Justin Nation
- Rocket League
- Neon Abyss
- Wreckfest
Justin Nation's Reviews
Filling in a somewhat unique and unusual space between casual and classic arcade style action we have Ritual, a game that feels like it would be well-suited to a twin-stick shooter but plays with less intensity...
There has been a real run of Lovecraftian horror titles coming to the Switch of late, no doubt making horror fans quite happy, and among them The Sinking City is the one doing it's best to swing for the production values fences...
Music and rhythm games are always fun to check out in general, and with Super Dodgeball Beats the promise of manga-style visuals and the world's best playground sport getting involved only added to its potential...
From first glance during a Direct there was no question that Blasphemous, visually, was something pretty special...
Here we go with another entry in the darker corner of the Switch library where you can find all kinds of "unusual fare"...
With Creature in the Well there’s just so much to like and appreciate...
With it being that time of year where people are looking for an experience that'll get them on edge and throw in some scares with a game like Remothered checks multiple boxes...
Falling into the category of "Uhm, I'm not quite sure what's going on here" we have Himno, a title that seems to be trying to go for a randomly-generated platformer vibe, but that ends up just being kind of flat and uninteresting in the process...
While the beat-em-up genre was absolutely a staple of both the arcades and the early console days more recently titles have been few and far between...
Part of what makes me a huge fan of indie titles is walking into new experiences that take me by surprise...
Being put in charge of choosing the headlines that will run for a big city's major source of news must be a weighty responsibility...
This is one of those titles that is obviously laser focused on a specific demographic that's looking for a casual game to relax with but I don't have a problem with that...
Never having played this series, but having heard stories, I wasn't ready for the WTF factor to this game...
As someone who isn't terribly familiar with visual novels, and can find them a bit too plodding with not enough to do, Root Letter is a bit of a surprise...
Having played both the original Risk of Rain and the Early Access version of this sequel on PC I’m pretty well-acquainted with both the level of challenge it provides, and of how chaotic the combat can tend to get in a hurry if you don’t keep up with the spawn rate of your enemies in spots...
Oh Bulletstorm, you were a title that I don't think ever got quite a fair shake back when it was released...
Have you ever wondered how games are developed and what it takes behind the scenes mechanically to make it happen? Have an interest in learning how to code with the motivation being to make your first game? If so, this will be of interest to you...
Ports from the mobile space can very much be a mixed bag on the Switch but it's always nice to run into ones that offer up some novel play and mechanically work well...
While having played so many indie games on the Switch is interesting and exposes you to all sorts of takes on multiple genres one admitted downside is that it can also make you a bit jaded...
While I'm a big fan of arcade-style shooters of all types I'll admit that generating excitement for them is getting tougher on Switch as there have gotten to be so many of them...