I'm a diehard fan of the GTA series, but I'm of two minds about this up and down port to the Unreal 4 Engine. The initial wow-factor of the visual upgrade is undeniable, but the more you play it, the more cracks appear in that pretty veneer. Some of those are legacy fissures that have not been repaired. Others are eyesore imperfections wrought by a new team of less-than-master craftspeople.
Ghost if Tsushima Director's Cut isn't as revolutionary as its invasion-thwarting subject matter, but it's still a damn nice slice of samurai escapism. If nothing else, Sucker Punch has secured a solid new-gen beachhead to (hopefully) launch a multi-sequel assault.
When the twin suns set on my time with LEGO Star Wars The Skywalker Saga, it was obvious to me that this production is lavished with love and worth every stud of its asking price. I've been around the block(s) with TT's games for some 15 years now, and this is without a doubt the best thing they've ever snapped together. If you're a gamer who's young or young-at-heart-container, I'd be very surprised if this didn't instantly click with you.
For a launch title, the worth of Spider-Man: Miles Morales is undeniable. It offers an expensive-TV-justifying visual feast – not to mention a tantalising "What Dreams May Come" glimpse at the sugar encrusted future of eye-candy. (Console hasn't even launched yet and I can feel my eyes getting the diabeetus.) Likewise, it delivers super-fast load times and an immersive, tactile DualSense experience you simply can't 'feel' anywhere else.