Brian Dumlao
Xanadu Next is the kind of throwback action-RPG that we don't see much of anymore. It lets the story trickle out slowly while all of the needed mechanics are presented early, leaving the player without a guide much sooner than contemporary JRPGs. It helps that the gameplay is strong, and the difficulty can be appreciated more now that the public seems to dig games that punish the player. It's not a game for everyone, and some won't like the older presentation, but genre fans will appreciate that this title has an official translation and can play on more modern machines.
Tricky Towers is recommended if you know you're going to be playing it with people all the time. Although the online community is practically nonexistent, the chaos of local multiplayer makes it a game that you can put in constant rotation without anyone getting tired of it. While it does have a good, clean presentation, it doesn't have much to offer in the single-player department to keep players engaged.
While Dragon Ball Xenoverse 2 may be a better game than the original, it is by no means excellent. The story seems like an uninspired rehash, and the minimal roster changes makes it feel like a director's cut instead of a true sequel. On the PC in particular, the online community is practically extinct, and the game's semi-frequent crashes disappoint. If you're willing to put up with all that, you'll be treated to a game that feels like what the original should have been, and the fighting system is chaotic and fun. Provided this one does well, here's hoping that another sequel manages to get everything right.
Shadow Tactics: Blades of the Shogun is a pleasant surprise. In a time when the genre is making a comeback, it adheres to some of the popular traits while still providing a fresh setting, an interesting story and a good set of characters. Stealth fans will love the level of intelligence in the enemies, while light strategy fans will love the various options at their disposal for accomplishing even the simplest of tasks. With a good presentation and solid controls for both keyboard/mouse and controller, Shadow Tactics is an excellent choice for anyone who's looking for the next strategy or stealth game fix.
If you can deal with the constant grind that comes from the raids and randomness of each playthrough, Toy Odyssey: The Lost and Found can be good. Despite a number of flaws, the overall gameplay is entertaining, and the story is interesting once you get enough pieces together. It isn't flawless in its many technical areas, but the job it ultimately does is more than adequate. That grind still hurts, and those looking for more structure and a better sense of progression in their titles would be better served elsewhere.
If you have the patience for it, Rogue Contracts: Syndicate is a rewarding game. The limited weapon set and increased level of difficulty can even make the first level a challenge, and subsequent stages only get worse. It means that conquering them is much more satisfying, and the relatively small number of levels is welcome because of this. The lack of controller support can be a deterrent, and the presentation feels rather cheap, but ultimately, Rogue Contracts is still a good game if you give it time.
Even if you aren't a big fan of the instantly respawning enemies, the gameplay in Super Rad Raygun hits enough of the classic beats to make it a dead ringer for some of the titles from decades ago. The battery-swapping mechanic gives the game a little depth. The Game Boy-inspired graphical style is cute, and the rest of the presentation is absolutely solid. Super Rad Raygun is a title that's worth checking out, especially if you're a big fan of retro-style games.
Even after nine years and the countless sequels that have come after it, Call of Duty: Modern Warfare Remastered shows how good the original game was. The campaign is short but so packed with memorable moments that few would mind some of the residual issues. If you can deal with the addition of cosmetics to appease players who have only come to the series recently, you'll be happy with how the original tenets of the multiplayer portion, from movement to gun balance and map layout, have remained unchanged. It really is too bad that this game won't be divorced from more expensive versions of Infinite Warfare for the foreseeable future, but if you're already committed to spend the extra money, you won't be disappointed.
Even with the advancements done to the formula over the years, the LEGO Harry Potter Collection remains a solid game for fans. Gameplay remains simple enough for kids to enjoy, but the amount of content packed into each title ensures they'll still be working on it long after the campaigns have been finished. The enhancements due to the platform jump aren't truly significant, but they help make an already clean-looking game shine just a tiny bit more. Unless you've played these to death on previous consoles, this is certainly a game that deserves to be checked out by those who still adore the LEGO games without question.
Taken alone, the Bloodfall DLC is right up there with Hell Followed in terms of being solid offerings for the 2016 incarnation of Doom. The armor looks nice, the modules are very useful, the weapons and gear are powerful and fun to use, and the maps are all well designed. The Spectre isn't as tricky to fight against compared to the other demonic transformations, but his brute strength still comes through in a pinch. It marks a good end to the Season Pass, which has proven its worth for those who are still playing the game.
