Casey Scheld Avatar Image

Casey Scheld

Alameda, CA

603 games reviewed
56.5 average score
60 median score
30.4% of games recommended

Casey Scheld's Reviews

Managing Editor / Social Media Director at Gamers Heroes | Lover of running, bad movies, 80s music, and drinking too much coffee
Aug 24, 2020

The endless checklists and pandering gameplay of Strange Creatures makes it an easy pass, even for those desperate for a new co-op multiplayer title.

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70 / 100 - Space Bear
Aug 14, 2020

The quirky humor and text-based gameplay of Space Bear won't appeal to everyone, but those looking for something out of the ordinary will have a bear-y good time with this one.

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Aug 10, 2020

Missile Command: Recharged still has the underpinnings of the Atari classic holding everything together, but the upgrade system is a double-edged sword that has the potential to break the game. Though this is not a dealbreaker, this change unfortunately trades skill for grinding.

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Aug 7, 2020

Much like a goofy game show, the zany antics of Fall Guys: Ultimate Knockout will appeal to gamers of all types. Though the first season has some nasty bugs and Show duds, those that bring some patience into this battle royale will enjoy their race to the top.

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20 / 100 - Bikerz
Aug 3, 2020

Bikerz manages to do the unthinkable by turning a seemingly exciting concept into something that is an absolute slog. This title suffers greatly from repetition, and players will be bored of its antics well before all is said and done.

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Arcade aficionados and Gundam fans alike will have an absolute blast with Mobile Suit Gundam: Extreme Vs. Maxi Boost ON. While there is a bit of a learning curve, the sheer speed, depth, and fanservice on display make it a shining example of the fighting game genre.

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75 / 100 - Robot Island
Jul 21, 2020

Robot Island is a short but sweet adventure featuring a sci-fi world rife with emotion. Though it is full of fetch quests and runs a bit short, visual novel and point-and-click fans alike will enjoy this far out adventure.

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Jul 17, 2020

Formula Retro Racing is a true love letter to SEGA's arcade racers of old, nearly nailing the landing. Though the collision detection leaves something to be desired, those who have fond memories of blue, blue skies will enjoy racing in its low-poly world.

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Jul 12, 2020

Fires at Midnight deftly conveys the twisted, complex nature of relationships in just a short amount of time. Though the gameplay can be rigid and the content crude, the worldbuilding achieved is worth a go for visual novel fans looking for a darker tale.

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Despite its claims, There is No Game is a solid enough game that does a fine job breaking the fourth wall. Its short length hinders the possibility of multiple playthroughs, but those who have a passion for cheeky humor will dig its vibe.

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55 / 100 - Retrowave
Jul 3, 2020

Retrowave's got the looks and the sounds that make the outrun aesthetic so great, but the gameplay manages to be a little too one-note for its own good.

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30 / 100 - RunPuzzle
Jun 29, 2020

Runpuzzle is far more frustrating than it has any right to be. The blocks are needlessly complex, and even those who patiently master the odd shapes and wonky collision detection will feel empty when all is said and done.

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70 / 100 - Roller Riot
Jun 26, 2020

Roller Riot's two button setup provides just enough depth to keep the high score chasers among us enthralled. It's not the deepest title around, but it doesn't have to be.

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50 / 100 - Red Bow
Jun 23, 2020

Red Bow proves to be more of an incoherent dream than a lucid one. The cryptic puzzles and lack of focus manage to sully the overall presentation, making it a tough playthrough for even the most diehard of horror fans.

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50 / 100 - Battle Ram
Jun 19, 2020

Battle Ram has got an interesting arena-based setup, but it is just not taken far enough. With a lack of scoring, modes, or even variety, this feels more like a proof of concept than a full-fledged game.

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60 / 100 - Tex-Mechs
Jun 12, 2020

Tex-Mechs' combination of mechs and bugs will appeal to gamers the world over, but the cumbersome combat and lack of impact prevent it from being a smash hit.

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65 / 100 - HaberDashers
Jun 8, 2020

HaberDashers copies the Mario Kart formula to a T, but a number of design quirks prevent it from reaching the plumber's heights. It's far from a bad game, and the aesthetics are truly charming, but the lack of polish and limited content hurt its long term replayability.

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The Indifferent Wonder of an Edible Place lacks any sort of purpose. Eating buildings is certainly a unique premise, but the game is an absolute chore to play.

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20 / 100 - Rebound Ball
Jun 1, 2020

It's clear that the bare amount of effort was put into Rebound Ball's design. This title manages to do the unthinkable by completely decimating what should be the simplest of formulas.

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May 29, 2020

A destruction derby made out of cardboard miniatures makes for a sound concept, but the lack of options and poor AI suck away a lot of its potential.

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