Kieron Verbrugge
Despite its awkward pacing, one-note combat and tedious open world collectible hunting, Ghostwire: Tokyo is as unique and atmospheric as they come. Side-stepping its horror roots, Tango Gameworks delves into the depths of Japanese folklore and urban myth through the lens of the modern world and the results are as refreshingly charming as they are routinely unnerving.
With no timers, no combat and barely any challenge Submerged: Hidden Depths is a super chill if overly shallow adventure that makes a good palate cleanser between bigger titles.
Triangle Strategy riffs on TRPGs of old without letting nostalgia get in the way of modern sensibilities. Exhilarating combat, sumptuous HD-2D visuals and an enthralling narrative with massive replay value make this a must-play for RPG fans of all kinds.
Chocobo GP copies the work of better kart racers while fundamentally missing the mark on what makes them great. It delivers entertaining Final Fantasy fanservice that's at least two decades too late for the one audience that might still find the fun it and tacks on microtransactions to boot. It's functional and sometimes fun but otherwise not worth your time.
Horizon Forbidden West is an exceedingly clever sequel, a deep and addictive action RPG, a dense world that unfolds with an impeccable sense of pace, a visual tour de force and the masterful delivery of a promising concept.
While it's not overly surprising to see PlayStation migrate two of its biggest last gen titles to the PS5 and slap a new entry fee on the front, it's also not an overly exciting end product. There's merit in playing these beloved and bombastic blockbuster hits in an eye-searing new fidelity but the weight of this package isn't quite worth the gold.
A short, sharp 3D action-adventure that keeps things simple in a gorgeous world and makes a great case for Game Pass as a delivery vehicle for bingeable and low-investment experiences.
Chorus does an admirable job of trying to carve out its own identity in a genre that deserves the attention, but it just doesn't stick the landing. If you're a fan of arcade spaceship shooters and narrative adventures there's probably enough here to chew over, but there's just not much that Chorus has to offer that hasn't already been done better elsewhere. Despite being set in a gorgeous pocket of space and offering up some interesting ideas it sadly misses the mark in just about every way.
Unpacking is proof that a pixel tells a thousand words. Through simple, zen gameplay and a startling attention to detail a story unfolds in this tiny, pixelated world in a way that just wouldn't have been possible in another medium. That's truly something special on its own – a wholly unique and original narrative experience – and the fact that it's wrapped up in an incredibly cathartic and tangible puzzle game makes it all the more praiseworthy. Witch Beam has something incredible on their hands with this one.
Mario Party Superstars offers a great package of classic boards and minigames that looks and plays great, but it's also a little too safe and comes with some annoying structural decisions.
Marvel's Guardians of the Galaxy is pure blockbuster entertainment in much the same way as the MCU films. It might not push any boundaries in the genre, but it's a damned good Guardians game with a ton of heart and a clear passion for the property that shows. Eidos Montreal has clearly understood the strengths of its team and how they fit in with what fans love about the franchise to make the right calls. The result is an enjoyable ride and the most Marvel Marvel game around.
An intoxicating power climb, top-notch level design and a fear-inducing hook make this an incredibly compelling and long overdue side-scrolling Metroid sequel. It struggles with sticking too closely to the roots of its decades-old predecessors and could definitely learn a thing or two from contemporary Metroidvanias, but it's a blast all the same.
A huge, exciting world packed with entertaining content against the backdrop of a mostly-accomplished story of charismatic revolutionaries makes this a return to fine form for the franchise. Ubisoft has married inspired design with trademark gameplay to great effect. This is the best Far Cry yet.
JETT: The Far Shore has moments of brilliance, but they're buried under an overload of mechanics that aren't enjoyable and a general lack of polish. Similarly any philosophical value in its narrative ideas is ruined by needlessly obfuscated dialogue. There's something to be discovered here, but it's just not worth the trip.
As an indie effort and a debut game, Kena: Bridge of Spirits makes a good impression. It balances simplicity and challenge while weaving a neatly-paced story into something that can be played over a chill couple of days. Despite fantastic production values it's still far from a AAA title – so it's important to keep expectations in check, but anyone looking to lose themselves in a charming, gorgeous world ripe for exploration should look no further. It's exactly what I needed right now – perfect cozy weekend entertainment.
Lost Judgment rectifies a lot of the shortcomings of its predecessor while repeating a few of them. A compelling murder mystery coupled with intoxicating side content and sumptuous visuals make this another solid Ryu ga Gotoku title even if franchise fatigue threatens to take off some of that shine. It succeeds by expanding on what made Judgment great while offering the best real-time combat experience yet. Plus, you can skateboard and solve crimes with a Shiba Inu – I don't think I need to say much more than that.
Gothic fairytale stylings and unique mish-mash of systems come together into yet another great example of Zoink's boundless creativity and game design chops. Fans of Burton-esque worlds and tabletop tropes would do well to get Lost in Random.
The Artful Escape is a brash, bold and beautiful musical journey with a simplistic gameplay hook and all the interdimensional jellyfish deities you can shake a quantum-powered space guitar at. It's the next-best way to spend an afternoon indoors to dropping acid.
The best Life is Strange game yet. Through the concept of empathy, True Colors manages to drive video game storytelling to new heights. An expanded scope, hugely impressive production values and new, bingeable format make this a must-play for fans of narrative adventures.
F.I.S.T.: Forged in Shadow is a very competent, very good-looking foray into the Metroidvania genre with solid platforming and exciting, demanding arcade combat. Torch City is a wonderfully-grim place to get lost in and it's rendered gorgeously, despite some awkward signposting at times. Most of all, it nails the sense of exploration and steady progress that's a hallmark of the genre and it does all of that with a kick-arse rabbit in a mech suit for a protagonist. If this is the level of quality that studios backed by the China Hero Project are going to deliver then the program has more than made a case for itself.