Kim Snaith
As much as I've enjoyed playing The Serpent's Curse again, it's high time George and Nico had a new adventure.
Enter Donut County expecting a very short experience, and you'll enjoy every minute. Just prepare to want more of its sugar-coated goodness when you've finished.
It doesn't have the best platforming you've ever experienced. Nor does it have the best puzzles. But what's perfectly adequate, when coupled with those visuals, ends up being something quite special.
As far as third-person shooters go, Strange Brigade is up there with the best of them.
It's a respectable addition to the shmup genre, and if you have yet to give it a go, Defenders of Ekron: Definitive Edition is definitely the way to go.
If you want something that's fun to quickly dip into, and offers a brain-teasing challenge perhaps while something more meaty installs on your hard drive, Tetra's Escape should fit the bill nicely. It's a fun twist on other block-based puzzle games, and enough new mechanics are introduced at a regular pace that it never gets stale.
With all that said though, The Council: Episode 3 – Ripples offers another fascinating look into this alternative history 18th century.
If you're looking for something a little more laid-back that's likely to put a smile on your face, then you can't go far wrong with Adventure Time: Pirates of the Enchiridion.
Don't get me wrong – LEGO The Incredibles is fun. It's just as entertaining as any other LEGO game. But that's the problem. It doesn't stand out in any way.
Thankfully though, Holy Potatoes! A Weapon Shop?!'s charm and sense of humour helps give the game more longevity than its gameplay loop alone.
The challenges on offer are difficult but fun, and they'll keep you going back until you master them. You can't really expect any more than that.
Figment isn't very long – it took me perhaps three or four hours to reach the end – but for every moment, it kept me fixated and enchanted.
Even as it is, The Lost Child is worth picking up. Whether its age-old tale of angels and demons does it for you is your call, but gameplay alone is enough to make this a worthwhile timesink. Now if you'll excuse me, I've got more demons to go and capture
Die For Valhalla's unique gameplay elements accompanied by some glorious 2D artwork help make this one more palatable in the long run than most. The ability to level up and acquire new skills gives you reason to keep playing, as seeing your Valkyrie – and the warriors she possesses – get stronger is great reward.
It's just a shame that my enthusiasm and interest was eventually fully deflated by obtuse puzzles that offer no guidance and ultimately feel superfluous to the game. Get rid of them altogether and you've got a gripping interactive story that's dying to be told. But with the puzzles as they are, STAY is reduced to feeling more like a badly-designed old-school adventure game.
It's rare a game is as endlessly joyous as Yoku's Island Express.
Episode two, Hide and Seek, has me deeply involved in its dark and foreboding world, and just like last time, I'm eagerly awaiting the next episode.
Throughline Games really ought to be applauded; Forgotton Anne is something rather special. If this is the calibre of the studio's first game, I really can't wait to see what else it comes up with.
My enjoyment of The Swords of Ditto may have been strongly impacted, but I did still enjoy it. It's hard not to – it's such a pleasure to look at, with a gorgeous hand-drawn art style that instantly draws you in.
Ultimately, Bombslinger takes the Bomberman concept and runs with it. It's a whimsical, engaging and hugely entertaining bomb 'em up that will keep you coming back, even when the Bombslinger's thirst for vengeance is slaked.