Dylan Burns
There’s an undeniable thrill in exploring your house from a lowered viewpoint and while the racing itself is nothing new, the versatility of the experience means you don’t even have to pull out the gates to have a bit of fun or to give the kids a novel distraction.
While Windbound failed to shake my sails, being too repetitive and pressured, it should appeal to survivalists. Respect must be afforded to the interesting sailing mechanics, which elevates the exploration.
Origami King is entirely pleasant, well written, charming and enjoyable without being essential or groundbreaking. While the battles are confusing and far too frequent, the exploration, constant unveiling of secrets, colourful environments and quirky characters will keep you hooked.
Endlessly creative and never one to outstay its welcome, What the Golf? will have you grinning as you move from putt to putt on an exploration of just how many different variations of thing-meets-objective can be put before you.
“Exit the Gungeon is an enjoyable distraction that serves as a spin-off to the more welcoming Enter the Gungeon. The random weaponry and tighter quarters often makes this more about luck than skill, which will grind against some players.”
If you’ve never played Animal Crossing before, New Horizons will suck you into it’s ostensibly calm island world like nothing else. For series veterans, you will eagerly surrender to this whirlpool, only to emerge in time for the next entry in the series.
A far more brutal experience than its predecessor, Doom Eternal isn’t for the weak, but master the ruleset and you’re in for a hell of a time.
Two Point Hospital on the Switch is an absolute delight. The humour is spot on and will keep you smiling, while the mounting challenge of each new hospital will keep you glued to this enjoyable simulator for hours on end
Luigi’s Mansion 3 continues to prove Luigi’s ability to be a leading man, even if he has to do household chores (badly) to be one. A pleasure from start to finish.
Felix the Reaper is a mildly difficult puzzler that will appeal to those who enjoy object swapping and thinking several moves ahead. It’s light, gory humour and unique art style keeps things fresh. I just wish there was more room for pushing things beyond set solutions. It feels more like following a set of instructions than forging your own path.
While it starts shaky, Greedfall grows into a comforting and satisfying RPG. It may feel a bit behind the times, but the art design and original story should be given credit and it is good to see this developer releasing something that mostly delivers on its promise.
If you missed the second game’s release, this package is well worth getting. My competitiveness has waned over the years, so I’m happy just to get through each level, but there is definitely depth on offer if you choose to knuckle down and perfect each murder box.
If you’re absolutely over Diablo 3 but still hankering for some fantasy action, then Chaosbane will more than happily scratch that itch. Even as I started to tire of certain aspects, I found it hard to put down. Indeed, my coffee went cold several times, which is as good an endorsement as I can probably give!
When everything clicks, Rage 2 is a crazy fun ride that manages to get the heart pumping with bloodlust. I just wish that the open world was more compelling
It may not be the prettiest way to play Saints Row but it’s hard to care about the technical nitty-gritty. This is a fun, engaging port that will offer many hours of open world shenanigans.
Despite a few issues regarding in-game currency and unlockables, MK11 is the best the franchise has ever been. Fans of one-on-one fighters and/or over-the-top gore shouldn’t hesitate to buy
This latest Assassin's Creed entry is a enormous AC experience and delivers one of the deepest, most refined experiences in recent years.
Armello has almost as many versions as Skyrim, but if you don’t already own it, it’s an interesting take on the virtual board game. The cards you use are beautifully illustrated and the battle-chess animations as the characters do battle connect satisfyingly with your chosen actions.
Perhaps time will iron out many of the issues as this still feels like a living document being tweaked by the creators. But as a paid game at retail, it’s just not good enough to recommend.
I’ve had a blast with Strange Brigade in single player. There’s just enough hook to keep you replaying levels for the secrets and puzzles you missed, and while the campaign tends to repeat notes across different scales, the act of killing nasty monsters never gets old. If you’ve pined for more Mercenaries modes these past few years, this will well and truly scratch that itch.