Mobile Suit Gundam Extreme Vs. Maxiboost On is what Gundam Versus should have been in the first place. A more properly thought-out offline suite, split-screen support, LAN mode, a deep roster, and an improved netcode all lead to a superior package that can appeal to even non-Gundam fans. However, the lack of a proper tutorial and some questionable decisions with the online hold it back as a whole. Regardless of these issues, it has absolutely lived up to the hype of players who experienced it during its arcade reign.
At the end of the day, Cross Rays still has room to improve for both presentation and gameplay elements, but the new changes result in a better game. In an era where many Gundam games are failing to improve over their predecessor, seeing Cross Rays try and succeed to be a better game is a much-needed sight. Hopefully the team at Tom Create keeps the trend going with the next one, because they have the foundation needed to create something special, especially if they make it a crossover entry.
I want to like Battle Operation 2, I really do. I like the flow of matches, the gameplay is great, and I adore the large roster of mobile suits. However, every system surrounding that solid foundation seems to undermine it at every step.
Super Robot Wars T is in a weird place for me critically. If I had to pick a game in order to introduce someone to the franchise, this would be it. It sports an excellent roster with a broad appeal paired with the best original story of the translated trio, along with all the gameplay improvements X had, regardless of its difficulty issues. From a veteran's perspective though, the asset reuse only reinforces a tired sense of déjà vu. Combined with the lack of effort on fixing the balance and difficulty, it's hard to recommend to a veteran hoping for a more complete package.
Overall, Gundam Versus is great gameplay hampered by the content, or lack thereof, meant to support it. A solid roster is brought down by questionable absences, while the offline content lacks the kind of replayability that an arcade mode would have. Meanwhile the unstable online means those with poor connections can't get the most out of the game, and the lack of teaching tools will not properly prepare people for it regardless. The end result is a package that's only alright in the end, and hard to recommend to even Gundam fans.
Despite the fact the game is focused on plastic models, Gundam Breaker 3 feels very faithful to the Gundam material. An impressive selection of Mobile Suits, alongside plenty of little series Easter eggs, make it a must for fans of the Gundam franchise. The low barrier of entry needed for non-Gundam fans to enjoy it is also a major bonus. While there are flaws, the excellent gameplay and smart design at its core more than make up for them. If you've been looking for a new hack 'n' slash game to play, this should be on your list.