Ainsley Bowden
- The Witcher 3
- Red Dead Redemption 2
- Halo (Series)
Ainsley Bowden's Reviews
I appreciate what Striking Distance has created for their first IP, and I’m excited to see where they take it from here.
From its humble development and gameplay characteristics to its excellent narrative and stunningly beautiful ending, Pentiment is a game we can all relate to in one way or another.
I truly enjoyed my time with As Dusk Falls. As a form of interactive entertainment, it is well-written, well-produced, and engaging.
FOBIA – St. Dinfna Hotel is still worth a look if you truly enjoy survival horror titles; just don’t expect to be surprised as it’s a journey you’ve likely taken before under better circumstances.
Rogue Legacy 2 is an absolute delight. It’s charming, funny, unique, deep, and incredibly well-designed. Cellar Door Games knew what they had with the original Rogue Legacy and took their time to ensure Rogue Legacy 2’s official 1.0 release was something truly special.
Weird West had me hooked from the moment I sat down with it. It’s a well-designed, interesting game that offers something a little more intriguing than a lot of games.
Elden Ring is not only the best game From Software has ever developed, it stands firmly alongside the greatest fantasy-RPGs of all-time.
Should you overcome SIFU, you’ll find a game that has few peers, which will stick with you long after beating it.
As a spiritual reboot that maintains the current Halo timeline, Halo Infinite is everything I had hoped for and more. It's an emotional and heartfelt journey that sat with me for days after finishing it, and I'm already excited to experience it again.
At this point in time, this is the pinnacle, and it’s clearly the culmination of years of work and iteration. I say with absolute confidence: Forza Horizon 5 is the most complete racing game ever made.
Riders Republic contains a beautiful, expansive playground of the likes we’ve not seen before in an extreme sports title. Its ability to combine real-world locations, equipment, and tricks, with an over-the-top, “just go crazy and have fun” demeanor is truly a joy.
Fans of super heroes have an enjoyable title here, and die hard Guardians fans will be enamored.
Far Cry 6 provides the familiar Far Cry experience you know and love along with all of the craziness that comes with it, but with a more engaging, cohesive narrative, and a fantastic antagonist.
Such is the story of Tails of Iron. It doesn’t accomplish anything notably remarkable, but it doesn’t have to. It’s a well-designed, fun, and engaging title that I was surprisingly addicted to.
The way Deathloop presents the player with mystery, and allows them to uncover it at their own pace, is fantastic. It is easily one of the most enjoyable games I’ve played this year.
With Psychonauts 2, Double Fine has firmly planted down a pedestal of their own, creating one of the best platformers of all-time.
By the time the credits rolled, I sat back and reflected on the overall journey which was well-crafted, intriguing, and unique.
The Ascent’s setting is remarkably striking, and it’s quite fun to play to boot. But the aspects that are either lacking, or entirely non-existent in the game’s design, have a large, detrimental affect on the overall quality of the experience.
Biomutant is simply a joy. What it lacks in big-budget presentation, it more than makes up for by being unique, charming, and downright fun.
Village is one of my favorite entries in the franchise so far, and my favorite modern Resident Evil.