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Felipe Mesquita


Favorite Games:
  • The Last Of Us
  • Grand Theft Auto: San Andreas
  • Chrono Trigger

30 games reviewed
77.9 average score
80 median score
86.7% of games recommended
Scores 3.3 higher than average

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Felipe Mesquita
6 / 10.0 - Vane
Jan 21, 2019

It's very clear where Vane draws it's influence from, the problem is that despite beeing a beautiful a project with satisfactory puzzles, it can not at any time reach the level of its predecessors, and worse than that, it inherits from these projects a bunch of technical problems that here are even worse. There are very good things inside VANE, but the sum of its factors does not result in anything remarkable.

Review in Portuguese | Read full review

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8.2 / 10.0 - GRIS
Dec 13, 2018

GRIS will hardly demand quick reflexes or make you scratch your head thinking about the solutions to it's puzzle platforming. It's a short game (about three, four hours), that's fun to control and simple and very accessible in terms of gameplay, that possibly will leave a little to be desired in terms depth for those seeking greater challenges. But I think above all this, it is a moving experience thanks to its artistic and narrative combinations. I loved my hours interacting, listening and watching the beautiful journey of Gris.

Review in Portuguese | Read full review

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6.4 / 10.0 - Call of Cthulhu
Oct 31, 2018

Call of Cthulhu has an ambitious proposal, and in the brief moments that delivers on such proposal, it is a very enjoyable experience. The opening chapters have realized the vision of bringing to video games a pen-and-paper investigative RPG with a thrilling atmosphere and mechanics involving choices that really impact the direction of the story. But when it departs from these proposals, becoming a game that leans more on linear psychological horror, the experience becomes generic, with little to offer beyond the intriguin nature of the cosmic myth of Cthulhu. If at the beginning of the adventure I could see myself playing multiple times to see how different decisions would lead to different resolutions and consequences, in the end, already tired of the poorly paced and shallow sections of gameplay in the back half of the game, and unable to connect more deeply to this world, I cared little about the direction of the narrative and its characters. It's a shame that Call of Cthulhu doesn't maintain the quality found in the first four hours throughout the game.

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8 / 10.0 - Flipping Death
Aug 10, 2018

Flipping Death is one of the alternatives of modern puzzle adventures that most resemble the classic quirkiness of LucasArts games, bringing in my opinion even funnier and more absurd situations that such classics while also achieving to be less obtuse with their puzzles resolutions. If you enjoyed the spirit of those games and also Stick It to the Man, you more than likely will have a lot of fun with Flipping Death as well.

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8.5 / 10.0 - Dead Cells
Aug 7, 2018

Dead Cells is one of the cases where the gameplay loop itself is pretty much flawless. The number of variables and systems within the game could disrupt the simple combination of moves, but in fact, they enrich the combat's density, making the player have critical thinking and extremely fast decisions to match their present abilities and get out of those dungeons alive. This is one of those games that I will not delete from my system anytime soon because I'm still playing and I'm sure I'll continue to visit it several times in the future.

Review in Portuguese | Read full review

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9.5 / 10.0 - God of War
May 14, 2018

God of War is a special project. It is celebratory to attest the high level of technical and creative work put here during its five years of development. From the way they reconstructed the combat, how they opened up the scope of its world design geared towards exploration and gameplay experimentation, how they delivered an excellent narrative with a good script, good dialogues and characters that are not one-dimensional and even the way they present the credits, all of its aspects are almost untouchable. Santa Monica Studio was able to completely change my perception of this property, something that only a masterpiece of this high-caliber would be capable of.

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8.2 / 10.0 - Minit
Apr 6, 2018

Minit basic gameplay premises are super simple, but in many ways, it is super sophisticated in the way that its design had to be thought to work in an instance that was challenging but still fair and pleasant enough to convince the player of its proposal. I loved the premise, the jokes, the secrets, the fantastic soundtrack and pretty much everything that constituted this little adventure.

Review in Portuguese | Read full review

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8.4 / 10.0 - A Way Out
Mar 31, 2018

There is nothing like A Way Out on the market. Both its design premise of using gameplay as the main storytelling vessel and its concept of how co-op is implemented are unique in this medium, and more importantly, they worked very well. The story beats the game touches are slightly generic but it uses the interactivity of video games to deliver extremely memorable sequences. This adventure starring Leo and Vincent is fun, thrilling and emotional and I absolutely recommend the experience.

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8 / 10.0 - Crossing Souls
Feb 19, 2018

Crossing Souls is a product that uses the nostalgia and tropes of already established properties and clashes them together to build its own solid base. It innovates little but succeeds in all its attempts to introduce or mix new elements into these formulas of games and storytelling in the 1980's. A nostalgic journey that's both heartbreaking and heartwarming.

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8.8 / 10.0 - SteamWorld Dig 2
Sep 29, 2017

SteamWorld Dig 2 follows mightly the playbook of a successful sequel. It keeps the mechanics that made the first game stand out and grows in scope and improves the quality of its gameplay and level design. It was that kind of game where once I finished I came back immediately to this charming world because of its addictive loop and insanely fun gameplay. Add one more to the hall of amazing games of 2017

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8 / 10.0 - Nidhogg 2
Aug 14, 2017

Despite the drastic visual changes, Nidhogg 2 does not distance itself from what made the gameplay of the first game be quite celebrated. The changes are not plentiful, but they improve the package of the basic Nidhogg experience by adding interesting variables in combat. The game does not offer so much for those who prefer to play alone, but like its predecessor, Nidhogg 2 is one of the best multiplayer options on the market.

