Bruno Henrique Vinhadel
Guardian of Lore fails to execute many aspects of gameplay and never delivers anything fun to the player. Even the interesting premise and nice art won't save the game from being something mediocre.
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Delivering a huge improvement on the first title, but lacking with new features, Dying Light 2 Stay Human is quite fun, brutal, rewarding and a game of exceptional quality when it comes to the open world. Minor issues still exist here, but Techland successfully manages to live up to the hype surrounding the game.
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Although the whole collection content suggests little increments and Sony's strategy of not distributing free native versions to players who already own the games sounds strange, Uncharted: Legacy of Thieves Collection is an enhanced experience of two excellent games from the library of the PS4 and that look even better on PS5.
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Evil Genius 2: World Domination is an almost perfect RTS. It retains a lot of the original game, perhaps too much, but delivers it on consoles excellently and with great controls. Addictive and fun, it might be the best RTS in the entire PlayStation library today.
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Not even a good gunplay and the excellent Portal mode can save Battlefield 2042 from being a mediocre experience. The various additions to the game, such as specialists and huge scope for matches, have no effect and create a disastrous, tiring experience and an insult to the franchise's history.
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Vanguard delivers the Call of Duty experience in a very traditional and solid way, but with nothing new. Far from being a perfect title, it has several problems in the campaign, multiplayer and zombies, such as lack of direction, refinement or content.
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Offering more quantity than quality, Crysis Remastered Trilogy is a beautiful visual and technical work for games that have always been known for that. Despite this, much of the franchise already shows aging that can create a tiresome experience nowadays.
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Tails of Iron's biggest highlight is its fun and challenging combat. The title is a pleasant surprise and one of the best indies games of the year.
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FIFA 22 remains a good FIFA and a good football game. It has its usual attempts at improvement and tweaking, but it remains more of a festive presentation of the sport than a collective experience as a whole.
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As a sensible and light experience, TOEM delivers very well all the tenderness it wants to pass. Different stories, lovely soundtrack and a handcrafted art will guarantee you some smiles and good thoughts in this adventure that could be a little bigger to further enhance its positive points.
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Arkane manages to leave its DNA clearly in one more game and it uses several other current mechanics very well. However, the player will still suffer at the beginning of Deathloop, having to go through a long and exhausting learning curve. Despite that, after mastering and understanding how the game works, it will be possible to enjoy a great and fun title.
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Aliens: Fireteam Elite manages to deliver good cooperative gameplay and it reasonably explores the immense Alien universe. Even so, it has technical problems, lack of immersion and, above all, repetition without much reward.
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Iki Island is an expansion that complements the story of Ghost of Tsushima, but at the cost of a shorter campaign and with only a few updates in gameplay. However, everything is of the same quality as the base game, and that alone is enough to guarantee a few more hours of fun in one of the best titles of the last year, now with significant improvements in PlayStation 5.
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Greak: Memories of Azur is a fun adventure with great puzzle mechanics. The handcrafted art and good soundtrack are the highlights, but non-functional commands end up harming the overall experience.
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Fun combat doesn't save The Falconeer: Warrior Edition from being a mediocre game. Problems with mission design and lack of exploration of its world create a game that only promises and fails to reach its potential.
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Orcs Must Die! 3 is excellent and delivers exactly what was expected. Even though it uses a lot of what was in Unchained and doesn't bring much impactful innovation, showing even a great reuse of previous material, the game manages to deliver some good stuff, with enough fun and challenge to spare.
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Chivalry 2 abandons the rigid realistic structure in favor of a lighter, more fun game that still has enough depth for players to focus on. The humor is more noticeable and there's enough content for good hours of fun, even if some technical issues still exist.
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Mighty Goose is fun, although it could have more content. The strong Metal Slug inspiration works to deliver a game that will please to fans of the style.
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Destiny 2: Beyond Light hugely improves the development of the story and narrative of the universe created by Bungie. A new subclass and other co-op activities will delight along with numerous new rewards, although the focus has been more on PvE content every season. However, the dedication to keeping up with everything the game offers remains exhausting.
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The extreme focus on exploration and a good system of choices and consequences stand out in what Biomutant delivers. The title is still extremely competent in combat, in the use of different vehicles and in the creation of its universe, but there was a lack of polish in the technical part and in a more captivating story.
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