Cody Medellin
Beacon Pines is the type of adventure game that's perfectly suited for genre newcomers and those seeking to get away from the point-and-click style while retaining the genre's deeper storytelling. The story remains fascinating, since it clashes with the idyllic town setting and cast of cute characters. The ability to uncover every branch of the story tree via your discovered actions drives the desire to see every possible outcome even, if it is forced on you via the game design. The overall gameplay length ensures that it doesn't overstay its welcome, but some players may not like the semi-visual novel flow of most of the game. If you're willing to overlook that design decision, you'll be more than happy with this unassuming adventure.
Prodeus is a classic Doom clone through and through, but that isn't a knock at all. It nails the core mechanics well from the level design to pacing. While the enemies feel like reskinned versions of what you're familiar with, the gameplay loop works thanks to some solid shooting mechanics. Even though it lacks real innovation in the space and the multiplayer is practically dead, the inclusion of a map maker along with a plethora of custom maps almost negates those issues. Overall, shooting fans will like this one, and curious players can use as an entry point into the re-merging boomer shooter genre.
This should have been a victory lap for the PC iteration of The Last of Us: Part I. From the gameplay to the characters to the story, this is one of the highlights of the past few gaming generations. The appearance on the PC should've given the game even more room to show off things like higher-quality textures and reflections along with Sony's now-standard ultrawide support. Yet the game's ability to only work with reduced risk after waiting for an abnormally long time for shader caching mars the release. The game crashes, frequent pauses in gameplay and other nonsensical bugs put into question the decision to release this despite the obvious issues. There's a chance that this will recover via patches and the game can bounce back. For now, it is sad to see that one of Sony's best games has received one of the worst PC ports thus far.
Sifu is still a solid action game that feels tailor-made for those willing to put in the time to learn the systems. The subsequent patches have opened up the game to more players who lean on either side of the difficulty spectrum, but it remains challenging even if you try to make the game as easy as possible. The main adventure is a more than satisfying romp thanks to the deep fighting system. The new Arenas mode adds loads more life to the game, even if your only interest is seeing which movies get referenced in a given scenario. Players on both the Xbox platforms and Steam are rewarded for their patience with a very good game, while the Arenas mode alone gives owners on other platforms and stores a big reason to return to Sifu.
Storyteller is both a very good puzzle game and an excellent source of humor. The scenarios are a mix of pieces from classical literary works, but their simplified nature makes for some head-scratchers, even for those mildly familiar with the works these were inspired by. The simple animations and illustrations are captivating to look at and make everything naturally funny. You will wish that Storyteller were a longer experience,l but if you're good with the short playtime, you'll have a ton of fun with it.
WWE 2K23 shows that Visual Concepts and 2K are continuing their trend in the right direction for wrestling games. Flaws aside, the fighting engine is still good, while the pageantry also remains nice even if some flourishes are missing and some other issues are no fault of Visual Concepts. The game does a good job of being up to date, and the modes ensure that there's plenty to keep people busy and glued to the game for quite some time. There's still stuff that needs work, like having cross-play from the get-go and some tweaking to add more polish, but wrestling fans will really enjoy WWE 2K23 since it still emphasizes fun above all.
The Darkest Tales is a game that you want to like but can't due to some significant issues. The concept isn't exactly new, but it is interesting to see known fairy tales embrace a much darker side. The 2D perspective makes it feel fresh, since other similar titles tend to go with 3D. The characters are fine, but their intrigue comes from the dark turns taken in service of the game. The platforming and combat feel off, and even though there's some depth in the skill tree, those aforementioned factors will make it difficult for players to press through to the end. If you have the patience or don't mind playing on the easy difficulty level to get through this title, then snap it up if it goes on sale. Otherwise, with the platform already flooded with excellent 2D adventure games, it feels safe to skip this one.
Returnal is a solid roguelike that does a very good job of encouraging you to play just one more run over and over again. The shooting and traversal are solid, and the fights may be tough but never feel cheap. The inclusion of the DLC and the Suspend mode from the get-go ensures that the game seems more fair, even though death can still come easily. The presentation shows that the PC can still provide a top-of-the-line experience for modern games. The stuttering is the only real thing dragging down this experience, but if you are somehow immune to that or are reading this by the time the patch has been released, Returnal is a must-have for those who enjoy difficult solo shooters.
Kirby's Return to Dream Land Deluxe proves that it's still a solid 2D platformer after all these years, and now it's been elevated. The inclusion of new powers makes the adventure feel new, even for those who have played the Wii original, while Helper Magolor's presence ensures that players will see the game's ending. The inclusion of Merry Magoland in a nice touch, as it provides several reasons to return to the oft-ignored minigames. Magolor's Epilogue continues Nintendo's current trend of giving remasters significant mini-campaigns to encourage a revisit from longtime fans. Unless you don't care at all for Kirby or platformers, Kirby's Return to Dream Land Deluxe should be in your Switch library.
