Though it does sag with some questionable hitboxes and a glut of menus, mastering the interlacing combat systems in Nioh 2 is deeply rewarding. The developers at Team Ninja have crafted a deviously challenging experience that is bound to test even the best of players.
Warlander is a disappointing experience that fails to capture the pleasures of a roguelike game. The combat is unpolished and sluggish and it is rife with poor animations and unfinished assets and elements. Outside of the dismemberment, there's little here worth seeing.
The quirky environments and slick traversal systems make it a pleasure to explore. While the humor doesn’t always land, it still has a charm to it. If you can find someone to go on an adventure with you, there’s a lot of entertainment to be found in this bubbly and zany little package.
While Star Wars Jedi: Fallen Order has some exciting combat and moments of genuinely interesting storytelling and acting, it just falls short of hitting the mark. It borrows heavily from several genres without actually adding anything new to the conversation. That’s not to say it’s bad, it just didn’t leave me wanting to revisit this galaxy.
Wolfenstein: Youngblood feels like a short co-op experience stretched out over a barebones RPG skeleton. It doesn’t feel comfortable in its own skin. It’s too thin in some parts while being bloated and lumpy in others. Whatever it is, I don’t really want to touch it. Ultimately, it’s just a disappointing sidestep in an otherwise fantastic franchise.
Despite the constant stress of trying to balance my reach against the happiness and budget of my city, I found a beautiful experience in Anno 1800. It has a real soul to it, as it demands the player care about not only the raw efficiency of a city layout, but the health and wellbeing of a population that wants more out of life.