Almost everything from the plot to the enemies to the presentation embraces the oddness of Lichtspeer, all they do so in a way that's not obnoxious. The game doesn't shy away from trying to challenge you from the outset, but it does so in a way that feels completely fair, even when dying seems like a constant thing. Most importantly, Lichtspeer is a fun experience that will stick with you, and it has the potential to draw you back in again, long after you've beaten it.
Shadow Warrior 2 is amazing. The shift from linear to semi-open-world shooter hasn't hurt the game since the action remains constant and adheres to the classic shooter style over the more modern one. The multitude of new weapons gives the game some variety, even when taking artifacts into account, and the solid combat ties everything together into a very enjoyable package, whether you're going solo or cooperatively. It ranks up there with Doom as one of the best pure shooters of the year and one of the best timed exclusives on the PC in this genre.
Your opinion of Planet Coaster will be completely dependent on what you're seeking. As a management simulator, it hits the basics but doesn't introduce anything revolutionary. As a creation game, it shines because the design tools are powerful and the amount of structures that can be used is almost limitless thanks to a vibrant and active community. Ultimately, the game is fun once you get a grasp of the tools, and it's an excellent title to jumpstart a revival in theme park simulators.
Steep is a very good game, especially for a genre that has gone by the wayside for a while. The paragliding may feel boring to most people, but the skiing, snowboarding and wingsuit diving are exciting and well implemented enough to make up for that inclusion. The emphasis on open-world traversal over conquering specific events makes this a game with a much more relaxed feel, but it still provides tons of exciting moments for those who are open to such a change from the action sports template. Even if the winter sports selection were much larger on the current console generation, Steep would still be worth checking out.
In the end, Dead Rising 4 is a solid game that is an enjoyable experience for series fans and newcomers. The "use anything, make anything" mechanics that have made zombie-smashing so fun are still intact, and some changes only amplify the experience when dealing with the expansive world. While the story is good on its own, Frank's presence provides a nice balance between silly and serious, and the multiplayer also finds a sweet spot. The title has some issues, but they aren't enough to dampen the sheer fun this game provides. DR4 is a worthy pick-up this holiday season.
In spite of some omissions and technical issues, Duke Nukem 3D: 20th Anniversary World Tour remains a classic. The original game design is tough, fun and interactive. For those who weren't around when this was first released, the engine change is less jarring than the old design and the new episode is quite good. At its current asking price of $20, it is tough to recommend no matter how big of a fan you are, and those who missed out on the Megaton Edition on PS3 and Vita or those who simply want it on PS4 would be better served waiting for a sale.
At the very least, Call of Duty: Infinite Warfare is a much better effort from Infinity Ward when compared to Ghosts. Though the campaign hits all of the familiar beats, it still has a nice flow, and characters are likeable, if predictable. Zombies mode provides so many improvements to the formula that it can't be missed, while the multiplayer mode changes don't make it much different from what we saw a year ago. Despite the understandable fatigue players may feel toward the series by now, Infinite Warfare remains a solid offering in a season with multiple first-person shooter games hitting store shelves at the same time.
The Metronomicon is a game for those who want their rhythm games to be a little different. Though the story is inconsequential, the various RPG elements spice up an otherwise nice twist on the standard rhythm game formula. The different modes give the game some legs, while the soundtrack is absolutely fantastic. Despite a few flaws here and there, The Metronomicon is certainly recommended for rhythm fans.
Although it's conventional in some ways, Tyranny feels fresh. The theme has been explored before in other games and genres, but not to this degree. The characters are extremely interesting, whether they're tragic or humorous. Dialogue choices are expansive, and the sheer number of permutations that can arise from your decisions give the game near-limitless replay value. Supported by solid RPG mechanics, Tyranny is a game for those who couldn't get enough of Pillars of Eternity and its ilk.
In the end, Redout is a very good racing game. It may not introduce anything completely new or revolutionize the genre, but it nails the fundamentals so well that fans will be glad that it exists. It has a great presentation and a decent track selection, while the amount of modes almost makes up for the lack of online community. If Redout represents the start of a comeback for futuristic racing, it is a good one, and genre fans will do well to pick it up.