Jason Italic
A divisive game by its very nature, Utawarerumomo: Mask of Truth nonetheless sits as the capstone to a storied and well-loved story. The only true question is if you feel the visual novel format is for you.
A divisive game due to matters of strict taste, Rock of Ages 2 nonetheless delivers exactly what it promises, and does so without shame or regret.
Built very heavily upon the mechanics of its predecessor, Nidhogg 2 mostly aims to presenting a new flare and new options...but those options make the experience harder to get into, producing a game mostly for people who already played and loved the first entry.
Careful research, great character writing, and a stunning feeling of being true-to-life carried the original game far, and Yakuza Kiwami marries those qualities to more refined gameplay and slick HD graphics.
An experience boiled down to its raw essentials, and then refined to the best those essentials have to offer, Phantom Trigger sits as an interesting and worthwhile experience.
Graceful Explosion Machine knows what it wants to be, and delivers on that experience with flying, bright, bountiful colors. A top-notch title in the genre and worth every penny.
An excellent collection of some classics, but some odd choices and the sheer amount of times the cream of the crop has been collected make it a hard choice.
A solid, straightforward throwback to a very specific point in time, Slime-San is a game that makes no mistakes in executing what it is. And what it is, is pretty damn fun.
It's a straightforward game that executes well on a straightforward premise. It doesn't ask too much of you, and is well worth what it's asking.
It's everything that made the first Splatoon good, but now there's more of it, there's new modes, and need I remind you, it's portable. A top-notch entry in what's fast becoming a beloved franchise.
Some interesting concepts mesh better than expected, but a rough-on-launch port really shows how it doesn't quite mesh to the console experience.
This love-letter to JRPGs of the 90s carries some rough edges. But those mostly serve to give the game more character, and keep it more interesting than the polished balls of nothingness that so often came out back then.