Ambitious but uneven, Shadowlands is an exciting evolution of World of Warcraft.
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Bloody and captivating, Valhalla is Assassin's Creed at its best.
Genshin Impact's open world and clever combat are fantastic, but its endgame tries way too hard to milk you for cash.
World of Warcraft Classic's uncanny ability to bring players together and immerse them in adventure hasn't aged a day.
Coupled with a striking new world to explore, Shadowbringers' poignant and character-driven story is one of the best in the entire series.
Anthem's disjointed story, boring loot, repetitive missions, and shallow endgame are all disappointing. At least it's pretty.
The additional layer of choice, breathtaking scenery, and colorful sidequests make Odyssey not only the best Assassin's Creed to date, but one of the best RPGs since The Witcher 3.
Even if its new loot system is a bust, Battle for Azeroth is a vibrant expansion full of wondrous new locales to explore, characters to meet, and stories to tell.
Warframe's daunting complexity doesn't detract from its delicious combat and flexible progression.
Vermintide 2's combat and level design are so feverishly fun that I'll put up with its bad matchmaking and RPG progression if it means chopping more ratmen in half.