Pedro Meleiro


37 games reviewed
67.3 average score
70 median score
45.9% of games recommended
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It's hard to understand why such a flawed piece of work would be released without at least a major revision. Explore the Dungeon Because I DON'T KNOW! tries and fails not only at being a decent playable effort, but even at portraying a popular animation series for its fans. If anything, it provides an example of what not to do in a game.

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Blasting Agent makes sense in its original format and environment but when converting it to the Wii U, the result is too problematic - not just due to its technical issues and unstable framerate but especially due to incoherent level design and the overall feeling that this conversion adds nothing to what already existed.

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Dec 22, 2017

Wheels of Aurelia presents a captivating premise and its dialogues are nothing short of interesting. Unfortunately the game's execution does not allow it to become a fully enjoyable hybrid between a visual novel and driving simulator and the dialogue's mechanics often disappoint, which along with an unpolished visual component makes this an unfulfilled promise.

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Aug 2, 2014

Gravity Badgers is full of good intentions. Its plentiful contents and interest mechanics have everything that would amount to a fun and compelling challenge…but its repetitiveness and exaggerated resource to those very same mechanics end up leaving the player weary and tired.

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Feb 1, 2019

GRIP is not yet at the point its potential suggests, but being made available at this moment runs that risk: as it is, the game needs several improvements and will certainly receive them. However, while its plentiful and varied content tick the right boxes, there are issues which will require more than just updates and additional modules to solve, and the model selected to bring GRIP to the players runs risks that can end up harming this experience more than it should.

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Save me Mr. Tako! is a contemporary tribute to the Game Boy made with today's resources and with all the advantages that implies. That being said, and for all its qualities, its controls generate unnecessary frustration, the game's difficulty feels out of place and the levels need more inspiration but there is no doubt Save me Mr. Tako! has a character of its own for those willing to explore it.

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Sep 21, 2017

Implosion - Never Lose Hope is a hack 'n' slash that tries to go far but ends up offering too much of the same. While its production values are good and the game's customization system is interesting, it quickly becomes too repetitive thanks to its overuse of the same enemies and an unambitious level design. As far as its plot is concerned, the quantity of elements quickly becomes too much to pay attention to and overall all this makes the experience feel tiresome and forgettable.

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Nov 2, 2019

With the added value of solo play, this version of Carcassonne also allows for a fun local multiplayer experience on the same console but unfortunately, it falls short of expectations with its lack of an online component. Consequently, there's no trace of the option of asynchronous online play, as in other platforms. Overall, an experience that lacks components to go further.

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Apr 18, 2018

Kirby Star Allies brings some of the most trademark elements of the Kirby series, including the extravagant visual look and the always growing set of abilities of the title character. On the other hand, it pushes the series' easy-going difficulty setting too far and sets the threshold too low for the players to feel any challenge and in the end, this ends up harming the experience more than helping the player.

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Mar 16, 2018

World to the West is interesting and captivating in its puzzle-based gameplay, as well as ambitious for an indie game that aims higher than it would be expected. It is on its technical component that World of the West disappoints, as it feels like several details were not ported as they should to the Nintendo Switch and in the end they somewhat harm the overall experience.

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Nov 4, 2015

The new Chibi-Robo chapter is certainly not a triumphant return to its previous titles but that doesn't mean Zip Lash does not have its charms. The use of the electrical cable and the collecting of snacks are welcome components and the outfits certainly extend the game's replay value. It can, however, become repetitive quickly and lose some of its appeal, as its unambitious level design demonstrates.

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Nov 3, 2017

The Flame in the Flood is a game that puts the players in the centre of a survival context where wits and instincts will be fundamental to get by. Thanks to its universe and crafting system, the game successfully stands out and will keep the players closely involved for a long time, even if some of the design options followed turn out to be somewhat disappointing and the game falls below its full potential.

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Mario & Sonic at the Rio 2016 Olympic Games brings back the formula of the series that joins the two universes with an Olympic background. While the series has improved as far as customization and integration with the Miiverse are concerned, it starts to show some fatigue regarding the lack of depth of its large contents, while the absence of motion controls feels strange in some events.

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6 / 10 - Lovely Planet
Aug 13, 2016

Lovely Planet is certainly one of the least conventional titles to don the mechanics of a first person shooter. Its simple and clean visuals go completely against the genre's standards whereas the quick and easy way to bring the player to the game shrugs off any concerns about plot or narrative. A game made for quick, intense gaming sessions that can get too saturating if played with a different mindset.

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Jul 29, 2019

BOXBOY! + BOXGIRL! follows on the BOXBOY! series, this time with a cooperative component which brings a welcome addition to the game, as well as with new mechanics. Puzzle solving gains a more appealing component and character customization can lead to new fun and interesting creations. Overall an experience that will be thoroughly enjoyed by fans of puzzle games.

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7 / 10 - Swim Out
May 26, 2018

Swim Out is simple and unambitious but that doesn't mean it cannot provide some hours of fun. While its minimal aesthetics and lack of plot show right away that this game is not trying to set a new landmark in storytelling, its contents and unusual approach to puzzle games are worthy of praise and can most definitely be of use to players looking for a simple and direct game of this kind.

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7 / 10 - KAMIKO
May 16, 2017

Kamiko brings a healthy dose of skilled enemy-destroying action topped off with an incentive to finish its levels as quickly as possible and break new records with every occasion. Overall, it's an accessible and fun game to play that provides a good challenge and characters that are different enough to try all of them, even if it could use some performance rankings and a bit of an improvement of its audiovisual component.

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Noitu Love: Devolution portrays a style that was very appreciated more than twenty years ago without having to blatantly copying games from those days but rather paying a fitting tribute to them. Featuring frantic action, a very detailed visual outlook and a large amount of content, Devolution may end up being a bit confusing at times, but it's a title worthy of attention.

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Monster Boy and the Cursed Kingdom may come as a surprise for some but the game's overall quality design and structure quickly become obvious, especially to fans of 2D platformers and metroidvania-style games. With its good level design, high quality cartoonish art style and several mechanics from its predecessor, Monster Boy and the Cursed Kingdom should be on the radar of 2D platformer and metroidvania enthusiasts.

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7 / 10 - 6180 The Moon
Mar 31, 2016

6180 the moon is an original and well thought game that blends puzzles and platforming around a concept centered on the action shifting from one screen to another. While in some moments this might cause a certain confusion when the player has to switch focus back and forth between the television and the Wii U GamePad, the levels are well built and the difficulty, while not being too high, will pose a satisfying challenge.

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