Chris "Atom" DeAngelus
Evil West is a fun and well-made beat-'em-up that doesn't exceed its reach. The focus is on the combat, and thankfully, that largely pays off. Even coming from God of War: Ragnarok, I managed to have a lot of fun with Evil West nonetheless. There isn't a ton to see beyond the combat, and you'll probably be done in a single playthrough, but that single playthrough will be a darn fun time.
The Dark Pictures Anthology: Episode 4 – The Devil in Me is a solid ending to the first "season" of the franchise. It isn't the best game in the lineup (I'd probably give that to House of Ashes), but it's probably the best horror story of the lot. The same familiar gameplay is bolstered by some new additions, but at the end of the day, they don't change the formula. If you've played the previous games, you have a pretty good idea of what to expect here. The Devil in Me shows that Supermassive is experimenting with The Dark Pictures Anthology and trying to expand what its games can be. I'm looking forward to seeing what Season 2 brings.
That is about the only real criticism I have about The Centennial Case: A Shijima Story. It's a darn enjoyable multi-generation experience that has a lot of unusual mysteries, so it stands strong on its own merits. If you're a fan of mystery games, then it's absolutely worth a shot. The strong acting and good use of FMV help it to stand out from the crowd, and it's almost as much praise and criticism that I wished it were a movie or television show that I could just sit back and watch.
Tactics Ogre: Reborn is an incredibly well put together remaster of one of the cult classics from the SNES era. It's an improvement over the well-done PSP remaster and improves upon it in almost every way. The story and translation remain excellent, and the core gameplay is more fun than ever. The only downside is that it didn't get any visual touch-ups, so you'll need to be willing to accept cute, pudgy little sprites acting out the serious tense political drama. If you're a fan of strategy RPGs and haven't played Tactics Ogre yet, then Reborn is well worth a shot.
Sonic Frontiers is an all-around solid Sonic the Hedgehog game. The shift to a more open-world style of gameplay works almost entirely in its favor and allows the game to offer more freedom and exploration without resorting to werehogs. At heart, it's still the same basic 3D-style gameplay that the franchise has been doing lately, but the change in perspective works in its favor. Not every change is a winner, but enough are that I dearly hope that Sega sticks with this flavor instead of reinventing the wheel. Fans of Sonic will be delighted, and those on the fence should give Frontiers a shot. It's easy to see how the greater freedom (and lack of annoying gimmicks) could be the difference between frustration and fun.
Overall, Bayonetta 3 is an incredibly fun game. I like the new mechanics, the new enemies are fun to fight, and it has a lot of laugh-out-loud moments. I just wish all of it wasn't surrounded by a dreary tale of multiversal failure leading into a rather bittersweet ending. If you don't care about the story, the game has few flaws that I can think of. It plays great, is full of amazing absurdity, and was absolutely worth the wait for any fan of the franchise. In the long run, I think Bayonetta 2 is my favorite of the franchise, but Bayonetta 3 is still a remarkably good entry in Platinum's best series.
I wanted to like Star Ocean: The Divine Force a lot more than I did. It has a lot of interesting ideas and concepts, and I'm a prime target for Star Ocean 2 nostalgia bait. The game didn't have the time or budget to do what it wanted to do, and what we have is a half-baked title that does very little well. The story is dull, the combat is repetitive and poorly balanced, and the unique features fall by the wayside as the game progresses. There are glimmers that something great could have been created, but it isn't the game that we ended up with. It's difficult to recommend The Divine Force to even die-hard JRPG fans, since the game's few strengths are eclipsed by its many flaws. Wait for a sale if you're curious, but otherwise, there are plenty of other better JRPGs to play this year.
Gotham Knights stands in the shadow of giants, and while it doesn't necessarily stand as an equal, it's a valiant effort. There's clearly a lot of love and care put into the game, and while it doesn't hit every mark, it hits more than it misses. The only thing that really drags it down are some technical issues and a slight drought of unique open-world content to complete. It's a great attempt to figure out how you do Batman without Batman, and this title should scratch the itch of any Batman fan.
Mario + Rabbids: Sparks of Hope is an absolute delight. The new mobility-focused combat trades some difficulty for a more flexible and dynamic battlefield. The more JRPG-styled tone and structure of the game gives it a solid basis that the first game didn't quite reach. Most of the improvements are for the better. There are still some nagging problems here and there, and the frame rate is rough, but if you can get past that, there's a ton to love here.
