If you can get past some of its flaws, you'll be in for an experience that's full of wonder with fantastic visuals and an amazing soundtrack. Which I keep looking for online, by the way. But my search queries just keep returning discussions about Fire Emblem.
Fortune-499 is a charming package. It's got witchcraft, mid-20s malaise, and puns and witty monsters galore. Though I wanted a little more from the story, what I did get, I really enjoyed. The combat system could have easily become monotonous, but it remained fresh and quirky with the addition of new cards and mechanics.
Toward the end, Genderwrecked drops its pretenses and casual memes. I almost felt like it was rewarding me for making it so far — like it trusted me enough now to show its emotional core. It exchanges its flippant jokes for an earnest dialogue about how messy it can be to unravel the threads of identity, to figure out who you are when you're not backed in a corner by external forces and oppressors. And it reassures you that it's OK to not know, it's OK to be considered monstrous by those who don't understand. There will always be people out there who do.