Chris Scullion
V-Rally 4 is an old-school rally game at heart, for better and worse (but mainly the latter). If you stick with it you'll eventually start to master and enjoy it, but the slippery handling and unforgiving ‘no mistakes allowed' rally races make getting to that point a real slog. On top of this, its numerous performance issues are so severe that they aren't just ugly, they're downright distracting: the result being that although this is now the best rally game on Switch by default, pretty much every aspect of it leaves acres of room for improvement.
Too much hand-holding in games can be a problem, but Battle Princess Madelyn goes in the opposite direction with its main Story mode and is just as annoying (if not more so) as a result. Thankfully, its alternative Arcade mode really does save the day, stripping away all the convoluted and confused exploration and leaving nothing but pure, unfiltered arcade action goodness. It's just a shame its main mode – and perhaps the key reason the developer wants your £15.79 / $19.99 – is so frustratingly unhelpful and awkward to play. Still, fans of Capcom's Ghouls ‘n Ghosts will most definitely want to check this out.
It takes a little while for Aaero's mechanics and its combo system to click, but once they do there are fewer better rhythm games out there. Its fantastic soundtrack exudes cool from every pore, and the way it integrates with gameplay (while running beautifully smoothly while docked) makes it one of the most immersive experiences you'll find on the Switch.
Quantity over quality has never been exhibited so perfectly as it is here. Having 150 games is undoubtedly impressive, but when the vast majority of them are barely decipherable, let alone playable, you're probably only really left with around 15 titles that will hold your attention for more than a minute.
We're very careful when we use this word, but Gris is a masterpiece. Its jaw-dropping visual style and heart-wrenching score combine for one of the most emotional pieces of interactive art you'll ever play. It may be too short for some, its puzzles may be on the simple side and the lack of any real challenge may not be to everyone's taste, but this is a game focused more on fragility than ability and as long as you're willing to go along for the ride, it's one that will stick with you for a very long time indeed.
Rather than building on the solid foundations its predecessor set last year, Gear.Club Unlimited 2 slams into reverse gear and delivers racing gameplay that feels significantly more laggy and sluggish than the original. With no attempt made to cut its remaining mobile roots and more performance issues than a drunken West End actor, we just can't recommend dropping a whopping £54.99 on this unoptimised, clunky effort.
Monster Boy is a tremendous accomplishment. It's a gorgeous looking game with a fantastic soundtrack and does its spiritual predecessors proud by nailing the Wonder Boy mechanics while still offering something that will appeal to modern audiences. As long as you can appreciate that it's still very much an old-school game at heart and you're going to get some 8-bit era platforming trickiness as a result, you're going to thoroughly enjoy playing through this adventure for the 12-15 hours it'll take you to beat it. It may not be Wonder Boy by name, but it's definitely wonderful by nature.
Toki is an absolutely beautiful remaster, with fantastic hand-drawn backgrounds, brilliant character animation and impressive boss designs. Aesthetics only go so far, though, and while the game itself is fun to play (if a little cheap with its deaths at times) the reality is it's an arcade game at heart. As such, its six stages won't last you too long, especially if you're the target audience – someone who remembers Toki back in the day and has continued to play platformers for the three decades that followed – and once it's done there's no real replay value.
If you've been craving an arcade racer for your Switch, look no further. Horizon Chase Turbo is a hugely enjoyable love letter to a gaming era when the cars were fast, the music was catchy, the action was smooth and the sky was bluer than an Eddie Murphy stand-up routine. Its enormous selection of tracks, addictive World Tour mode and excellent local multiplayer make it an absolute must-have for anyone even remotely interested in the genre.
If you're an R-Type fan you already know that R-Type Dimensions EX is worth getting. Both games are handled brilliantly, whether playing with the old-school sprite-based art style or the enhanced polygonal one. Interestingly, the gamers who may get the most out of this are those who generally struggle to do well in shoot ‘em ups: the brilliant Infinite mode makes a usually hardcore genre far more accessible, meaning everyone – regardless of skill level – can enjoy the satisfaction of beating the game, submitting their score to the online leaderboards and trying to improve next time.
