Steve Wright
- Resident Evil 2
- Assassin's Creed 2
- Batman: Arkham Asylum
Steve Wright's Reviews
Stray Gods is truly a mixed bag, full of strong actors, average singers, clever storytelling and weak songs. There are points of brilliance mixed with cringe-worthy presentations, making this one hard to recommend because of its inconsistencies. If you’re itching to play regardless, I’d strongly suggest those players pick it up on either PC or Switch because of the one-two punch of visual and interface issues. I can certainly vouch for the issues plaguing the Xbox version, and I’d wager the PlayStation version would be similar.
Dramatic Labs has created something special with Resurgence, populating the Star Trek universe in very much the same way that Picard Season 3 has just done; there are also a few other parallels in there that I’ll leave for the player to discover. The resulting work has left me envigorated and enthusiastic that the developer can revisit the crew of the Resolute sooner rather than later, continuing to explore the final frontier.
Redfall is a truly exciting experience. It's great solo, has the potential to be great with friends -- especially if someone has a save so I can access that last 17 Gamerscore I need, thanks. It’ll be perfect for anyone who's loved an Arkane game -- sci-fi, fantasy or otherwise -- in the past.
There’s little motivation to slog through extremely same-y missions and side quests. It’s this general feeling that permeates throughout Dead Island 2; what’s on offer isn’t broken or flagrantly bad (with the exception of the checkpointing system), but it is tired, antiquated and bland.
There’s a lot of fun to be had within Identity, from a delightful narrative, engaging characters and brain-teasing puzzles. It’s a small, yet refined package that’s sure to delight those into mysteries. Quite obviously, a bit of knowledge about the Tron universe will help players — and certainly add to understanding of lore — but isn’t necessarily required.
Nevertheless, the small problem that surrounds this title is that it plays quite a lot like Chapter One and — though better — still has that general feel of Sinking City. It also will serve to frustrate many because of the way it doesn’t attempt to hold your hand as you play. If you don’t mind that duopoly of deja vu — nor a bit of trial and error — then jump right in.
While I wasn’t jazzed with Scars Above and the way it tried to incorporate Soulslike elements, Team Ninja has certainly found its groove in Wo Long Fallen Dynasty. It’s very familiar, yet not, and with combat mechanics and a storyline that’ll keep you going. Those new to the genre as fans of Elden Ring might find more instant gratification with the likes of Dark Souls, but Wo Long could certainly cater for a player with time constraits. If you’re uncertain as to whether or not you’d find enjoyment within, don’t forget that this is a day one Xbox Game Pass launch title; a demo is also available on other platforms should you not have instant access.
While Scars Above has a predictable story, it’s nevertheless an engaging, interesting sci-fi title that would have benefited as a shooter/exploration hybrid rather than the Soulslike it wants to be. Your expierience will definitely vary, though if you’re intrigued by its premise at all, don’t be afraid to drop down to its lowest difficulty in order to try to experience it.
If you’re a massive Kirby fan, this is for you. If you’ve got a passing interest, wait for a sale. It’s not that this is bad, or unpolished… it’s just another repacked game with a value proposition that lacks.
Despite the issues, The Cosmic Shake is generally competent. If you can overlook the mini-games that dot the landscape, the platforming is tight. Combat is mostly on the same level. If that works for you — and if the idea of more SpongeBob if that excites you — than this is one you might consider.
The Devil in Me is a clear demonstration that Supermassive is learning from the grand experiment that is The Dark Pictures. It not only finishes Season 1 with a bang, but has me incredibly excited for what’s to come.
Somerville does for Inside for what Inside did for Limbo. While the means of gameplay has evolved into a 3D realm, it’s more an emphasis on an actual narrative that sets it apart.
Despite some teething problems, The Chant is certainly worth a playthrough for those who appreciate the survival horror genre. More importantly, this debut title has me excited for what’s next from Brass Token; some small refinements of gameplay elements would make for an outing that I’d happily recommend to anyone with a controller. Here’s to a very pleasant surprise.
There's a lot to love here for fans of the franchise and fans of the genre alike... provided you have room in your heart, and schedule, this time of the year.
Those without a real attachment to the Bat family will feel indifferent to what's presented; most who adore Dick and Babs will simply be disappointed.
Ultimately, NHL 23 feels like NHL 22; it's just more of the same, better in spots and worse in others.
Scorn isn't necessarily scary, but it is gross and uncomfortable. You may not like what's on the screen, but there's no denying that Ebb has thought long and hard about the world it's presenting and has succeeded in creating a cohesive and fully-formed offering.
While it’s very true I have a soft spot in my heart for PGA Tour accordingly, there’s no denying 2K23 is solid. Small improvements to an existing formula mightn’t be looked highly upon in a yearly cycle, but PGA Tour 2K23 gets away with it because of its cadence. Welcome back, old friend. 3 click for life.
This is like an old PC game that gets an HD texture pack by a modder, except that has already happened, officially, from Sony on PS4 and is again happening now. And you’re paying a premium for it each and every time.
The combination of a simple gameplay loop with great music has been proven to work in the past; two Australian titles immediately spring to mind in The Artful Escape and Video World. Both titles feature engaging storylines, compelling characters and enough actual gameplay to bolster their music; We Are OFK sadly falls short — or at least doesn’t consistently deliver — on some of those points. That’s a real shame too, because the music found within is superb.