There's potential in Wild Hearts. The building aspects alone add some depth to the exploration and combat aspects of the hunt, while the weapons feel right in a fight. There are many compelling reasons to give this a go: a drip feed of abilities, near-instant multiplayer with cross-play, and permanently affecting a player's instance. The sometimes-finicky building system can be an annoyance, while the lack of kemono variety is a knock, even if more beasts are promised later as free updates. The PC performance is what really drags down the game, and the lack of fixes combined with the game's high price tag are enough to hold off for now. On consoles, Wild Hearts is a fine counterpart to Capcom's offering, and it's worth checking out. PC players will want to wait and see if the game can make efficient use of the platform and hardware variety before jumping in.
Betrayal at Club Low may seem odd initially, but it works its magic on you. The dice mechanics can seem daunting, and the luck-based play might not be for everyone, but the game does more than enough to ease you into it, with some generous hint systems and a grace period before death. The freedom to do whatever hair-brained scheme you can think of and a cast of strange-looking but relatable characters are more than enough motivation to keep going. The 11 endings and the generally short playtime means that going for another run isn't too difficult. Unless you don't like adventure games, Betrayal at Club Low is well worth playing.
Super Alloy Ranger is a solid game. The story may be a bit of a snoozer, but everything else - action, controls, level design, movement and presentation - are good examples of what makes the genre tick. The easing of things, like one-hit kills, introduces newcomers to this style of adventure, while the variable difficulty, including the presence of challenge levels, grants more experienced players a chance to test their mettle. Super Alloy Ranger is priced well ($10 USD), so fans of 2D action games should pick up this title.
Metroid Prime is a true classic, and Metroid Prime Remastered is perhaps the best version of that game to date. The adventure remains as timeless, with a near-perfect mix of combat and exploration that continues to be compelling all these years later. The improvement to the graphics helps the game look even better than some modern releases, while the sound is richer thanks to being uncompressed. The various control methods are a saving grace, as what was once a good control scheme now feels awkward to use. This is well worth having in the game library of any Switch owner who loves a good adventure. If the rumors are true, expect this same level of care and quality if and when Prime 2 and Prime 3 come out in remastered form.
Marvel's Midnight Suns: The Good, The Bad, and The Undead DLC might scare off people with its $15 price tag for one new character and three new missions. The price is steep, even if the new enemies and Deadpool pop up in other side missions. The content is good and fits well with the established mechanics without getting too chaotic, and it is a nice introduction to a new story arc. For now, despite the score, you should probably hold off on this unless you already have the Season Pass or you're a huge fan of the Merc with a Mouth.
Dread Templar is a good example of a solid boomer shooter. It's fast, the enemies are dumb yet formidable, and the level design begs for exploration. The upgrade system is quite nice but doesn't show off its capabilities until you get further into the game. Weapon types are fine until you get them really powered up. While some things are a bit unfair, with explosions reaching far beyond their intended range and enemies refusing to drop ammo, Dread Templar remains an adrenaline-pumping experience that you'll return to - as long as you aren't expecting anything revolutionary.
SpongeBob SquarePants: The Cosmic Shake is a solid game that will make series fans happy and surprise the more casual ones. The action in the levels meanders a bit, and the platforming can be a little rough, but the majority of the action is good. The multitude of secrets to uncover give the game some real legs after you complete the campaign. If future entries are handled by this developer, SpongeBob fans will have some good stuff to look forward to in the years to come.
Graze Counter GM takes an already solid shooting experience and makes it shine even more. The addition of more content all around gives the game much more replayability, and the fact that it accommodates players of all skill types makes it more inviting. The lack of things like an online leaderboard and TATE mode may be off-putting for very hardcore shooting fans, but for everyone else with an interest in the genre, this is well worth looking into.
Colossal Cave is a good adventure game that will appeal more to those with some nostalgia for classics and classic sensibilities. The limited inventory system and the slightly obtuse puzzles might not gel if you've only been exposed to modern adventure games. That said, the sense of exploration is still strong, and the point system gives the game some replayability, which is something rarely seen in the genre. The reimagining of the original game works well, and genre fans who are keen to see where it all began should pick this up.
Tad the Lost Explorer and the Emerald Tablet is a return to the type of licensed game we thought had died out a while ago. It follows the events of the movie without bothering to get anyone else up to speed, the platforming is perfunctory, and it looks mostly nice if you don't look deeply into it. The game's low difficulty level makes it a good choice for younger gamers, but the number of bugs will frustrate those same players. Fans of the movie or character might be tempted by the relatively low price, but this is a tough sell, even for those who love collect-a-thons.
VR really makes the Jurassic World: Aftermath Collection experience enjoyable, and while the move to the Switch isn't terrible, it still loses something in the process. The slow walk and run speeds make for a sluggish-feeling experience, while the controls feel awkward when compared to other first-person games on the system. The stealth experience shines at first, but the repetition makes it dull by the halfway mark. The story is fine but doesn't have the chops to keep you glued from beginning to end. The effort is admirable, but unless you're a big "Jurassic World" fan, you're better off waiting for a VR headset before experiencing this one.