Jake Yanik
Enhanced Edition brings a breath of fresh air into the Original Sin experience in a great way.
I like Legacy of the Void—genuinely, I do. It's just that I don't really want to play it now that I've finished the campaign. The focus on unlocking and swapping between different units in the same slot makes for a highly customizable and highly "for your tastes" kind of experience in the campaign—I just wish that had carried over to the multiplayer to really shake things up.
Final Cut is definitely an improvement upon the Van Helsing trilogy, without a doubt.
Truly, Mayan Death Robots is the kind of game I'd love to sit back on the couch and play with some friends.
Deserts of Kharak boasts an unprecedented beauty in its setting and world design, and its hand drawn-style cutscenes only add to that.
I like Turok; but I like it as an N64 game where I can make excuses for its shortcomings based on its platform—in a vacuum where I can't compare it to other, truly great shooters.
Truly, Layers of Fear is a masterpiece to behold. Buy it. Play it. Buy it and have a friend play it while you watch if you're faint-of-heart.
From the first time I saw the art style of Darkest Dungeon, I knew it was going to be something special. What I couldn't have known is just how bleak the game would be—or how cruel.
It's the most innovative shooter I've played in years.
Grim Dawn is one of the easiest ARPGs to recommend in recent years.
Stardew Valley has been the most rich and heartwarming experience I've had in a game in years.
I may wish a plague of locusts on Ubisoft support, but I tip my hat to the masters over at Massive Entertainment.
Considering that it’s both free and quite probably the best ARPG that we’ll ever see, I can think of no valid excuse not to give it a whirl.
If the basic premise of letting loose giant, hulking murder-mechs and terror-tanks on city districts literally full of destructibles and enemies is cool, then the execution is absolutely magnificent.
Much like Vermintide itself, it may not be groundbreaking in any one way, but it's reliably and consistently fun, and still beautifully immersive in that Warhammer sort of way.
In its feature-complete state, Starbound feels like a much tighter experience than it had in the past, and rather uniquely for the "Terraria, but…" genre, it actually has its own story that takes players across parts of its randomly generated galaxy and introduces them to the various playable races along the way.
A horror experience Dead by Daylight is not.
Shattered Skies commits a crime much worse than simply being a bad game; it’s dull. It’s also uninteresting, static, and barren.
Phantaruk is a first-time survival horror romp that, sadly, tells better than it shows.
N++ has an excellent blend of stylishly simple visuals and taxing puzzles, all put to an excellent soundtrack.