Jenni Lada
You can tell when some forms of media are going to hit you hard. The moment I began playing Sumire on the Switch, I suspected it would have the potential to devastate me. And I mean, I was partially right. It’s a beautiful, heartfelt, and haunting game, one where every moment can count, and it can leave you feeling about how much people’s actions can matter.
Makee definitely knew what it wanted Rise Eterna to be. I applaud some of its ideas, like how the developer tried to implement a crafting system and skill tree. But on the whole, it doesn’t offer the same balanced challenges as its contemporaries.
When one of the original selling points of a game was “featuring Dante from the Devil May Cry series” back in the day, being capable and readily available might be enough. After all, it is still telling a haunting story, making you think both in and out of battle. SMT III Nocturne HD Remaster does what Atlus JRPGs do best, and that’s captivate an audience.
NieR Replicant ver.1.22474487139 is a more approachable version of an emotional and thought-provoking RPG. This is a game people might not have known what to do with years ago. Now, following the success of NieR: Automata, it’s presented with additional accessibility options, better looking and smoother gameplay, and additional content that gently builds on what was already there.
It essentially feels like Square Enix set a new standard with the SaGa Frontier remaster. It made up for lost time. SaGa series mechanics, with entries’ multiple storylines, battle systems that reward performing certain actions, and non-linear nature, were always ahead of their time. Back in the day, SaGa Frontier was among those that didn’t get its proper due.
Poison Control feels like the sort of game where lots of different elements are tossed together in a way that hopefully comes together and makes sense. Some parts are fine. Eliminating poison can make you think, though it can sometimes get to be a bit of a chore.
Balan Wonderworld is not comfortable or fun to play. It isn’t memorable. If you want to understand everything happening, you have to buy the ebook and go to that outside source for an explanation. It is bland, repetitious, and has design choices that are the opposite of ensuring a good quality of life.
Ghosts exist. They have unfinished business and need help. Fortunately for you, you’re a Spirit Scout. You’re trained to aid them and sent on assignments to get them to move on. Your latest assignment is the island of Cozy Grove. It’s dead there. Literally.
There are some areas in which Story of Seasons: Pioneers of Olive Town feels like it definitely needs a little more time and room to grow. The progress I’ve seen in the time I’ve played is encouraging, and I’m confident that it will offer plenty of opportunities down the way.
A-Train: All Aboard! Tourism is definitely impressive. People have an extraordinary degree of control over all elements of transportation and the entire health of towns. It demands you pay attention, to be sure. There are some technical issues here, to be sure. (Patches were released as I was playing, so it seems Artdink is aware of problems.) People willing to give it a chance could find a simulation they could spend months playing.
Gnosia, like Raging Loop before it, takes the concept and turns it into a visual novel with stats and skills. There are lots of things it does well. Sometimes, it even feels like it does something new! But some of its decisions can also sends players in circles.
Still, Persona 5 Strikers nails the atmosphere perfectly and doesn’t make it feel like you have to review everything beforehand. It succinctly lets you know that the areas you’ll explore are larger and you may have to do a little more research to prepare, but your team has your back. Granted, it is something that will be best enjoyed and appreciated by those who know and love these characters.
Ryza is back and, well, good news! If you liked her debut adventure, then you’re going to also love Atelier Ryza 2: Lost Legends & the Secret Fairy. It does a lot of what made the original game great. We have characters who are easy to love and face realistic problems. We have lots of materials to gather and things to make. There’s also more intrigue, since there are multiple ruins to explore. It’s also a lot more active than before though, with a new progression system for recipes, which might not be exactly what you’re looking for.
From a preservation standpoint, Collection of SaGa Final Fantasy Legend does everything people would need. You have all three games easily accessible in a single compilation. You can hop in without much effort, go through each one, and perhaps go through things a little more swiftly than you normally would.
Monster Sanctuary is a game that feels satisfying and rewarding. When you earn more skill points, get a new monster, or find a new Explore Ability, it opens up more of a sufficiently large world to explore.
Basically, with Taiko no Tatsujin: Rhythmic Adventure Pack, you are getting the game for its two RPGs. Rhythmic Adventure 1 is okay enough, I suppose. You can see it set a precedent and, insensitive depiction aside, has its moments. Rhythmic Adventure 2 is genuinely enjoyable, cool, and moves at a great pace.
Pretty Princess Party is one of those games where the target audience is definitely little ones, but it falls into a unique position where elements of it might appeal to other people too. Basically, it isn’t only about simplistic minigames and dressing up. It’s about building up your repertoire so you can customize a castle.
Unreal Life is a special sort of adventure game. It’s hauntingly beautiful, with a story that is more touching than you might expect. Especially when some of its primary cast members are an amnesiac young woman, an AI traffic light, and a anthropomorphic penguin.
I suppose it sort of feels like Hyrule Warriors: Age of Calamity is a dream game. It’s the ideal of what people might want to happen in The Legend of Zelda: Breath of the Wild’s world. You’re given free rein over multiple characters from this installment, each with their own sort of playstyle and capabilities.
Robotics;Notes Elite is an immersive visual novel that does its best to bring you into a world where it really feels like a group of teenagers can not only build an impressive mech, but make a difference in the world.