As a next-gen update then, Control does a decent job of taking advantage of both the power and unique features of the new generation of consoles, especially if you happen to be playing on a PlayStation 5. While the ray-traced effects might not make this a must-replay, it’s still a far better and (crucially) more stable experience than the game has ever been on consoles, not to mention the joy of playing with the 60fps option instead. At the end of the day Control is a game worth checking out for the first or fifth time, so now’s a better time than ever to get on that.
Chocobo GP copies the work of better kart racers while fundamentally missing the mark on what makes them great. It delivers entertaining Final Fantasy fanservice that's at least two decades too late for the one audience that might still find the fun it and tacks on microtransactions to boot. It's functional and sometimes fun but otherwise not worth your time.
JETT: The Far Shore has moments of brilliance, but they're buried under an overload of mechanics that aren't enjoyable and a general lack of polish. Similarly any philosophical value in its narrative ideas is ruined by needlessly obfuscated dialogue. There's something to be discovered here, but it's just not worth the trip.
Kao the Kangaroo is an inoffensive and very occasionally charming platformer, but it's uninspired and incredibly rough around the edges. It might hold the attention of some younger gamers and old-school platforming fans but by that same token there are far better games out there for both crowds.