Overall, Persona 5 Royal is effectively the same game it was on the PS3/PS4, but now it's portable. The colorful and simple graphics age extremely well, and while the frame rate and resolution won't match the new HD versions, they are more than adequate for the sort of game that Persona 5 is. The title remains an absolute masterclass in how style and strong art design can create a more distinctive and memorable experience than the most realistic graphics on the market, and that carries through on the Switch, even if it sometimes appears less sharp.
Asterigos: Curse of the Stars is just plain fun. It's a solid, enjoyable and well put-together action-adventure game where my biggest complaints are largely nitpicks and a few qualms about the exploration. Sure, you can point to various things it was inspired by, but it manages to stand out on its own merits, and it's an enjoyable experience. The distinct art style and combat help it define itself, and the story is engaging enough to keep you interested. It's well worth a look if the concept remotely interests you.
With all that said, Valkyrie Elysium is rather fun. Divorced from its heritage, it's a solid, if unexceptional, action-RPG. The combat system could use more polish, but what it does, it does quite well, and I enjoyed the combat until the end of the game. I'd love the team to have a chance to revisit the gameplay with some more confidence under its belt, as it's easy to see how it could go from good to great. This isn't the Valkyrie Profile 3 I was hoping for, but Elysium should satisfy someone looking for a solid action-RPG.
The DioField Chronicle is interesting as an experiment, but that's about all it has going for it. The combat system is so half-baked that it may as well not exist, and the story is about 20 hours of buildup for a "buy the sequel" hook. Since the phenomenal Triangle Strategy came out in the same year, and it handles pretty much all the same ideas much better, it's difficult to recommend DioField. Even if you're curious, it's best to wait for a sale because the full retail price is too steep for what you'll get.
At the end of the day, Voice of Cards: The Beasts of Burden is the same basic game as the last two, only with a different story. It really doesn't do anything to break the mold except be incredibly dark and depressing. If you found yourself enjoying the last two games, then you'll almost certainly enjoy this one, but if any of the previous game's flaws dragged down things, then you probably won't change your mind here. It's a nice, low-budget JRPG with some interesting story beats, but the consistent flaws between games have started to wear out their welcome.
I like Pac-Man World: Re-Pac, and I think it's a great example that games don't need to be genre-defining to be fun, especially at its discount price. You have to go in knowing what you're expecting, and back in the days of Blockbuster Video, it's the game you might have completed over a weekend rental. In a vacuum, it's a fun, charming time. If your time or money is limited, you'd be better off with a title that offers more content.
Blind Fate is a game with great ideas but doesn't live up to them. The combat system is a lot of fun, but the title does everything it can to not let it shine. Outside of the combat, you're left with a predictable story, dull levels, and a boatload of QTEs. I can see a sequel that polishes up some of the mechanics that feel half-baked, but at the end of the day, Blind Fate doesn't really do anything that stands out.
Steelrising is sort of an average Soulsborne game. The fascinating aesthetic doesn't hide the fact that it's repeating the same sort of things we've seen in a lot of other games, and it can't manage to carve out its own identity. That doesn't mean it is a bad title; the combat is largely fun, and there are enough little things to discover to keep you moving forward. Steelrising might help to scratch the post-Elden Ring itch, but otherwise, it's best for those who are looking for another Soulsborne to play.
Circus Electrique is a great example of how being a "clone" doesn't mean being boring or bad. You can trace the game's roots back to Darkest Dungeon, but it has enough of its own charm and style to make it a worthwhile experience on its own merits. It's more linear and less punishing, which has the potential to make it fair and more accessible than its darker predecessor. I was engaged from start to finish, so it's well worth your time if you're looking for something to scratch the classic Darkest Dungeon itch or if you really like the circus aesthetic.
Digimon Survive is an interesting experiment that largely succeeds in taking a beloved children's franchise and giving it a darker tone without completely losing what made it so beloved in the first place. The story is largely engaging and has enough twists and turns to keep things moving forward at a comfortable pace. The gameplay is enjoyable but unexceptional, but the story is the main draw. If you're a fan of Digimon, then Survive is absolutely worth your time. Even casual JRPG fans will likely find the story to be worth a look.
That leads to The Last of Us Part I being both the best version of the game and also extremely difficult to recommend unless money is not a concern. The Last of Us has aged well enough that you don't lose a ton playing the Remastered version, unlike the similar remake Demon's Souls, which took a cult PS3 game that many people had never played and gave it a modern updated release. If you're willing to wait for a price drop or sale, Part I becomes far more appealing because it is a wonderful improvement to an already impressive game. Aside from cost, there's no reason to go back to the older versions, and The Last of Us remains one of the best games in the Sony library.