خالد العيسى
Shadow of the Erdtree represents what we liked with the original content but with more meticulous designs to the map and a great variety of new weapons. A befitting comeback to this masterpiece.
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Disco Elysium draws you in with its weird yet familiar setting with a plot that is ever branching. Whether it's the interactions with the characters or the setting, everything is artistically articulated.
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Narita Boy brings back the 80s vibes while taking us on a journey through the weird and interesting Digital Kingdom. The battles may feel plain and the process may become repetitive, yet the experience is still enjoyable.
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Kaze and the Wild Masks implements everything well. The variety is commendable and the challenges are intriguing and the level design is solid. It is an experience reminiscent of the classics of the genre.
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Sir Lovelot just misses the mark, the level design lacks depth and character while the absence of challenge will take away the willingness to continue playing.
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Speed Limit is full of nostalgia, it is a great representation of what classic action games meant and the type of challenge you would expect from them.
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Super Meat Boy Forever provides great replayability, tough precision-platforming, and fun boss fights. Nonetheless, the game has fundamental differences from the original installment and won't appeal to the whole audience
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If you played Remnant: From the Ashes and wanted to play Chronos, then you shouldn't. It is mediocre at best and doesn't present you with the incentive to play it.
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The Pathless is simple in principle, skillful in application and mesmerizing in looks, it's a gift you reward yourself with.
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Twin Mirror has the assets of an intriguing story, but it fails to capitalize on it. The result is lackluster and doesn't present any real value to replayability.
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There is no doubt that Ghostrunner is aimed at veterans. Combat is dynamic, fast, and decisive. Platforming requires perfect precision, and the puzzles are there to give you a breather. It's unbalanced at times, but a great experience nonetheless.
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While the world of the Ursee grabs the attention and tells some interesting stories, the gameplay aspect lacks variety as the majority of missions are almost identical.
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Little Hope did present a compelling story with the right balance between questions and answers, but the sequences in between lack depth with generic character interactions and many actions that don't change the outcomes.
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Remothered: Broken Porcelain didn't learn from either the positives or negatives of Tormented Fathers. The experience is plagued by technical shortcomings and frustrating gameplay, not to mention a narrative that is more complicated than the previous installment.
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Star Wars: Squadrons presents what we want from space combat with smooth control over the space fighters and the chaotic, exciting battles. Although it needs continuous support as it lacks content at the time being.
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The remake takes good care of the story with new cutscenes and dialogues that brings the Italian mafia vibe to life, although gameplay-wise the experience could have been much better.
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BPM: Bullets Per Minute might have needed some more additions and some adjustments, nonetheless it's an action-packed rhythmic shooter that will feel addictive once you get used to its unique gameplay system.
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Ary and the Secret of Seasons has some inventive ideas with its puzzles but it lacks enjoyment in every other aspect of it.
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Mortal Shell isn't the best Souls-like experience but its a brave and enjoyable shot at the genre with its ideas and interesting world, it will be enjoyable for the genre veterans and a good introduction to new comers.
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Hellbound resembles 90's shooters very well but on a much smaller scale, its a modern version of those games but with a noticeably shorter content and less charisma.
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