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Felipe Mesquita


44 games reviewed
78.3 average score
80 median score
88.6% of games recommended
9.5 / 10.0 - God of War
May 14, 2018

God of War is a special project. It is celebratory to attest the high level of technical and creative work put here during its five years of development. From the way they reconstructed the combat, how they opened up the scope of its world design geared towards exploration and gameplay experimentation, how they delivered an excellent narrative with a good script, good dialogues and characters that are not one-dimensional and even the way they present the credits, all of its aspects are almost untouchable. Santa Monica Studio was able to completely change my perception of this property, something that only a masterpiece of this high-caliber would be capable of.

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Apr 18, 2019

Despite being a different game from the ''Souls series'', Sekiro: Shadows Die Twice is equally fantastic for the same basic reasons: excellent world-building, deep and challenging combat and incredible game design. And even though there are still some small game design decisions that continue to bother me, in return I increasingly fall more in love with the general design philosophy of From Software every time I step foot in another one of their worlds.

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9 / 10.0 - Baba Is You
Mar 13, 2019

From the moment I saw Baba Is You for the first time I already knew it was something I would be into a lot. After playing it for several hours and having gone through almost a hundred stages I found myself very addicted to it's gameplay loop and impressed by the quality of the puzzle design put inside the game. Baba Is You is one of the most creative games of recent years, a collection of systemic puzzles with a clever and challenging game design.

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8.8 / 10.0 - Firewatch
Feb 8, 2016

Firewatch has a fun and exciting storyline, with very interesting characters and well-constructed dialogues with humor and mystery. It is a game that goes beyond the basic premise of Walking Simulators and tries to add layers and give more depth to the gameplay of this genre. It hits all the right spots with its realistic themes creating an intimate relationship between the player, the main characters and this world that Campo Santo created. The small drops of rhythm and the end that can be a bit divisive do not take much of this great remarkable adventure,

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8.8 / 10.0 - SteamWorld Dig 2
Sep 29, 2017

SteamWorld Dig 2 follows mightly the playbook of a successful sequel. It keeps the mechanics that made the first game stand out and grows in scope and improves the quality of its gameplay and level design. It was that kind of game where once I finished I came back immediately to this charming world because of its addictive loop and insanely fun gameplay. Add one more to the hall of amazing games of 2017

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8.8 / 10.0 - Control
Sep 19, 2019

Control is an amalgam of Remedy's recent work. A game that is not afraid to be weird and show all the personality that is contained in its design philosophy and world building. A title with such an entertaining gameplay flow that even though I've done and explored everything the story and enviroments have for me, I still find myself traversing the halls of the Oldest House facing the remnants of The Hiss and hoping to find some unexplored corners. Control is one of my favorites of the year as well as my favorite Remedy game, and I can't wait to see where Sam Lake and friends will take this property moving forward.

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8.5 / 10.0 - Yakuza 0
Jan 19, 2017

Yakuza 0 tells an epic origin story of two super charismatic characters, with hilarious and exciting moments in their narrative, delivered by high-level Japanese voice acting. Fun combat and an insane amount of optional content complete this package. A title unique in its style and where the positives comfortably masks its shortcomings. A game that caters to both veterans of the series and players who want to get started in the franchise, easily offering dozens to nearly hundreds of hours of fun.

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85 / 100 - RiME
May 25, 2017

RiME not only drinks from the source of titles like ICO, Journey, Brothers and Unfinished Swan as it joins them as products that justify the defense that video games are in addition to entertainment products, pieces of great artistic value. Its lack of depth in the puzzles does not detract from how Tequilla Works built with praise a beautiful adventure. Relaxing on its moments of discovery and exploration and intriguing and apprehensive in the most dramatic moments. RiME is a captivating journey from beginning to end.

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8.5 / 10.0 - Dead Cells
Aug 7, 2018

Dead Cells is one of the cases where the gameplay loop itself is pretty much flawless. The number of variables and systems within the game could disrupt the simple combination of moves, but in fact, they enrich the combat's density, making the player have critical thinking and extremely fast decisions to match their present abilities and get out of those dungeons alive. This is one of those games that I will not delete from my system anytime soon because I'm still playing and I'm sure I'll continue to visit it several times in the future.

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8.4 / 10.0 - Abzu
Aug 2, 2016

During the 3 hours of my playthrough, ABZÛ impressed me for pretty much all of the time. The game is as intuitive and fun to control as it is alive and beautiful to explore, qualities that end up making up for the small gaps in storytelling and lack of more in-depth puzzles. It's an experience that deserves to be played with full focus, all at once, with the headset on the head and with very little to no information about its set pieces. Unfortunately, it will be inevitable to suffer from comparison to thatgamecompany games, but Matt Nava shows that he learned very well from the time he spent with them.

