Ozzie Mejia


215 games reviewed
73.5 average score
70 median score
49.5% of games recommended
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Sep 18, 2017

Marvel vs. Capcom: Infinite has some noteworthy kinks, but for all of its warts, it still feels like a Marvel game at its core. And while it's not always pleasant to look at, it's still every bit as fun to play as its predecessors. Capcom even seems to have gone the extra mile with its netcode, as I experienced minimal lag during all of my online matches.

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6 / 10 - Nidhogg 2
Aug 18, 2017

Nidhogg II is a case where bigger isn't always better. It's like trying to improve on a peanut butter and jelly sandwich. Sure, it's possible to add things to it, but the PB&J isn't something that really needs improving.

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7 / 10 - LawBreakers
Aug 15, 2017

While Boss Key doesn't quite have an instant classic on its hands, there are enough cool ideas like anti-gravity combat in place that there's a sense of a foundation for something truly great.

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6 / 10 - Tacoma
Aug 8, 2017

Tacoma lays the foundation for a truly great story, but a short length and some unexplored ideas leave it feeling lacking.

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8 / 10 - Arms
Jun 7, 2017

Arms sessions are quick, fun, and satisfying. With easy-to-pick-up mechanics, solid stage design, and quirky characters, Arms genuinely feels like a fun and different addition to the fighting game genre. More than that, it feels like just the kind of game that makes the Nintendo Switch itself feel fun and different.

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8 / 10 - Tekken 7
Jun 6, 2017

While Tekken 7 doesn't offer a lot of varied game modes, it excels with the ones that it does feature. The fighting features enough new additions and familiarity to appease experts, while remaining as accessible as ever for newcomers. On top of that, the numerous customization options ensure that there's always something worth fighting for, in-between trying to prove dominance online. The Mishima Saga carries on the series legacy in the sense that it's a mess of a story, but even that spotlights how well Tekken's visuals have adapted to the new generation of hardware. With an iron fist, Tekken 7 proves that it deserves to stand with the best in the genre.

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Ultra Street Fighter II tries to add a robust package around its tried-and-true Arcade mode, but much of that package doesn't pan out. All that leaves is the Arcade and Versus modes and for as great as Street Fighter II is, it's a game that also shows its age after a while.

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9 / 10 - Injustice 2
May 19, 2017

Injustice 2 feels like a step up from Gods Among Us in every way imaginable. It's a far deeper experience, follows up wonderfully on the last game's story, and also gives reasons to keep coming back for repeat visits. The rich cast of fighters all have their own distinct styles, but they're all wrapped up in an easy-to-learn fighting system that's just plain fun to play. NetherRealm has a true grasp of what makes the DC Universe special and this game is as much of a love letter to that world as it gets.

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Whether it was because of the shorter format or because the developer was tied to comic canon, The Walking Dead: Michonne doesn't quite hold the same emotional resonance as Telltale's own original take on the series. But as a Michonne story, it does a great job of providing a window into this character's fractured soul.

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Apr 15, 2016

There's a lot of depth in this game and it's a real treat to play, assuming you're the patient type that sticks around long enough to enjoy it.

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Mar 15, 2016

It's not very effective

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Feb 15, 2016

Street Fighter V feels like it could be an incredible fighting game in the summer, filled with robust content and numerous game modes for both single-player and online multiplayer. But Street Fighter V isn't coming out this summer. It's coming out in February. The fact that a handful of game modes and features aren't ready for consumer use feels frustrating, especially since the quality of those inclusions can't be judged until they make it into the game. Battle Lounges, Online Lobbies, and Spectator modes could be awesome, but right now, nobody can say for sure. Thankfully, new features are coming down the line and whatever else is released afterwards can be earned through in-game currency, which is a welcome change from the past.

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Had 'Russia' stuck to some of the roots of the main AC series, this could have been an interesting departure from the 3D games. But making the main characters feel paper thin while stacking the deck with inconsistent stealth mechanics, fussy controls, and timed objectives starts to make 'Russia' feel like a weekend in Siberia.

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7 / 10 - The Witness
Jan 29, 2016

The Witness is an intentionally simple game to grasp, but enjoyment almost feels proportional to patience. These puzzles are absolute brain-breakers, so anyone that doesn't have the patience for them will get no enjoyment out of The Witness. I was certainly on the verge of being one of those people, but exploring the sheer beauty of the island and learning more about its central mystery turned out to make returning worthwhile.

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Jan 20, 2016

Mario & Luigi: Paper Jam can get a bit grindy at times and drag on at certain times, especially the first time where it looks like the game's end is at hand. But there's more than enough masterfully comedic writing to carry the day, between the sight gags, fourth-wall-breaking references, and Luigi's pratfalls. While that can be used to describe most Mario & Luigi RPGs, it's tough to maintain comedic consistency in video games, so Nintendo and AlphaDream definitely deserves some props for managing to wring out a few smiles.

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Dec 15, 2015

Hatoful Boyfriend: Holiday Star isn't a lump of coal by any means. Rather, it feels more like unwrapping a present and getting socks.

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Dec 2, 2015

Xenoblade Chronicles X feels like a truly breathtaking effort, evidenced by how much love has gone into crafting each and every inch of its massive planet. And it's a planet that Nintendo and Monolith Soft have made worth exploring and worth learning. It's not for everyone, as the story gets off to a slow start. In fact, expect the story to last well over 40 hours. The game also doesn't waste much time with tutorials. Players aren't left entirely to the wolves, but the combat, equipment, stats, and party system is far more complex than the simplistic tutorial tips let on. It's also worth repeating that new players should expect to die a lot!

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6 / 10 - Knight Squad
Nov 18, 2015

For simplistic multiplayer fun, Knight Squad is up for the job, even if there are a couple of kinks in its armor that players may have to look past.

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Nov 10, 2015

Now that Lara Croft's origin story is out of the way, does she blossom into the hardened explorer that's made her such an icon in Rise of the Tomb Raider?

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Nov 5, 2015

Treyarch has clearly packed a lot of effort into Black Ops 3 and while not all of it necessarily hits, there's enough to keep both solo players and social butterflies active. While the campaign story itself feels silly, co-op is a marvelous addition and a far better way to experience the narrative for those that don't feel like killing zombies. Meanwhile, multiplayer feels like a huge difference from previous CoD games and much of it is for the better. With a faster pace, more fluid movement, and cool Specialist ablities, it feels like a refreshing twist on the CoD multiplayer formula.

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