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8.7 / 10.0 - RiME
May 25, 2017

RiME not only drinks from the source of titles like ICO, Journey, Brothers and Unfinished Swan as it joins them as products that justify the defense that video games are in addition to entertainment products, pieces of great artistic value. Its lack of depth in the puzzles does not detract from how Tequilla Works built with praise a beautiful adventure. Relaxing on its moments of discovery and exploration and intriguing and apprehensive in the most dramatic moments. RiME is a captivating journey from beginning to end.

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7.5 / 10.0 - GNOG
May 8, 2017

GNOG's two hours are light and not so challenging but still, solving these puzzles and making the heads work can be a fun process. The visuals and the music make this a relaxing and very unique experience, and although very simple, it did leave me in the wishing for more content within the game.

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8.2 / 10.0 - Yooka Laylee
Apr 4, 2017

For more better than worse, Yooka-Laylee is practically a new game in the Banjo-Kazooie series. The camera is a problem that seems to come directly from its ancestors and its combat can become tedious, but these factors end up being secondary to puzzles, characters, dialogues, exploration and the platforming gameplay. In these points, the game manages to keep alive the spirit of the adventures of the old Rare but also adapts to introduce the "collecathon" style for a new generation. It lacks a touch of more modern design in some moments, but I had a lot of fun in the 26 hours it took me to finish (and I still have some collectibles and secrets to find) and I feel that in the end, the negative and positive points of Yooka-Laylee represent exactly the game Playtonic promised with its Kickstarter.

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7.5 / 10.0 - Snake Pass
Mar 30, 2017

The lack of variety in visual and even stage design makes it clear that Snake Pass did not come to enter the hall of the greatest 3D platform games, but in a market where games of this genre are starting to have a resurgence, it is a fun and unique alternative because it subverts the expected gameplay basics from a 3D platformer in a way that works very well. An overall short experience but with good production values and good hours of fun especially for the ones with the spirit to hunt all the collectibles.

Review in Portuguese | Read full review

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8 / 10.0 - Rain World
Mar 29, 2017

To me, Rain World is an example of how independent projects can progress some of our basic conventions of fields like animation, design, and world-building, but also how sometimes they can ward off some players with their quirks as well. It is a game that instigates you all the time to experiment but also reminds you how risky your mistakes can be, keeping you always aware and focused. At times I was extremely pissed at the game and even though sometimes it was justified, I often saw that I was guilty of my deaths and realized that I could abstract knowledge from my mistakes to conquer this world. Its subjectivity and brutality will for sure be problems for many and they have been for me too at various times, but in the end I feel that experiencing Rain World is not so much about progressing in this world to get a conclusion (something I didn't come across after spending 15 hours on my playthrough), but is about understanding how this world works and make yourself the king of it, well, at least until the next time you die.

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8.5 / 10.0 - Yakuza 0
Jan 19, 2017

Yakuza 0 tells an epic origin story of two super charismatic characters, with hilarious and exciting moments in their narrative, delivered by high-level Japanese voice acting. Fun combat and an insane amount of optional content complete this package. A title unique in its style and where the positives comfortably masks its shortcomings. A game that caters to both veterans of the series and players who want to get started in the franchise, easily offering dozens to nearly hundreds of hours of fun.

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8 / 10.0 - Ittle Dew 2
Nov 16, 2016

Although based on established mechanics and a more comfortable and simple route to combat and puzzles, Ittle Dew 2 still manages to excel at the originality of its dialogues, characters, and the world. There are few games that can make me laugh and play an adventure like this with a smile on my face for most of the time. Ittle Dew 2 takes very little seriously which makes it a very interesting product to break the rhythm of super dark and serious games that are often the focus of the industry. Just a simple, fun and jolly game

Review in Portuguese | Read full review

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7.3 / 10.0 - Aragami
Oct 4, 2016

Aragami has a very promising core. Well-crafted visuals, fun gameplay, and interesting characters, but newcomer Lince Works falls short on aspects like performance, the inconsistency of artificial intelligence and controls, and a few design choices. The overall result, however, is a good stealth game that despite the problems is quite fun-filled in its 10-hour campaign. It's a good start for the Spanish studio and I hope they stay in the stealth genre for their second game, fixing the problems presented in Aragami

Review in Portuguese | Read full review

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8 / 10.0 - Virginia
Sep 22, 2016

Virginia represents the evolution that video game media represents over other entertainment products. The game lasts as much as movie (2 hours), its priced like a movie ($ 9.99) but different from a movie, it goes deeper as an experience, including you in this narrative as an integral part of it, allowing you to explore scenarios where the plot rolls, increasing and allowing an immersion that other media are unable to offer. The story is only one, but the nuances will be unique to every player, and just like a good movie with a divisive ending, Virginia is a product that deserves to be consumed and discussed.

Review in Portuguese | Read full review

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