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8.4 / 10.0 - A Way Out
Mar 31, 2018

There is nothing like A Way Out on the market. Both its design premise of using gameplay as the main storytelling vessel and its concept of how co-op is implemented are unique in this medium, and more importantly, they worked very well. The story beats the game touches are slightly generic but it uses the interactivity of video games to deliver extremely memorable sequences. This adventure starring Leo and Vincent is fun, thrilling and emotional and I absolutely recommend the experience.

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8.3 / 10.0 - Klaus
Jan 21, 2016

Klaus is yet another example of the great 2D platformers to emerge from the indie scene of the last 10 years. Its interesting story adorned with well-crafted visuals and fun and varied gameplay is the perfect match for the genre. Despite some problems with its pace, it is highly recommended if some of your favorite games of recent years include Braid, Limbo, Super Meat Boy and Thomas Was Alone.

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8.3 / 10.0 - Untitled Goose Game
Oct 7, 2019

It's no wonder that Untitled Goose Game was a hit even before it's release. This small game is adorable, comical, accessible and one that asks it's player to use their most chaotic instincts to find fun solutions to it's puzzles. I hope all this success means that this is only the first of many adventures to come starring the unnamed goose.

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8.2 / 10.0 - Yooka Laylee
Apr 4, 2017

For more better than worse, Yooka-Laylee is practically a new game in the Banjo-Kazooie series. The camera is a problem that seems to come directly from its ancestors and its combat can become tedious, but these factors end up being secondary to puzzles, characters, dialogues, exploration and the platforming gameplay. In these points, the game manages to keep alive the spirit of the adventures of the old Rare but also adapts to introduce the "collecathon" style for a new generation. It lacks a touch of more modern design in some moments, but I had a lot of fun in the 26 hours it took me to finish (and I still have some collectibles and secrets to find) and I feel that in the end, the negative and positive points of Yooka-Laylee represent exactly the game Playtonic promised with its Kickstarter.

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8.2 / 10.0 - Minit
Apr 6, 2018

Minit basic gameplay premises are super simple, but in many ways, it is super sophisticated in the way that its design had to be thought to work in an instance that was challenging but still fair and pleasant enough to convince the player of its proposal. I loved the premise, the jokes, the secrets, the fantastic soundtrack and pretty much everything that constituted this little adventure.

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8.2 / 10.0 - GRIS
Dec 13, 2018

GRIS will hardly demand quick reflexes or make you scratch your head thinking about the solutions to it's puzzle platforming. It's a short game (about three, four hours), that's fun to control and simple and very accessible in terms of gameplay, that possibly will leave a little to be desired in terms depth for those seeking greater challenges. But I think above all this, it is a moving experience thanks to its artistic and narrative combinations. I loved my hours interacting, listening and watching the beautiful journey of Gris.

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8.2 / 10.0 - Observation
May 22, 2019

It's not that Observation brings revolutionary mechanics to its gameplay or narrative, but what makes this a special project is the incredible execution and use of the interactive nature of video games to tell an intriguing Sci-fi thriller. It may sound cliché, but the in-game situations are so well implemented and contextualized that you really feel as an important and operative part of this story.

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8 / 10.0 - Alone With You
Aug 22, 2016

Ben Rivers has drawn a lot from his background working with graphic novels for Alone With You. With its stylized look and great dialogue, AWY is a good adventure that suffers somewhat from the lack of depth of gameplay and repetition in the exploration segments. The high points are the interactions between the characters and AF4B / 3B simulations, which may seem absurd ideas at a distance, but are extremely relatable and human.

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8 / 10.0 - Volume
Aug 20, 2015

Volume merges its influences very well and creates a very fun atmosphere, provided by good puzzles and a great script. Most game design and rhythm failures in the story are forgotten by the addictive and simple gameplay. The map editor, the creations of the community and the desire to return to the main story maps, seeking to improve your completion time, give the game a great replay factor and represents the great package that Volume is.

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8 / 10.0 - Layers of Fear
Feb 14, 2016

Layers of Fear is a very shocking first-person horror, reaching very well the essential factor for games of the genre that is to carry moments of tension, and fear and still make you move forward because of curiosity. The game knows very well when to use soundtrack, when to use sound effects and when to use silence, demonstrating that it is always in control of the game and the player perceptions of the environment. Although it has some rhythm problems in the final segments, Layers of Fear is highly recommended and will be marked as a great experience in the recent survival horror scene.

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