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Felipe Mesquita


43 games reviewed
78.4 average score
80 median score
88.4% of games recommended
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Loved - DOOM Eternal
Apr 2, 2020

With a more arcadey touch to its game design and a bigger focus on the lore and narrative surrounding the DOOM Slayer, I'm not sure if this new direction represents something marginally worse or better than DOOM 2016. But after killing thousands of demons, I can definitely attest that DOOM Eternal is, very much like its predecessor, one of the most fun and impressive shooters of the generation.

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Jan 27, 2020

Journey to the Savage Planet is a good way to start 2020. A fun adventure that has found the right balance in the size of its map and exploration incentives. The main story beat is rather uninteresting, but the whole funny script they wrote around the beautiful world is a delight. The lackluster combat also hurts it a little, but exploring and experimenting with the game's mechanics to solve puzzles and traverse the world was quite fun.

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Nov 27, 2019

It is curious that this game clearly understands the strong aspects of the property on which it is based on, and in that spectrum it delivers a lot of personality, offering one of the best Star Wars adventures to date, but when it comes to gameplay and game design aspects, it has trouble deciding what it wants to be. Many influences are suited for the nature of the I.P as the decision to create maps with a great focus on exploration and implement bombastic action sequences, but the combat ended up suffering from inconsistency between excellent and mediocre aspects. In summary, Jedi: Fallen Order is a good game that establishes a strong base for Respawn to continue to improve and find its own identity for this sub-series.

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8 / 10.0 - Superliminal
Nov 14, 2019

Superliminal is a hard game to talk about without being able to go deeper into the details of why the experience turns out to be so brilliantly designed, but trust me that this is a curious and clever game, that also carries an unexpected dose of positive messages by the end.

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Oct 16, 2019

I was legit impressed by some of the production values in Monkey King Hero is Back, especially the animation and how they marry that aspect with the combat, but overall this is a game that brings very little to the table. Maybe I’m being too harsh on a game that’s not only mostly aimed at kids, but also something aimed at whole different country and culture to make them adopt the PS4, but this feels like a product of the past, and even then this wouldn't have been considered anything especial.

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8.3 / 10.0 - Untitled Goose Game
Oct 7, 2019

It's no wonder that Untitled Goose Game was a hit even before it's release. This small game is adorable, comical, accessible and one that asks it's player to use their most chaotic instincts to find fun solutions to it's puzzles. I hope all this success means that this is only the first of many adventures to come starring the unnamed goose.

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8.8 / 10.0 - Control
Sep 19, 2019

Control is an amalgam of Remedy's recent work. A game that is not afraid to be weird and show all the personality that is contained in its design philosophy and world building. A title with such an entertaining gameplay flow that even though I've done and explored everything the story and enviroments have for me, I still find myself traversing the halls of the Oldest House facing the remnants of The Hiss and hoping to find some unexplored corners. Control is one of my favorites of the year as well as my favorite Remedy game, and I can't wait to see where Sam Lake and friends will take this property moving forward.

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7.5 / 10.0 - Erica
Sep 2, 2019

With a fairly solid use of known tropes of the thriller genre, ERICA's highlights aren't necessarily its story or characters. But it's a well-crafted and interesting enough tale to present what is in fact the most special aspect of the game, which is the way Flavourworks has found to increase player engagement by creating a layer of extremely natural mechanics and interactions on top of live-action elements. It is a product that builds a new, more interactive base for FMV productions, opening new potential for the genre.

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7.5 / 10.0 - My Friend Pedro
Jul 19, 2019

In it's best moments, My Friend Pedro delivers memorable action sequences in a fun and exciting gameplay loop that resembles Max Payne's shoot-outs or even John Woo's movies scenes. It's very creative in introducing its items, many that at first glance might not even make sense for an action game, and the mental exercises we have to do to find the best combination of weapons and moves for each situation brings a good challenge. Unfortunately, this is not the experience throughout the whole thing, with some stages far below in quality compared to it's best sequences. Overall it's a good game, but one that fails to maintain its highs during some of its stages.

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8.2 / 10.0 - Observation
May 22, 2019

It's not that Observation brings revolutionary mechanics to its gameplay or narrative, but what makes this a special project is the incredible execution and use of the interactive nature of video games to tell an intriguing Sci-fi thriller. It may sound cliché, but the in-game situations are so well implemented and contextualized that you really feel as an important and operative part of this story.

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