s an evolving and competent battle system to rely on.
The Outer Worlds: Peril On Gorgon doesn’t hinder the experiences of the base game; instead, it enhances this small corner of the universe with more grand adventures. I appreciated the dedication that went into writing the main campaign and found the side-missions to be just as crucial to piecing together the full narrative. There was an abundance of items and weirdly placed enemy encounters that didn’t completely flow with the events, but that didn’t take away from this fantastic space opera experience.
Gleamlight may have been great in concept, but it does not work in execution. There’s nothing here that players can attach themselves to as a reason to continue playing outside of some great visual and sound design. The battle system is basic, the upgrades are the bare minimum, and the level design is a copy and pasted maze. The UI-less experience has worked in other games, but it comes off as lazy game development here when the team didn’t try to provide a reasonable explanation of its systems or narrative.
Tony Hawk’s Pro Skater 1 + 2 offers more than just a nostalgic experience. It’s a return to the skateboarding movement that shaped my early teens and will surely give gamers growing up a chance to capture that same feeling I did. The experience expertly balances the arcadey systems of the series without pushing it too far to the mundane or cringy. Instead, what you are left with is a genuine Tony Hawk’s Pro Skater experience and one that I immensely enjoyed.
No Straight Roads is such a good game in concept, but the mechanics hold this gorgeous adventure from being something great. The world feels empty, and the level designs become a repetitive mess. However, if you can look past that, then you are rewarded with some stand-out character writing and fantastic animation work. Call me when No Straight Roads gets its own Netflix series.
Wasteland 3 will consume your life as it did mine. The game makes progression come across so naturally through its narrative focused world-building made by player choice. During the countless quests across impressive setpieces, I would say Wasteland 3 is one of the best entries in the RPG genre. Throw in accessible leveling features, likable characters, and wrap them up with an engaging cover-based battle system, and you have everything you need to keep you playing for months.
Control AWE is an excellent expansion for fans who are craving to go further down the rabbit hole. The focus stays heavily on Jesse and her goals, even with the inclusion of Alan Wake, who doesn’t overpower the scenes. The expansion once again proves how good Remedy is at storytelling and I’m glad to see them continue to provide those WTF moments that we all love.
Captain Tsubasa: Rise of New Champions is an absolute rush to the goal as its soccer systems don’t lean too heavily into the outrageous. Instead, it finds a perfect balance of zany and strategy through control depth and over-the-top systems. The highlight is the two very different, but equally as important story modes, with a few multiplayer options to cap off the fun. You may encounter some AI issues, and some objectives during the story mode may not sit well, but you won’t want to sit on the bench for this game.
Final Fantasy Crystal Chronicles: Remastered Edition carries with it many hours of action dungeon crawling and loot collecting. It’s a Final Fantasy game where the story is centered around the player’s actions and how they take on the many trials thrown their way. This is a game created for multiplayer, so the lack of local offerings hurts it a great deal, but the online features are their to group up with friends and create your own adventure.
Kandagawa Jet Girls is not a good racing game, and its not even a good fanservice game. Nothing from the developer's previous works can be found here, and we are left with a dull and uninteresting experience. The quality animations and unlockable content can't save this game, which makes me wonder why it was localized at all.
Nexomon: Extinction ends up being a great monster-catching RPG thanks to its clever character writing and overall epic narrative. You’re on a quest to save the world, but how you get there is made entirely up to you. There’s some balance that needs to be addressed when it comes to the opening moments along with the game’s difficulty level, but the systems and adorable creatures make this a worthy entry in the genre.
Death end re;Quest 2 is an exceptionally well-made RPG that encompasses great systems and characters. It does its best not to rely too heavily on the first entry and instead creates new relationships for new and returning players. There’s a bit of slow start as it sets up the plot, but once the game gets going, it’s full steam ahead for a dark and twisted set of events leading to the conclusion.
Ever Forward is a captivating and emotionally charged puzzle adventure that doesn’t overstay its welcome with puzzle difficulty as it naturally evolves across each level. Following Maya through this mysterious world was made easy thanks to the environment designs, pacing, and overall accessibility. Aside from some stale story translations, Ever Forward is a great way to spend an evening.