Tommaso Valentini
Mean Streets of Gadgetzan is an excellent expansion for Hearthstone. It changes the metagame, brings new mechanics, and even reinvigorates some old deck archetypes that no one was playing anymore
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Dead Rising 4 marks the end of the series for as we knew it. It is a new starting point for a saga that has decided to abandon any survival elements, transforming itself in a rowdy and disengaged action game.
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Darksiders is one of the games you should have played in your gamer life. If you missed it back in 2010 the Warmastered Edition is the perfect chance to give it a try!
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The new sandbox by Ubisoft enhances the gameplay of its predecessor, improving every respect of the formula. Yet, the narrative mood is often excessive and gross.
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Activision and Infinity Ward have decided to play it safe, offering a solid and tested formula, without any relevant additions that could rejuvenate the structure of the game, the gunplay or the multiplayer.
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If the old-style gameplay and a little rust on the narrative devices does not scare you, Modern Warfare Remastered could be a good alternative to the most reknowned shooter of this year, hiding behind a decade of history a fun and quick gameplay.
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Hokkaido closes the first season of Hitman. The sixth chapter offers a wide variety of situations and and well-diversified engagement, enhanced by a location that won us over from the first moments.
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Titanfall 2 is an excellent shooter from many points of view. It offers a good amount of contents and a solid multiplayer. It is a direct evolution of what we saw in the first chapter, but with several improvements to make it even more attractive.
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LEGO Dimensions is undoubtedly the most interesting toy to life on the market. We finally have a portal that is part of the game and not only serves to virtualize up to seven minifigures.
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World of Warcraft is back to its full splendor. An epic story is the background to the new expansion, that brings improvements and radical changes in the mechanics. The classes have been completely revisited and, despite some simplifications, Legion guarantees an impressive variety.
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One Night in Karazhan is probably the less interesting Hearthstone adventure. The cards don't bring any relevant change in the metagame and there is absolutely no challenge even on heroic difficulty.
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Tumblestone is a nice three match game, with some original ideas and a great longevity. Despite that the artistic design is poor and the game it's totally overpriced.
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With LEGO Star Wars: The Force Awakens, TT Games managed to renew the old formula, adding interesting new mechanics to the game. Despite that, all the gags and the puzzles are really predictable.
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Turmoil is an extremely simple game, and this is why it can keep the players tied to the screen for hours. On the other hand, repetitiveness is around the corner and despite the variety of situations faced in each level, you won't probably start a new campaign after finishing your first playthrough.
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Total War Warhammer is a another great success for Creative Assembly. The factions are extremely diversified and, although some beloved units are missing, the variety of strategies and playstile is impressive. The RPG-Style hero management, the new flying units, the introduction of side quests and of a loot system: every feature intelligently expand the classic formula of Total War.
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After the interesting Grey Goo, Petroglyph delivers an old-school strategy game with a retro look. Don't expect the complexity of the masterpieces you played in the 90's, though: 8-Bit Armies has a poor strategic value and all the matches looks the same.
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Pang Adventures has some interesting ideas and an cool co-op mode, but the overall difficulty is too low and the game becomes boring after a few matches.
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Eclipse is way better than the previous DLC Awakening: an expansion pack with four original maps and new monstrosities for the acclaimed Zombie mode. The price is still high, but hardcore fans of Call of Duty will be delighted by the design of the new playgrounds.
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Epistory is a zelda-like adventure in a universe made of paper and words. It has its own style (even if it can't compete with the fascinating inventions of Tearaway), and elegantly mixes combat and exploration. Is a short and compelling experience, but it would have been nice to see more variety in the structure of the dungeons.
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It won't have the most innovative gameplay, but Enter the Gungeon is entertaining and inspired. Mixing the mechanics of Nuclear Throne with some "bullet hell" action, it delivers a solid roguelike experience, with a ton of unconventional weapons to have fun with.
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