David Martinez
A true masterpiece, that brings perfect balance in difficulty, learning and exploration. Super Mario Odyssey pays homage to the whole saga, and the fun is neverending thanks to the beautiful crafting of levels, full of secrets and challenges.
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This is the fifth musou game we received this year (after Berserk, Dragon Quest Heroes II, Warriors All Stars and Samurai Warriors Spirit of Sanada) and still we enjoyed its massive combats and RPG elements. Technical elements fall short compared to most Switch games.
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From Dead Space to Event Horizon, Syndrome brings back classic elements of deep space horror. The setting maybe terrifying, but gameplay gets boring after a couple of hours, because of the constant need of checking the map and visiting the same places once and again. VR survival mode for PS4 works great.
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An unusual approach to WWII games, Raid is a FPS based on the PayDay model. 4 player coop brings some fun moments, but technical failures (especially concerning AI and graphics) ruin the experience.
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Layton formula is still working great, with more puzzles than ever, a new main character and the London setting. After ten years, though, the storyline is not as good as previous games, and puzzle design is not as imaginative.
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Infinite is a great fighting game, which succeds in mixing both universes with a great combat system. Combat feels great, but it falls short on game modes and unlockables.
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It may not be as deep and complex as some traditional fighting games. But the gameplay is solid and fun, and fans will love the Pokémon setting (the creatures and its attacks never looked so good). It has additional characters compared to Wii U game.
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Destiny 2 is a perfect evolution of the original´s concept. Campaign is solid and full of CG sequences, the new activities, progression system and raid complete a unique experience between FPS and MMO. And Bungie brings the best gunplay back.
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Twelve years after its original release on PS2, Yakuza Kiwami is still a great adventure set in modern Japan. Some mechanics such as invisible walls or certain fighting elements feel outdated, but the story, setting and minigames are awesome.
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Although it looks like a FPS, Superhot is a puzzle game. The VR experience is great, but the game is too short and sometimes it can be frustrating. Art direction is simple, but works great.
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It deepens in every aspect of Splatoon. The Addition of a coop mode, Salmon Run, the new levels in Hero mode and the original maps and weapons in online 4 v 4 battles complete a superb shooter. On the downside, we miss split screen multiplayer, more maps, and the voice chat system feels too complicated.
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Micromachines World Series tries to replicate the fun of classic games. 12 player online mode is not enough to compensate the absence of a career mode, the technical failures and some online design problems (such as the lobby system and menus).
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Feels like an evolution of Punch Put series, focused on multiplayer tournaments. Fun to play and hard to master, the downside is its lack of content: characters, game modes and levels.
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Bridge Crew is pure fan service. Being a member os USS Aegis Crew feels amazing in VR, but missions are too limited, and technical aspects are too simple. Enjoyable if you find three more friends to share this voyages to deep space.
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Shadow Warrior 2 is an old school FPS, with frantic gameplay, great design elements and incredible fun. Its´ constant jokes made us smile throughout more than 12 hours of gunpowder and blood.
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This Samurai Warriors spin-off feels outdated in many aspects, but it is fun to play and offers deep strategic options for a "musou" game.
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Sniper Ghost Warrior 3 could have been a great war sandbox, in which you enjoy every step of your attacks: planning, studying your enemy and specially taking the shots. But it´s many technical failures spoil the experience.
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It seems that Nintendo Switch was made for a game like Mario Kart 8 Deluxe. Racing is fun and multiplayer (8 local/ 12 online) is unbeatable. Nevertheless, the only improvements from the Wii U game are 6 new characters, new items and some batte modes, and that is not enough.
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Starblood Arena is an inmersive PSVR shooter, that lacks of game modes and different arenas. Game progression is limited to visual elements, and sometimes can make you dizzy.
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Vroom is the worst of the first Nintendo switch titles. An unispired racing game (in which we control flying motorcycles) with poor graphics, hideous sound effects and boring gameplay.
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