Roger Hargreaves
The most shamefully obvious clone of recent years, but although this copies most of Lemmings' tricks it falls short in terms of both personality and addictiveness.
For a game obsessed with OTT violence and knob gags this is a surprisingly charming and likeable shooter, if an unavoidably shallow and repetitive one.
A laudable attempt to make a video game that is both entertaining and educational, but despite the interest it builds up for its subject matter the weak gameplay is hard to ignore.
A great idea in theory, but in practise the novelty wears out extremely quickly, with a serious lack of variety in game modes, maps, and tactics.
As competent as the last two updates but still a fighting game held back more by its creepy designs and boring characters, than its purposefully simplistic action.
No doubt a dream come true for fans, but with so little innovation in the core gameplay the boast of being an interactive cartoon seems more like a liability than a positive.
Possibly the scariest 12-rated game ever made, although the attractive visuals are better designed than the poorly balanced difficulty.
As a 2D interpretation of Assassin's Creed this works perfectly well, but the workmanlike design and bland atmosphere makes it hard to get excited about.
Not the best entry in the series, but it does have some of the best puzzles. As well as a bombastic, if slightly confused, story that will leave both new and old fans wanting more.
An enjoyable homage to old school Metal Gear Solid, but a lack of challenge and an overbearing story means it isn't quite a stealth classic in its own right.
A daringly complex ode to the works of Philip K. Dick, and although the mix of survival horror and existential storytelling doesn't always work it's never less than gripping.
As much strategy game as it is sports sim, this enjoyably bizarre mix of influences and genres has much to offer the more patient gamer.
A noble effort to recreate one of the PS Vita's best games on a home console, but the end result never feels quite as elegant or organic as the original.
A clever spin on the Spelunky style of randomly-generated platformer, and although it asks a lot of its players its rewards are worth the effort.
Behind the bizarre concept is one of the best scripts of the year, and a game that subverts your expectations with effortless regularity.
Less consistent than the previous games, and the Batmobile is a surprisingly unwelcome addition, but even as the worst of the Arkham titles this is still a superior superhero adventure.
One of the best real-time strategies for some time, although it's a shame that despite a few new ideas it's not really interested in pushing the genre forward.
A successful halfway house between a Command & Conquer style button-masher and a thoroughbred strategy game, with tense, fast-paced, but pleasingly tactical battles.
Not so much a sequel to Dungeon Keeper 2 as an unofficial remake, and while a little magic has been lost along the way this is still a charmingly unique strategy game.
At first a HD remake of Wii Sports seems a faintly ludicrous idea but the game is still a great introduction to gaming, and to the potential of motion controls.