Anyone who fondly remembers the original Saboteur! will get enough out of this Switch release to scratch a nostalgic itch. Everyone else will be frustrated by its archaic controls, the half-hearted way it offers it graphical filters and the general clunkiness that comes with a 33-year-old Spectrum game.
When it all comes together, Road Redemption can offer some of the most thoroughly entertaining and over-the-top racing action you'll find on the Switch.
This is how retro compilations should be done. Although the emulation has a few little hiccups along the way and single Joy-Con multiplayer is sadly missing, the overall package here is wonderfully presented. Rather than just slapping a rudimentary menu over a bunch of old ROMs, it's clear there's been a lot of effort made here to catalogue an often forgotten period in one of Japan's most important game developers. As with all compilations there are a few misses, but the quality is generally high, and the supporting museum mode is an absolute treasure trove for retro enthusiasts.
Black Bird is a unique little shooter that only gets better as you play it more and uncover its secrets. Its vintage-style art direction is charmingly melancholy, and its strange soundtrack only adds an extra layer of quirkiness to proceedings. It's very much a score challenge game, though, meaning players expecting a wealth of things to see and do may be left feeling underwhelmed by its meagre four stages - especially when you consider the rather high price tag. This is very much a case of quality over quantity, and as long as you're up for repeat playthroughs, you're in for a wonderfully bizarre treat.
FIFA 19's numerous improvements on and off the pitch mean it overtakes its predecessor as the best football game released on a Nintendo system, and it's still a technical marvel when played in handheld mode. That said, EA's decision not to improve Ultimate Team and Career – arguably the two most popular modes – feel like a missed opportunity. It's better than last year's game, then, but not as much as it could have been. If you're new to FIFA, then add one point to the score below; this is the best soccer game on Switch by a mile. However, if you're a grizzled veteran - as pretty much anyone who is contemplating a purchase is likely to be, given the advanced age of EA's premier sports franchise, then the score stands.
If you have no interest in retro gaming and aren't willing to look past its limitations, Night Trap's repetitive nature is likely to confuse and irritate you. Come at it with an open mind and an enthusiasm to discover (or relive) the brief period when we all foolishly thought FMV was the future, and you'll find a charmingly silly game accompanied by a host of wonderful features that elevate it to more than just a remaster, but a digital museum piece commemorating a unique time in gaming history.
If you own a Switch then there's no real decision to be made here: Captain Toad is still far and away better on Nintendo's latest system. That's not to say the 3DS version is a write-off, though, because that's far from the case. As seemingly one of the final few big-name releases for the system, Captain Toad pushes it to its limits to produce easily one of the best-looking 3DS games ever made. The 3DS may be preparing for retirement, but games like this are ensuring it's going out in a blaze of glory.
Fox n Forests can't be faulted for its fantastically accurate portrayal of 16-bit platforming; very few indie games have managed to nail the look and sound of the SNES so well. Its season-changing gimmick also makes for some inventive moments. Where it lets itself down is in its fiddly controls and its short length, which combine to make a game that's merely good when it could have been great.
Its visual and audio niggles aside, Immortal Redneck is an absolute blast. By combining well-crafted room design with randomly generated maps and then giving the player the ability to smoothly run, leap and blast through them with all the grace of a shotgun-wielding swan while constantly upgrading their abilities, it offers a massively satisfying experience that's likely to remain permanently installed on your Switch long after you've deleted other games to make space.
Graphically, it's a masterpiece, but Jotun's action is too imbalanced to allow the same to be said about the game as a whole. Exploring its environments will be a treat for some players and getting stuck into its difficult boss battles will be a treat for others: if your tastes are wide-ranging enough to appreciate both scenarios, this is a winner.