Chris "Atom" DeAngelus
Spelunky 2 is more of Spelunky, and that is all it needs to be. It is still ridiculously enjoyable, packed with content, and the right mix of challenging and engaging. It's still going to kill you a half-dozen times, too. It doesn't reinvent the wheel, but it revitalizes an experience that risked going stale after a decade. The only downside is that the online experience isn't the best, but the rest of the game holds up great. If you liked Spelunky, then you'll like Spelunky 2, and if you never played the original, then Spelunky 2 is a great place to start. Just remember to always look before you leap.
Hades is Supergiant's best game yet, and that is high praise. While it lacks some of the emotional punch of Bastion, that is basically the only area where it lags behind. The characters are likeable, the gameplay is phenomenally fun, the soundtrack is amazing, and the entire game is a joy. Even if you're not a fan of roguelikes, it's worth giving Hades a shot because it is the embodiment of a roguelike done right. It's easily one of the best games on the Nintendo Switch, and it's a solid port. Hades is a must-play and easily one of the best games of the year.
In a few months, Necronator: Dead Wrong could be a solid addition to the Slay the Spire-inspired card builder roguelike genre. As it stands now, it doesn't have the polish or content to stand out. The visuals are nice, the humor is amusing, and there's a lot of potential here, but the game is still obviously in production. Considering the glut of similar games on the market, Necronator isn't worth picking up until it has all of its playable characters. I'd like to be more positive about it, but I can only judge the game as it is, not as it will be. In a few months, I hope that most of my complaints will be addressed, but until then, I'd recommend finding a more complete game to play.
It's very easy to see Captain Tsubasa: Rise of New Champions being a love-it-or-hate-it kind of game. It's a fun representation of the insane, over-the-top action of a sports anime, but it's not a very good soccer game. Despite having multiplayer modes, it's unlikely to hold your attention unless you're deep into building up perfect teams of talented misfits. Still, fans of the anime should enjoy it, and newcomers wondering about Tsubasa will probably find it to be a fine introduction to the franchise.
Marvel's Avengers is an enjoyable Avengers-themed brawler that's tied to an untested multiplayer mode. If all you want is to play through the video game equivalent of a Marvel movie, then it does an excellent job. If you're hoping for something you can play for infinite hours with constant updates, the truth is that it's too early to tell. What we played was fun for a few hours of co-op, but I have my doubts about its long-term viability. It's by far the best Avengers game ever made, and with the exception of Hulk (whose Hulk: Ultimate Destruction remains the pinnacle of Hulk gameplay), it features the best video game version of the superheroes to date.
If Samurai Jack: Battle Through Time had been released when the show was still popular or even alongside the 2017 release of the last season, perhaps it would be more understandable. Instead, it feels like a game without a purpose. It's stunningly average and plays exactly like the long-forgotten cheap tie-in titles that once dominated the market. It gives the simplest fan service and the least challenging take on the character, but it occasionally shows signs of greater ambition. If you're a fan looking for a chance to play a Samurai Jack game, this is probably your best choice, but for most people, it would make more sense to watch the final season of the show without adding in a playable clip show between the series' two most dramatic moments.
Overall Final Fantasy: Crystal Chronicles is a fun little hack-and-slash. The nostalgia of playing on a GBA might not be there anymore, but there's a lot of adventure packed into a small package. Its biggest flaws are that it doesn't feel particularly inimitable nowadays, and the multiplayer is almost a must. If you're looking for a relaxing way to beat down some baddies with your friends, Crystal Chronicles gives you everything you might be looking for - without having to shell out for four portable systems.
No Straight Roads is an enjoyable romp through a weird world of colorful characters. It almost has a Psychonauts vibe to it, and not just due to the art style. NSR provides a cute adventure with some fun boss fights, but it doesn't redefine the genre or do anything extraordinary. If the in-between areas had been stronger, they might have elevated the game, but they don't currently detract from the experience. All in all, NSR is a charming title that is worth a look. As the developers say in the ending credits, "We like EDM too."
Battletoads isn't bad, but it is boring. It starts off relatively strong and quickly devolves into uninteresting minigames. When the title returns to beat-'em-up gameplay, it shows the potential to be something more, but then you're forced to play "rock paper scissors" or mash buttons for a few minutes, and it all fades away. The concept, characters and visuals are excellent updates of the original, so it's a shame that the gameplay isn't.
