Robert Scarpinito
The 8-bit graphics, the chiptune sound design, and the old-school gameplay harmoniously mix together to make a game that feels like it loaded straight off a cartridge.
There was a lot of potential, but it all feels wasted behind unnecessarily difficult systems. Seven: The Days Long Gone could have a very successful sequel that fixes all the problems with the first, but this isn't a strong debut for Fool's Theory.
It's painfully obvious that the game was initially a mobile game, and the PC port doesn't do much to accommodate for the new platform. The quick-time events that pervade the combat turn the game into a chore, and there isn't really any part that makes the grind worth it.
SiNKR delivers on its promise of being a relaxing experience, and with 60 levels, it has a fair amount of content. However, if you already don't like puzzle games, SiNKR likely won't be the game to change your mind.