Pedro Meleiro


37 games reviewed
67.3 average score
70 median score
45.9% of games recommended
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It's hard to understand why such a flawed piece of work would be released without at least a major revision. Explore the Dungeon Because I DON'T KNOW! tries and fails not only at being a decent playable effort, but even at portraying a popular animation series for its fans. If anything, it provides an example of what not to do in a game.

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4 / 10 - Gravity Badgers
Aug 2, 2014

Gravity Badgers is full of good intentions. Its plentiful contents and interest mechanics have everything that would amount to a fun and compelling challenge…but its repetitiveness and exaggerated resource to those very same mechanics end up leaving the player weary and tired.

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8 / 10 - Teslagrad
Oct 7, 2014

Teslagrad is one of the most original and welcome titles to enter the Wii U's catalog. An awe-inspiring game with a plot that is certain to grab the players' attention due to its throwback storytelling techniques and its clear inspiration in the Metroidvania style will not disappoint those eager for a fresh and original title on Nintendo's system

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8 / 10 - Xeodrifter
Jul 3, 2015

Its retro aesthetics adjust perfectly to its new ideas and despite its limited lifespan and very minimal plot, Xeodrifter has all the conditions for an intense and rewarding sidescrolling experience.

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8 / 10 - Year Walk
Nov 1, 2015

This adaptation of Year Walk to the Wii U is nothing short of excellent, as the control system and the interaction between the player and the game works perfectly. The atmosphere is extremely rich and diverse and the player is properly put into the right context thanks to the additional points provided by the game.

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Nov 4, 2015

The new Chibi-Robo chapter is certainly not a triumphant return to its previous titles but that doesn't mean Zip Lash does not have its charms. The use of the electrical cable and the collecting of snacks are welcome components and the outfits certainly extend the game's replay value. It can, however, become repetitive quickly and lose some of its appeal, as its unambitious level design demonstrates.

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Jan 4, 2016

The Binding of Isaac: Rebirth picks up on the legacy of The Binding of Isaac and improves on the original on its technical and content fronts to create a varied, interesting and challenging adventure game. Inspiration from the original Legend of Zelda is visible on Rebirth's level design but it won't just be Zelda fans who will appreciate this new chapter in the Binding of Isaac series. A new landmark in the growing sector of independent game designers.

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Feb 19, 2016

Adventures of Pip is another welcome title to the growing library of platformers that make an extensive use of pixel art and boast a retro-style visual inspiration as well as multiple puzzle-solving. Each level brings new elements to keep the players closely around the game and its level of challenge goes beyond the plot, encouraging the player to explore and go further.

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7 / 10 - 6180 The Moon
Mar 31, 2016

6180 the moon is an original and well thought game that blends puzzles and platforming around a concept centered on the action shifting from one screen to another. While in some moments this might cause a certain confusion when the player has to switch focus back and forth between the television and the Wii U GamePad, the levels are well built and the difficulty, while not being too high, will pose a satisfying challenge.

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Risky's Revenge - Director's Cut does not stand out as much as its predecessor did, which is no shame as this is a game that features a good balance between exploration of locations and backtracking and Shantae's magic spells and transforming skills are delightful. It could go further on the boss fights and in terms of content but that doesn't stand on its way of being a very enjoyable game for those who like exploring and backtracking in a metroidvania style.

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