Blake Peterson


35 games reviewed
75.4 average score
70 median score
48.6% of games recommended
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Disney Infinity: Marvel Super Heroes is still an excellent upgrade to both the single player and content aspects of the game. There were moments in The Avengers set where my jaw dropped open as enemies tossed cars around like they were cardboard and errant blasts tore chunks out of buildings, giving the whole experience a truly super-heroic epic scale that I didn't expect.

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Metal Gear Solid V: Ground Zeroes is a good value for the $20 entry-level fee, provided you are willing to explore every nook and cranny of the environment and all of the possible ways of playing.

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It really is the best Lego and best Marvel game that I've played—an excellent ride.

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Feb 11, 2015

Blackguards 2 had a rocky launch, but the 2.0 patch release fixes virtually all the technical and balancing issues that I encountered with it. I found its story to be a little pedestrian, but really enjoyed the gameplay and customizability of the characters.

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The simplicity of the plot, the solid combat, and the bizarre perspective shifts during boss gameplay make this feel like it's the "purest" God of War game to me. It's a tribute to how much the game does right to the point that I didn't remember a lot of this stuff when I started playing God of War III again, playing from start to finish in a single session (normally I space these things out).

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The first episode of Hitman is a solid starting point for the full game content, which is Contract-driven, with each environment focusing on a single mission with multiple objectives. This is a solid structure for the franchise, even if it's a little jarring to finish the first mission and realize you have to wait for the rest of what would have been released as a complete title.

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What this all makes for is a much tighter and more precisely balanced game than Fire Emblem Fates: Birthright, where decisions matter, even in Casual mode. The story in Fire Emblem Fates: Conquest is stronger, but still feels somewhat like filler meant to set up the true narrative to be revealed in Fire Emblem Fates: Revelation. While this feels like a vastly superior game, it also feels very much like part-two of three, in a three-part title. Fire Emblem Fates: Conquest is an excellent, challenging SRPG that requires a great deal of forethought and precision, rewarding the player for hard choices, and keeping your characters in play. While the story is stronger with more engaging characters, it still feels like another "bad ending" setting up the player to have to purchase the third campaign when it releases in March.

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While the new additions and the costume collection are nice, the strongest value of Dead or Alive 5: Last Round is its clean 1080p presentation on new-gen consoles where it performs cleanly and admirably.

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Oct 20, 2014

It's still one of my favorite games this year, but the flaws keep me from recommending it to everyone; this is a game for those who love the genre, and want an old-school tactical RPG challenge.

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Feb 17, 2014

For its price, Strider has great value, especially if you can switch gears towards being more exploratory at the end. Otherwise, it's frustrating as heck to have the difficulty curve go from playing tag with some school chums, to enemies darting for your throat with the gnashing of werewolf-like fangs for your body's fleshy sustenance. Ninjas are lean meat, after all.

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