Kim Snaith


596 games reviewed
73.5 average score
80 median score
74.4% of games recommended
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Apr 16, 2016

Clearly Soda Drinker Pro is designed to be a joke; a funny mockery of the amount of simulation games available on the market. Unfortunately, the only thing that Soda Drinker Pro makes a mockery of is itself

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Apr 24, 2016

It’s a shame there wasn’t more variation gone into [boss] design; as a new addition to Pang Adventures, differentiating from its predecessors, it would have been great to see some new creative flair but instead it feels rather lazy

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7 / 10 - Shred It!
Apr 26, 2016

Despite its few issues, Shred It! is wonderful little game that’s hard not to love

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Apr 30, 2016

[LOUD on Planet X] is predominantly a music game above anything else and a stellar selection of licensed music highlights that rather nicely

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6 / 10 - Azkend 2
May 3, 2016

Actually, the match-three puzzles themselves aren’t bad, and each level offers a variety of puzzle styles to keep things feeling fresh

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May 6, 2016

The art style itself is a somewhat pleasant 3D cartoon, with vivid colours and bold, blocky textures. Unfortunately, the overall presentation looks like something from the early archives of your Xbox 360, not a current gen title

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May 18, 2016

For a very simple top-down racer, you’d expect very simple controls to match, but unfortunately Grand Prix Rock ‘n Racing seems to have something of an identity crisis

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4 / 10 - Cubikolor
May 23, 2016

The game tries to tell a basic story, but it’s very unnecessary and badly written; if ever there was an example of a game genre that doesn’t require any overarching narrative, then this is it

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6 / 10 - Downwell
May 29, 2016

There's no sense of character upgrade or progression; any improvements made are strictly to your own skill. And if you want to get far in Downwell, then you'll need to practice your skill a lot

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Jun 8, 2016

Fragments of Him is masterfully written, with impeccable dialogue that’s realistic, emotive and never clunky or awkward

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If you like your games to be a little more taxing, you won’t find anything here that will push your limits

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4 / 10 - 7 Days to Die
Jul 4, 2016

7 Days to Die has little in the way of a failstate, meaning that your one task to survive often feels a little redundant

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Jul 12, 2016

The world map is fairly sizeable for a game of its size, with plenty of different regions each with their own unique flavour to explore

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Jul 14, 2016

Dangerous Golf‘s biggest downfall [is] at times, it’s just too challenging for its own good

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10 / 10 - Shu
Oct 6, 2016

…the last level of Shu is by far one of the most exhilarating ten minutes of gameplay I’ve experienced in a long while

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Oct 12, 2016

Handling can make or break a racing game, and thankfully the VooFoo development team have got the balance just right, with controls feeling responsive and vehicles behaving just as you’d expect them to

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Oct 13, 2016

Whilst Toy Odyssey eventually may feel a little repetitive… the layouts, enemies and tasks at hand change enough that replayability does genuinely feel unlimited

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Oct 15, 2016

It’s got to be said that an immersive ‘light gun’ experience is perhaps the perfect use of VR, and Rush of Blood is a brilliant showcase of how well the technology works.

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Oct 16, 2016

Ever wanted to see an anthropomorphic lemon do a jive? Or see a robot twerk hard enough to make Miley Cyrus blush? Well, your dreams are now a reality.

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7 / 10 - Tumble VR
Oct 19, 2016

Every level offers a new challenge from the last, and for that, Tumble VR never gets boring.

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