All in all, Nioh 2: The Tengu's Disciple is a solid piece of DLC. It doesn't break the mold, and it doesn't offer much that's new. What it does offer is more of the enjoyable gameplay that made Nioh 2 so fun. The new weapon is a nice bonus, even if it isn't for every player, and there's about 9-10 hours of content here. It's only for Nioh die-hards, but at $10, it's easily worth the price.
It may sound like I'm negative about Demon's Rise: War for the Deep, but it's great for people who want a combat-focused tactical RPG with different character classes. For anyone else, the minimal plot, simplistic gameplay, and low-quality visuals will probably turn them off before they can get deep enough to see where the strategy element shines. It's very much a game made by fans and for fans, and anyone else will probably be better off looking at the recent XCOM 2 release or even Mario + Rabbids for their tactical action.
Carrion is a fun one-and-done game and not much more than that. The concept of playing as the monster in the vents is a cool one, and Carrion executes the fantasy fairly masterfully. Unfortunately, it runs out of tricks before too long and is only saved from tedium by the short game length. It's worth a playthrough if you like the concept, but don't expect anything genre-defining. There's a lot of potential in the concept, and perhaps a Carrion 2 will give us something with more meat on its … amorphous horrifying frame.
Othercide is a flawed but generally fun strategy-RPG. It has some balance issues and an annoying UI, but beyond that, it does everything that it sets out to do. It's not as difficult or punishing as an XCOM title might have been, but it may be a good replacement for those who like the strategy game style without the punishment of losing so much when you die. Be prepared to do that a lot, since death is in many ways the only way to advance in the game. Overall, I had fun with Othercide, but it's the kind of game where my opinion will likely improve after a couple of patches.
Paper Mario: The Origami King might not be the sequel to The Thousand Year Door that some people are hoping for, but it's a darn fun game. It's witty, charming, fun to play, and has a soundtrack that can't be beat. Its low difficulty and the combat sometimes overstaying its welcome can drag down the experience a little. It's still a delightful experience for fans of Mario's adventures.
Overall, Dex is an excellent take on a cyberpunk Deus Ex game, and it managed to accomplish that with a smaller development budget.
If you liked Bloodstained: Curse of the Moon, then you will like Curse of the Moon 2. It's more of the same, but in the best way: more levels, more characters, a cleaner interface, and lots of balance tweaks to make everyone play a bit better. You should check out Curse of the Moon first, since it's an excellent game on its own, but if you have a hankering for '80s Castlevania action, then Curse of the Moon 2 will give you everything you need.
All in all, Story of Seasons: Friends of Mineral Town is the ideal Story of Seasons experience. It may lack some of the unique ideas from later games in the franchise, but it captures the fun of farming simulators. It can be repetitive and too easy to earn money, but you'll hours spending hours exploring mines and perfecting your crops. Additionally, the Switch version retains the portability of the original GBA title, so FoMT is an excellent Story of Seasons experience for newcomers and long-term fans alike.
The Atelier Dusk Trilogy Deluxe Pack is expensive, but that $90 is probably the best JRPG bang for your buck that you can get on the PS4. It contains three excellent games that all offer a huge amount of content. None of them are flawless, but they are charming, cute, and incredibly easy to pick up and play. If you're a fan of the Atelier franchise or are just looking for some light, casual JRPGs to play, this is the collection you want.
Brigandine: The Legend of Runersia is a firmly average game. The strong plot and interesting artwork are tied to a gameplay system that loses its welcome by the end of one playthrough, never mind six. It's still enjoyable for that one playthrough, but it's difficult to imagine going through the same gameplay over and over again. If it hits for you, then there will be a lot of content to enjoy, but otherwise, Brigandine is not varied enough to keep you going for more than a single playthrough.
Desperados III is a solid and enjoyable RTS. The fun of setting up combos in Showdown mode can't be underestimated, and the variety in level design keeps the game feeling fresh long after its basic mechanics become repetitive. If you're looking for a Wild West-style game that's more about subtlety than shootouts, Desperados III fits the bill.