Taylor Small
Cosmic Leap could have been an excellent little game with a timeless and endearing art style and solid platforming levels. Unfortunately the controls just haven’t allowed the game to get off the launchpad
Human: Fall Flat is a very satisfying game when everything happens how you want it to happen, but as it is a sandbox game things don’t always go your way
Ultimately it seems that the creators came up with a brilliant idea but rushed the product
Aesthetically Switch Galaxy Ultra is quite pretty for a 3D game on this sort of budget… it's a fairly trippy sight when you see the track before you curving away into space and up to a orbital dockyard miles and miles away
A return to the heyday of 2D pixel art has clearly been attempted, although rather than the revolutionary pixel artistry of games like Fez we are given an aesthetic which many would simply regard as dated
Rocket League has that 'one more match' appeal that every multiplayer game dreams of