Kieron Verbrugge
Although the formula is bordering over-familiar at this point, it's been long enough between entries that this return to the Mario & Luigi series is incredibly welcome. It manages to feel fresh enough with interesting new wrinkles that play on this new world and story's overall themes, and its obsession with fraternal bonds results in probably my favourite take on the Bros. to date.
Whether or not you think it needed to happen, Nixxes and Guerrilla Games' effort to refresh Horizon Zero Dawn in its sequel's image is an incredibly successful one. It makes the original version look like a first draft by comparison, and while it won't convince anyone who disliked Zero Dawn on a fundamental level, $15 for the upgrade should be an easy sell for diehards.
Although the new coat of paint and quality of life updates probably won't change the minds of anyone who didn't click with this oddity of a 3D platformer the first time, Disney Epic Mickey: Rebrushed successfully recaptures the magic of the original, making it well worth a look-in, both for fans and those that missed it on the Wii.
Funko Fusion's biggest success is how well it matches the vibe of Funko's uber-popular line of vinyl figures as a whole – joyless, soulless representations of beloved franchises that capture almost none of the charm of the source material. The most culturally-relevant thing here might be the collectible KFC buckets.
Astro Bot is an easy pick for one of the year's best, if not the PS5's as a whole. The first fully-spec'd adventure might not move the needle forward for 3D platformers, but it's a triumphant effort from Team Asobi that stands toe-to-toe with some of the best in the genre. It's full of joy and surprise, and presented with an astonishing level of detail and tactility and packed to the rafters with reverence for PlayStation history.
Visions of Mana feels like the RPG equivalent of being young and visiting a park in the summer. It's picturesque, warm and full of hope, inviting you to set out and explore and maybe come home with a couple scratches or bruises but always rewarding the effort with a new adventure or discovery. There's a fantastic balance of old and new ideas here, enough to satisfy patient series fans and newcomers alike, a hugely-enjoyable main story, stunning environments and satisfying combat going a long way to make up for some annoying technical and mechanical foibles.
Cat Quest III is a succinct, super-adorable action RPG that builds on its predecessors with even more variety, accomplished visuals, fun twists and an absurd dictionary of puns. If you're after an adventure that offers everything you'd want from a modern RPG in a bite-sized format and less than 10-hour runtime, this is fur you.
Tombi! Special Edition is a great example of how something like LRG's Carbon Engine can be used to help preserve a game accurately and respectfully while also modernising the experience enough to make it compatible and palatable for future audiences. The bonus materials could be better-presented, and the game's original blemishes remain by virtue of its preservation, but it's a great way to re-live an underappreciated classic in the genre.
Thank Goodness You're Here is a succinct, spectacularly funny adventure through an absolutely atrocious fictional Northern England town, packing an obscene number of gags into a three-hour runtime and pulling off some incredible feats of no-frills game design. It's wonderfully-presented, unabashedly weird and extremely Yorkshire.
THRASHER is hands-down one of the coolest-feeling, most entrancing and memorable VR experiences I've had in some time. With a simple enough concept backed up by gorgeous presentation and the same gleefully unnerving vibe that made Thumper so compelling, it's an absolute trip and a thoroughly impressive use of hand tracking on the Meta Quest.
The Star Named EOS tells a wonderful, bittersweet story through a unique gameplay lens that marries point-and-click puzzling with some light photography to great effect. If you've got a couple hours to spare getting lost in this hand-drawn and beautiful little game, you're in for an absolute treat.
As an approachable, bite-sized introduction to the world of speedrunning through the lens of some bonafide classics, Nintendo World Championships: NES Edition is a decent enough package. It lacks a little added flavour, but the way it gently teaches you to find those perfect lines, hidden quirks and cheesy hacks makes for some very rewarding moments, and it doubles as a surprisingly good party game.
Unsurprisingly, Spin Rhythm XD is as good on PlayStation as it has been on other platforms. It's a top-tier arcade rhythm title that's remained sorely underappreciated, a fact that will hopefully change with this release. With novel mechanics, a banging playlist, fantastic options for gameplay customisation and a fun (if strange) VR mode, there's never been a better spin on this experience.
Beyond Good & Evil's 20th Anniversary Edition does a commendable job of freshening up an experience that had long aged out of its must-play status. Enhanced visuals that don't dull the original charm, welcome quality-of-life and control improvements and a nice smattering of extra content go a long way to making this a worthwhile revisit to Hillys.
Though it does little to stray from the formula, Banana Rumble is a worthy original entry in a series that has somehow survived decades on a fairly simple concept. With a worthy Adventure Mode full of fun stages and addictive challenges, some great inclusions for approachability, a healthy suite of unlockables and some amusing, if not particularly compelling, multiplayer Battle modes, this is a decent overall package for Monkey Ball vets and newcomers alike.
At the end of the day though, the Kingdom Hearts games being on Steam is a big deal not because they’re very moderately updated or because it’s at all new to be able to play them on PC, but because it’s a huge portion of the PC audience that can finally play them via their distribution platform of choice. And, in the amount of time I’ve been playing the Steam versions prior to launch, everything looks great and works as intended, which is wonderful news.
I jumped into The Smurfs - Village Party on a whim, hoping to feel the same dumb glee that I did when burning through Garfield Lasagna Party's trophy list. To my surprise, Village Party's ambitions rose much higher than a lot of games like it, but unfortunately the ensuing fall was much, much deeper than I could have imagined. This isn't worth your time, your kids' time, or anyone's.
Indika is a thoroughly compelling work that succeeds in throwing out the narrative adventure game rulebook and building on processes from all forms of art to create something wholly unique. It's a brisk, bold, frequently dark, sharply critical and deeply weird thing that deserves to be played by anyone with the stomach.
Mullet Mad Jack is a blistering, balls-to-the-wall throwback to 90s anime and violent, dystopian sci-fi that marries boomer shooters with speedrunning and roguelike aspirations to form an absolutely intoxicating brew. It's short, and there's not much to keep you invested even with infinite floors to climb, but you'll be having a good fucking time while you're in it.
Little Kitty, Big City is a hugely charming, succinct romp that's littered with gags laser-targeted at cat owners. It's light and breezy in the best ways, and although some technical rubs soured my time on Xbox Series X, it's a purr-fectly pleasant time.