Call of Duty: Modern Warfare attempts to provide everything a CoD fan could want, albeit to mixed results. Its campaign is easily the best seven-hour experience the series has ever crafted, even if it’s political meddling of true events is particularly insulting. Combined with a solid multiplayer mode that has a mostly polished set of maps and a gun unlock system free from disgusting loot boxes or microtransactions and it should be an amazing title. Unfortunately, Spec Ops is broken and lets the game down.
It’s clear that WWE 2K20 needs a lot more time in the oven. The departure of Yukes has clearly had an effect on the series’ annual development, an effect that publisher 2K should have realised and accounted for. Even with the countless bugs and crashes, there’s still a soul here that’s hard to extinguish and for all its faults, at least we know the bigger company is to blame.
Little Town Hero is a very unique RPG. It’s short, unadventurous and not that grand, but its quaintness is admirable. It’s enjoyable enough, and for a budget price-point, it certainly is worth the price of admission. For players who were hoping for a grand adventure similar to Pokémon, Game Freak isn’t aiming for that. This is a smaller experience, and it’s far from perfect, but it’s at least a refreshing entry in a crowded genre.
There is no saving Ghost Recon Breakpoint. It’s a disgustingly predatory experience wrapped around an expansive world with the soul of a corporate PowerPoint. It’s got all the features modern open world games have, but with none of the heart. If Ubisoft were aiming to make the dullest experience possible, well done, they’ve achieved their goal with flying colours.
Looking back at it, Man of Medan isn’t the awesome successor to Until Dawn we wanted, but it’s a good step to delivering that successor. While it inherits a similar structure – and it’s bizarre performance issues – it just isn’t as enthralling as what came before. Some routes are disjointed and the cast and environment aren’t as interesting as the sassy clique that fought off the Wendigos, but it’s still a strong horror experience that makes for a fantastic co-op experience. The look on your friend’s face when you accidentally kill his character is one you’ll never forget.
Control is one of Remedy’s Entertainment’s most inventive and captivating titles yet. For those still bummed out over the disappointing Quantum Break, Remedy has done well to improve on everything that upset players before. There’s more of everything: combat, content, style and story. This is the proud return of Remedy: distanced from the cold grasp of television, this is a full, lengthy title that always entertains.This is one of Remedy’s best.
For those of you who love a challenge, Double Fine’s charming adventure is far from an easy game. With devious bosses, dastardly platforming challenges and that ever-so-engaging roguelike butt-kicking, RAD is another fantastic title coming out of Double Fine.
Unless you're a fan of the anime, Kill La Kill: IF is not the game for you. While the story mode is beautifully presented, it's not as lengthy or engaging as the hours-long experiences offered by other arena fighters. While the potential of an Arc System Works arena fighter sounds promising, this 3D fighting game ends up being a bigger disappointment than many of its contemporaries. The visuals are pristine, the animation is gorgeous, but everything else feels barren. Kill La Kill: IF feels like a budget title – too bad it costs $50.
What Remains of Edith Finch is a 'Walking Simulator' that doesn't just tell an unforgettable story – it's genuinely unforgettable. As tragic as its tale is, it always manages to entertain. As one section ends and as you fight back tears, you'll always carry on, because the next story is as engrossing as the last. If you want a strong feature-length story that doesn't waste a minute, Edith Finch is the one you need.