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Felipe Mesquita

Favorite Games:
  • The Last Of Us
  • Grand Theft Auto: San Andreas
  • Chrono Trigger

39 games reviewed
78.4 average score
80 median score
87.2% of games recommended
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Oct 16, 2019

I was legit impressed by some of the production values in Monkey King Hero is Back, especially the animation and how they marry that aspect with the combat, but overall this is a game that brings very little to the table. Maybe I’m being too harsh on a game that’s not only mostly aimed at kids, but also something aimed at whole different country and culture to make them adopt the PS4, but this feels like a product of the past, and even then this wouldn't have been considered anything especial.

Review in Portuguese | Read full review

8.3 / 10.0 - Untitled Goose Game
Oct 7, 2019

It's no wonder that Untitled Goose Game was a hit even before it's release. This small game is adorable, comical, accessible and one that asks it's player to use their most chaotic instincts to find fun solutions to it's puzzles. I hope all this success means that this is only the first of many adventures to come starring the unnamed goose.

Review in Portuguese | Read full review

8.8 / 10.0 - Control
Sep 19, 2019

Control is an amalgam of Remedy's recent work. A game that is not afraid to be weird and show all the personality that is contained in its design philosophy and world building. A title with such an entertaining gameplay flow that even though I've done and explored everything the story and enviroments have for me, I still find myself traversing the halls of the Oldest House facing the remnants of The Hiss and hoping to find some unexplored corners. Control is one of my favorites of the year as well as my favorite Remedy game, and I can't wait to see where Sam Lake and friends will take this property moving forward.

Review in Portuguese | Read full review

7.5 / 10.0 - Erica
Sep 2, 2019

With a fairly solid use of known tropes of the thriller genre, ERICA's highlights aren't necessarily its story or characters. But it's a well-crafted and interesting enough tale to present what is in fact the most special aspect of the game, which is the way Flavourworks has found to increase player engagement by creating a layer of extremely natural mechanics and interactions on top of live-action elements. It is a product that builds a new, more interactive base for FMV productions, opening new potential for the genre.

Review in Portuguese | Read full review

7.5 / 10.0 - My Friend Pedro
Jul 19, 2019

In it's best moments, My Friend Pedro delivers memorable action sequences in a fun and exciting gameplay loop that resembles Max Payne's shoot-outs or even John Woo's movies scenes. It's very creative in introducing its items, many that at first glance might not even make sense for an action game, and the mental exercises we have to do to find the best combination of weapons and moves for each situation brings a good challenge. Unfortunately, this is not the experience throughout the whole thing, with some stages far below in quality compared to it's best sequences. Overall it's a good game, but one that fails to maintain its highs during some of its stages.

Review in Portuguese | Read full review

8.2 / 10.0 - Observation
May 22, 2019

It's not that Observation brings revolutionary mechanics to its gameplay or narrative, but what makes this a special project is the incredible execution and use of the interactive nature of video games to tell an intriguing Sci-fi thriller. It may sound cliché, but the in-game situations are so well implemented and contextualized that you really feel as an important and operative part of this story.

Review in Portuguese | Read full review

May 20, 2019

A Plague Tale: Innocence is a good game, which unfortunately looses steam in its final chapters, preventing it from concluding as a great one. Although it has a very promising and pleasant first half, it ends up stretching itself unnecessarily, delivering samey gameplay sections without much inspiration through it's middle, and chapters where the story becomes much less interesting towards the end. These factors take away some of the brilliance of what is still an impressive work of world-building and narrative that Asobo Studio introduced in the early hours of this adventure.

Review in Portuguese | Read full review

Apr 18, 2019

Despite being a different game from the ''Souls series'', Sekiro: Shadows Die Twice is equally fantastic for the same basic reasons: excellent world-building, deep and challenging combat and incredible game design. And even though there are still some small game design decisions that continue to bother me, in return I increasingly fall more in love with the general design philosophy of From Software every time I step foot in another one of their worlds.

Review in Portuguese | Read full review

9 / 10.0 - Baba Is You
Mar 13, 2019

From the moment I saw Baba Is You for the first time I already knew it was something I would be into a lot. After playing it for several hours and having gone through almost a hundred stages I found myself very addicted to it's gameplay loop and impressed by the quality of the puzzle design put inside the game. Baba Is You is one of the most creative games of recent years, a collection of systemic puzzles with a clever and challenging game design.

Review in Portuguese | Read full review

6 / 10.0 - Vane
Jan 21, 2019

It's very clear where Vane draws it's influence from, the problem is that despite beeing a beautiful a project with satisfactory puzzles, it can not at any time reach the level of its predecessors, and worse than that, it inherits from these projects a bunch of technical problems that here are even worse. There are very good things inside VANE, but the sum of its factors does not result in anything remarkable.

Review in Portuguese | Read full review

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