David Soriano
Agents of Mayhem does not do anything wrong, but it also does not stand out in any of its mechanics.
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The Enigma (both the episode and the villain) is a good addition for this promising second season in which Telltale should make Bruce Wayne's sections more enjoyable and less static.
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Hellblade: Senua's Sacrifice is an excellent demonstration of quality with an absorbing history and an outstanding artistic direction. Joining concepts such as Norse mythology and psychosis was not easy, but the mixture has been respectful and interesting.
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Fortnite wants to cover more than it can. Its three pillars of action, construction and management are too independent. To make matters worse, it feels too focused on opening piñatas (chests) and pay-to-continue.
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Like the original, Patapon Remastered proves that rhythm games can hide many other genres inside to have a fun as well as complex game.
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Sundered is a metrodvania with roguelike elements and inspiration from Lovecraft. What can go wrong?
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Cars 3: Road to Win is a fun game to play with our children, using a Mario Kart style control, but simplifying it rightly. A good amount of hours of play to unlock all its contents make the purchase worthwhile if you have children fans of the Pixar film.
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Stormblood is a great successor to Heavensward, proving that Final Fantasy XIV can always improve.
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Despite of the great improvement in the control system of swing and tempo that is close to perfection, the lack of depth in the Career and Societies modes can make tedious the thousands of hours that this sequel offers.
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Get Even excels in ambience (narrative) and sound design, but it's very limited by game mechanics and graphics engine.
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MotoGP 17 is a step back from the variety of content that featured Valentino Rossi: The Game. Manager Career is a good news, but does not justify the purchase of this annual license.
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Despite a great improvement in the track and bikes physics, we feel that MXGP3 has very few content and some game modes have been eliminated compared to MXGP2.
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Perception is an original game concept with its blind character, but it fails too much in core aspects of terror genre like the game mechanics or the history itself.
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New engine, new characters, new combat techniques and new game modes. Tekken 7 is still the king of 3D fighting games, but there would have been some more risk and evolution of the franchise after so many years of waiting. The story of the Mishima is the central mode, but it fails to satisfy us as much as it promised to the core fans.
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Vanquish deserved this second chance to reach a larger audience. The game has aged very well and is still as fun as it used to be.
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RiME places Tequila Works in the Olympus of Spanish development with an intense, emotional and difficult to forget adventure supported mainly by the visual narrative, excellent artistic direction and soundtrack.
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Friday the 13th: The Video Game, is a terrifying game based on the slasher film franchise. Despite knowing how to perfectly reproduce the atmosphere of the film, a unique game mode seems unforgivable.
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Shadow Warrior 2 again has a complex control with strange combinations of buttons in the gamepad and has no new content to justify its delay in consoles. Otherwise, this is a very funny title.
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If the game was meant to be a tribute to the 25th anniversary of the film, little of it will be found. As a game of robberies, the rewind mechanics are interesting, but they do not work well enough to be satisfactory.
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Because of its characters, Samurai Warriors: Spirit of Sanada is more recommended than the franchise before. Musou genre doesn't allow so many novelties, but we like de RPG elements..
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