Radiation City is shovelware, to put it bluntly. Within the entirety of its (admittedly large) open world, there isn't a single original idea to be found. The ideas it copies from its contemporaries aren't well implemented either. If you're looking for an enjoyable open-world zombie game, look somewhere else. If you just want a thrilling undead experience, check out Resident Evil.
Void Bastards is full of personality—it’s also exploding with uniqueness. If you’re looking for a gorgeous survival title with unique gameplay, stellar visuals, a grand sense of humour and actually wants you to beat it; there isn’t much better than Void Bastards.
Hue is an interesting title. It's unique and striking, but it always feels just a hair's breadth away from true brilliance. The few moments of exasperation after finding your way out of a confusing situation are some of the best a game of this type could possibly have, but they happen so rarely throughout the four-or-so hour running time that their impact is dulled. Hue could have been something more, but what's here is engaging enough if you're gasping for an inventive indie puzzler.
Crystal Crisis isn't going to dethrone the kings of the falling block genre anytime soon. It's a solid puzzler with a heart of gold, but it doesn't have the decades of improvements that its peers have. With a solid amount of content, an amazing cast of characters and fantastic presentation, though, we recommend this as a fun alternative if you tire of Tetris 99.
A gorgeous and macabre tale that doesn’t shy away from its more fantastical underlying narrative. It’s not a perfect game, it definitely feels rather last-gen in some of its moment-to-moment gameplay, but an unforgettable story and unique mechanics hold it up high.
VBlank Entertainment's second GTA parody isn't the close-to-perfect sequel we expected, but it's still a decent game. Despite all of its numerous shortcomings, there's still some fun to be had when you're not toiling through menus, but it's hard not be disappointed when you consider VBlank's previous work; hopefully, like Retro City Rampage, we'll see a better DX version in the future. As it stands, Shakedown: Hawaii is full of potential, but it's overshadowed by monotony.
Duck Game is a standout multiplayer title on Switch. While it isn't going to be as extensive as its modifiable PC counterpart, it's a solid port to a fantastic portable. With split Joy-Con support, Duck Game is a perfect game to chuck on with a friend for a short game of animal cruelty. So put on a silly hat, pick up a chainsaw and slide at Mach speed towards your opponent.
That’s pretty much the entire problem with Treasure Stack—it’s anemic. There’s certainly effort put into the game and it can be a little bit of fun from time to time. It’s definitely not a great game, though. And with so many different puzzle games available, including the almighty Tetris, there’s just not enough to make Treasure Stack worth a recommendation.
The Division 2 feels like a full package. It isn't always as polished as we've come to expect from a AAA experience, but then it does have the expected Ubisoftisms about it. It's buggy, but never intrusive. It has some questionable microtransactions, but they don't ever really affect you. It's repetitive and utterly meaningless, but it can be an incredibly satisfying experience.
Trials Rising still feels like an extension of Trials Evolution. It may not feel like the true big-budget sequel that many still crave for, but then Trials is an iterative series. Instead, Rising is more of the same just slightly more polished than what we’ve experienced before. It’s not going to break minds, it’s just a great motorsport puzzler.
There are glimmers of hope that make Genesis Alpha One feel like something that has the potential to be great. With better AI, more variation in its roguelike elements and less of a reliance on the player doing every single thing, I can see a spark hidden deep inside this game.